Other printings of "Quietus Spike": BRR #46 BRR #109 BRR #109z PC2 #112 PCA #112 ALA #217 C17 #220 NCC #377
| id | 9618 |
|---|---|
| artist | Mark Brill |
| artistIds | 46dc4b5e-e42c-4d65-a4f3-ad75b0f6f6dd |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 2538 |
| edhrecSaltiness | 0.54 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Equip |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3} |
| manaValue | 3 |
| name | Quietus Spike |
| number | 217 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. Equip {3} |
| otherFaceIds | |
| power | |
| printings | ALA, BRR, C17, NCC, PC2, PCA |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ALA |
| side | |
| signature | |
| sourceProducts | {'foil': ['53db9568-de5e-5a95-9882-b3b16ad4931c', '7b26b4e6-bd5a-5e1b-bc1a-e4fa8a132669', 'c8fa0a60-d063-5092-a163-dfba767502d7'], 'nonfoil': ['09cc26ed-c6d1-54cd-aa53-bb6711ca41a6', '53db9568-de5e-5a95-9882-b3b16ad4931c', 'f0fe45b8-af2c-5ff4-9376-85e32cec4172']} |
| subsets | |
| subtypes | Equipment |
| supertypes | |
| text | Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3} |
| toughness | |
| type | Artifact — Equipment |
| types | Artifact |
| uuid | f22a3c3c-fad2-53d5-97d2-fd7f924c937d |
| variations | |
| watermark | |
| setName | Shards of Alara |
| id | 9618 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 126086 |
| cardKingdomId | 125851 |
| cardsphereFoilId | 42563 |
| cardsphereId | 42564 |
| deckboxId | 6435 |
| mcmId | 19948 |
| mcmMetaId | 10259 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 5ab3d934-eb39-5fe2-b8c6-dd3a00e3d062 |
| mtgoFoilId | 31365 |
| mtgoId | 31364 |
| multiverseId | 185774 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | e90d1b27-fb90-4649-a905-f8e90d4a1852 |
| scryfallIllustrationId | 9aafc1d4-2818-4f2d-9ae1-b2810ca732d4 |
| scryfallOracleId | 0ff0a309-9b4a-4f9e-9ea6-c4d07906ebec |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 27764 |
| uuid | f22a3c3c-fad2-53d5-97d2-fd7f924c937d |
| id | 9618 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | f22a3c3c-fad2-53d5-97d2-fd7f924c937d |
| vintage | Legal |
| id | 9618 |
|---|---|
| cardKingdom | https://mtgjson.com/links/004e9761e5ac7334 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/f3fab0de7e2e28b0 |
| cardmarket | https://mtgjson.com/links/001e8b79d8c7919d |
| tcgplayer | https://mtgjson.com/links/e43eda376f79633e |
| tcgplayerEtched | |
| uuid | f22a3c3c-fad2-53d5-97d2-fd7f924c937d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 封喉刺 | 神器~武具 | 佩带此武具的生物具有死触异能。 每当佩带此武具的生物对牌手造成战斗伤害时,该牌手失去一半数量的生命,该数量小数点后进位。 佩带{3} | 187435 | ||
| French | Pointe de quiétude | Artefact : équipement | La créature équipée a le contact mortel. À chaque fois que la créature équipée inflige des blessures de combat à un joueur, ce joueur perd la moitié de ses points de vie, arrondie à l'unité supérieure. Équipement {3} | 188680 | ||
| German | Todesstoß-Nadel | Artefakt — Ausrüstung | Die ausgerüstete Kreatur hat Todesberührung. Immer wenn die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, verliert dieser Spieler die Hälfte (aufgerundet) seiner Lebenspunkte. Ausrüsten {3} | 187684 | ||
| Italian | Punta del Colpo di Grazia | Artefatto — Equipaggiamento | La creatura equipaggiata ha tocco letale. Ogniqualvolta la creatura equipaggiata infligge danno da combattimento a un giocatore, quel giocatore perde metà dei suoi punti vita, arrotondati per eccesso. Equipaggiare {3} | 188431 | ||
| Japanese | 滅消の杭 | アーティファクト — 装備品 | 装備しているクリーチャーは接死を持つ。 装備しているクリーチャーがいずれかのプレイヤーに戦闘ダメージを与えるたび、そのプレイヤーは自分のライフの半分の点数(端数切り上げ)のライフを失う。 装備 {3} | 187186 | ||
| Portuguese (Brazil) | Espículo Quietus | Artefato — Equipamento | A criatura equipada tem toque mortífero. Toda vez que a criatura equipada causa dano de combate a um jogador, esse jogador perde metade de seus pontos de vida, arredondada para cima. Equipar {3} | 188182 | ||
| Russian | Пика Успокоения | Артефакт — Снаряжение | Снаряженное существо имеет Смертельное касание. Каждый раз, когда снаряженное существо наносит боевые повреждения игроку, тот игрок теряет половину своих жизней с округлением в большую сторону. Снарядить {3} | 188929 | ||
| Spanish | Estaca de quietud | Artefacto — Equipo | La criatura equipada tiene la habilidad de toque mortal. Siempre que la criatura equipada haga daño de combate a un jugador, ese jugador pierde la mitad de su vida, redondeado hacia arriba. Equipar {3}. | 187933 |
| date | text |
|---|---|
| 2008-10-01 | If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time. |
| 2008-10-01 | That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves. |
| 2010-06-15 | In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10). |
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