Other printings of "Relentless Assault": MAR #26 DDT #54 HOP #62 VIS #91 P02 #115 S99 #115 PTK #119 MB2 #132 6ED #202 9ED #212 9ED #212★ 7ED #214 7ED #214★ 8ED #214 8ED #214★ 10E #225 CMR #416
| id | 6877 |
|---|---|
| artist | Greg Hildebrandt |
| artistIds | 020f967b-0d2f-4166-aabe-901dba8bc7ec |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | white |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 1411 |
| edhrecSaltiness | 0.6 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | "Mercy? Mercy is for the playground, not the battleground." |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R}{R} |
| manaValue | 4 |
| name | Relentless Assault |
| number | 212 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
| otherFaceIds | |
| power | |
| printings | 10E, 6ED, 7ED, 8ED, 9ED, CMR, DDT, HOP, MAR, MB2, P02, PTK, S99, VIS |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | 9ED |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['ab8d4986-a9b9-5102-a7c1-2b5e6e21a637', 'ddd25f25-6f92-549a-bc78-a2096c076b2a']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | 2954a762-2f83-57d5-afda-801eac2d7fa2 |
| variations | e3f46f91-4079-502b-a6cd-282c6143ff1f |
| watermark | |
| setName | Ninth Edition |
| id | 6877 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 118236 |
| cardKingdomId | 117899 |
| cardsphereFoilId | |
| cardsphereId | 3830 |
| deckboxId | 2216 |
| mcmId | 12501 |
| mcmMetaId | 4612 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | fd6c07bc-5d6d-5809-94f3-dcb0264fc2fc |
| mtgoFoilId | 22594 |
| mtgoId | 22593 |
| multiverseId | 83227 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b3b0e2ce-6168-456c-b960-83a21e968504 |
| scryfallIllustrationId | fd95bbcd-db54-460b-bf0a-07c836b866b8 |
| scryfallOracleId | dc1c0e8c-d0c1-445c-968f-7dec91e5d5fc |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 12785 |
| uuid | 2954a762-2f83-57d5-afda-801eac2d7fa2 |
| id | 6877 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 2954a762-2f83-57d5-afda-801eac2d7fa2 |
| vintage | Legal |
| id | 6877 |
|---|---|
| cardKingdom | https://mtgjson.com/links/6087a75465f4c732 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/be86d81213cc74f5 |
| cardmarket | https://mtgjson.com/links/fabd9c0c29689d0d |
| tcgplayer | https://mtgjson.com/links/2fa06d7307191e99 |
| tcgplayerEtched | |
| uuid | 2954a762-2f83-57d5-afda-801eac2d7fa2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 无情的突袭 | 「手下留情? 运动场上才可能手下留情,战场上没这回事。」 | 法术 | 重置所有于本回合中曾经攻击的生物。 在此行动阶段后,额外多出一个战斗阶段,以及接于其后之一个额外的行动阶段。 | 97956 | |
| French | Assaut implacable | « Pitié ? On est sur un champ de bataille, pas dans une cour de récréation. » | Rituel | Dégagez toutes les créatures qui ont attaqué ce tour-ci. Cette phase principale est suivie d'une phase de combat supplémentaire, puis d'une phase principale supplémentaire. | 98316 | |
| German | Unnachgiebiger Ansturm | „Gnade? Gnade ist etwas für die Spielwiese, nicht für das Schlachtfeld." | Hexerei | Enttappe alle Kreaturen, die in diesem Zug angegriffen haben. Nach dieser Hauptphase gibt es eine zusätzliche Kampfphase, der eine zusätzliche Hauptphase folgt. | 98676 | |
| Italian | Assalto Implacabile | "Pietà? La pietà va bene nei campi da gioco, non nei campi di battaglia." | Stregoneria | STAPpa tutte le creature che hanno attaccato in questo turno. Dopo questa fase principale, c'è una fase di combattimento aggiuntiva seguita da una fase principale aggiuntiva. | 99036 | |
| Japanese | 連続突撃 | 慈悲だと? 慈悲ってのは遊び場での代物だ。戦場のものじゃない。 | ソーサリー | このターン攻撃に参加したすべてのクリーチャーをアンタップする。 このメイン・フェイズの後に、追加の戦闘フェイズとその後の追加のメイン・フェイズを加える。 | 99396 | |
| Portuguese (Brazil) | Assalto Implacável | "Piedade? Piedade é para o campo de recreio, não para o campo de batalha." | Feitiço | Desvira todas as criaturas que atacaram neste turno. Após esta fase principal, há uma fase adicional de combate seguida por uma fase principal adicional. | 99756 | |
| Russian | Неутомимая атака | "Милосердие? Оставь милосердие для детской площадки, в бою оно никчему". | Волшебство | Разверните все существа, нападавшие в этот ход. За этой главной фазой последует дополнительная фаза боя, а затем еще одна главная фаза. | 110027 | |
| Spanish | Asalto implacable | "¿Piedad? La piedad es para el jardín de juegos, no para el campo de batalla." | Conjuro | Endereza todas las criaturas que atacaron este turno. Después de esta fase principal, hay una fase de combate adicional seguida de una fase principal adicional. | 100116 |
| date | text |
|---|---|
| 2004-10-04 | A creature that must attack each turn, must only attack once that turn. It is not forced into each attack that turn. |
| 2004-10-04 | Abilities that trigger when a creature attacks, blocks, or is blocked will trigger during each combat that turn. Thus, a creature with Rampage will get the bonus added during each attack. |
| 2004-10-04 | If you manage to cast this during a main phase of your opponent's turn, that opponent's creatures will untap and that opponent will be able to attack again. It will not allow you to attack during their turn. |
| 2004-10-04 | It only creates an additional combat and main phase if it resolves during a main phase. |
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