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Relentless Assault HOP

Other printings of "Relentless Assault": MAR #26 DDT #54 HOP #62 VIS #91 P02 #115 S99 #115 PTK #119 MB2 #132 6ED #202 9ED #212 9ED #212★ 7ED #214 7ED #214★ 8ED #214 8ED #214★ 10E #225 CMR #416

Card

id37438
artistGreg Hildebrandt
artistIds020f967b-0d2f-4166-aabe-901dba8bc7ec
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1411
edhrecSaltiness0.6
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Mercy? Mercy is for the playground, not the battleground."
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameRelentless Assault
number62
originalPrintings
originalReleaseDate
originalTextUntap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
otherFaceIds
power
printings10E, 6ED, 7ED, 8ED, 9ED, CMR, DDT, HOP, MAR, MB2, P02, PTK, S99, VIS
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeHOP
side
signature
sourceProducts{'nonfoil': ['d43d000c-5dca-55f9-aa00-be3cb3293f1d']}
subsets
subtypes
supertypes
textUntap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
toughness
typeSorcery
typesSorcery
uuid562c3206-5bb9-5dbc-b305-ef75b5c6689d
variations
watermark
setNamePlanechase

Identifiers

id37438
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId127688
cardsphereFoilId
cardsphereId35601
deckboxId16245
mcmId21544
mcmMetaId4612
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb1596bd5-2588-5759-91e9-5daabf1c4162
mtgoFoilId44581
mtgoId44580
multiverseId205271
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId00fde52c-c764-433f-af24-fbb54504b243
scryfallIllustrationIdfd95bbcd-db54-460b-bf0a-07c836b866b8
scryfallOracleIddc1c0e8c-d0c1-445c-968f-7dec91e5d5fc
tcgplayerEtchedProductId
tcgplayerProductId37420
uuid562c3206-5bb9-5dbc-b305-ef75b5c6689d

Legalities

id37438
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid562c3206-5bb9-5dbc-b305-ef75b5c6689d
vintageLegal

Purchase URLs

id37438
cardKingdomhttps://mtgjson.com/links/a9b409a98ca28c4e
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/f3f39c769715a908
tcgplayerhttps://mtgjson.com/links/8587356b764fadeb
tcgplayerEtched
uuid562c3206-5bb9-5dbc-b305-ef75b5c6689d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04A creature that must attack each turn, must only attack once that turn. It is not forced into each attack that turn.
2004-10-04Abilities that trigger when a creature attacks, blocks, or is blocked will trigger during each combat that turn. Thus, a creature with Rampage will get the bonus added during each attack.
2004-10-04If you manage to cast this during a main phase of your opponent's turn, that opponent's creatures will untap and that opponent will be able to attack again. It will not allow you to attack during their turn.
2004-10-04It only creates an additional combat and main phase if it resolves during a main phase.

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