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Quietus Spike PC2

Other printings of "Quietus Spike": BRR #46 BRR #109 BRR #109z PC2 #112 PCA #112 ALA #217 C17 #220 NCC #377

Card

id65009
artistMark Brill
artistIds46dc4b5e-e42c-4d65-a4f3-ad75b0f6f6dd
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2538
edhrecSaltiness0.54
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameQuietus Spike
number112
originalPrintings
originalReleaseDate
originalTextEquipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Equip {3}
otherFaceIds
power
printingsALA, BRR, C17, NCC, PC2, PCA
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePC2
side
signature
sourceProducts{'nonfoil': ['f1c4e9f2-a2cc-5faa-9f73-ed599eb423f7']}
subsets
subtypesEquipment
supertypes
textEquipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip {3}
toughness
typeArtifact — Equipment
typesArtifact
uuidf4521bf0-5010-5d99-aed0-d97500d3c109
variations
watermark
setNamePlanechase 2012

Identifiers

id65009
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId187410
cardsphereFoilId
cardsphereId35757
deckboxId19906
mcmId256304
mcmMetaId10259
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id53510103-0fca-5ba1-ad95-031960469fc2
mtgoFoilId
mtgoId45180
multiverseId271219
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc0b790fd-5866-4c78-89e9-653dd2c2ab0b
scryfallIllustrationId9aafc1d4-2818-4f2d-9ae1-b2810ca732d4
scryfallOracleId0ff0a309-9b4a-4f9e-9ea6-c4d07906ebec
tcgplayerEtchedProductId
tcgplayerProductId59630
uuidf4521bf0-5010-5d99-aed0-d97500d3c109

Legalities

id65009
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuidf4521bf0-5010-5d99-aed0-d97500d3c109
vintageLegal

Purchase URLs

id65009
cardKingdomhttps://mtgjson.com/links/63a7750e106dec56
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/b2cbbcf551153033
tcgplayerhttps://mtgjson.com/links/b3e0eb19164af63d
tcgplayerEtched
uuidf4521bf0-5010-5d99-aed0-d97500d3c109

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchPointe de quiétudeArtefact : équipementLa créature équipée a le contact mortel.
À chaque fois que la créature équipée inflige des blessures de combat à un joueur, ce joueur perd la moitié de ses points de vie, arrondie à l'unité supérieure.
Équipement {3}
287793
GermanTodesstoß-NadelArtefakt — AusrüstungDie ausgerüstete Kreatur hat Todesberührung.
Immer wenn die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, verliert dieser Spieler die Hälfte (aufgerundet) seiner Lebenspunkte.
Ausrüsten {3}
287949
ItalianPunta del Colpo di GraziaArtefatto — EquipaggiamentoLa creatura equipaggiata ha tocco letale.
Ogniqualvolta la creatura equipaggiata infligge danno da combattimento a un giocatore, quel giocatore perde metà dei suoi punti vita, arrotondati per eccesso.
Equipaggiare {3}
288261
Japanese滅消の杭アーティファクト — 装備品装備しているクリーチャーは接死を持つ。
装備しているクリーチャーがいずれかのプレイヤーに戦闘ダメージを与えるたび、そのプレイヤーは自分のライフの半分の点数(端数切り上げ)のライフを失う。
装備 {3}
288417
SpanishEstaca de quietudArtefacto — EquipoLa criatura equipada tiene la habilidad de toque mortal.
Siempre que la criatura equipada haga daño de combate a un jugador, ese jugador pierde la mitad de su vida, redondeado hacia arriba.
Equipar {3}.
288105

Rulings

datetext
2008-10-01If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.
2008-10-01That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.
2010-06-15In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).

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