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Rhythm of the Wild RNA

Other printings of "Rhythm of the Wild": NEC #142 RNA #201 RVR #217 LCC #287 RVR #380 SLD #1740

Card

id85505
artistTomasz Jedruszek
artistIdsbba69285-2445-4a4b-a847-59397be972ea
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank184
edhrecSaltiness0.45
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextSome view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}{G}
manaValue3
nameRhythm of the Wild
number201
originalPrintings
originalReleaseDate
originalTextCreature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
otherFaceIds
power
printingsLCC, NEC, RNA, RVR, SLD
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeRNA
side
signature
sourceProducts{'foil': ['050e5407-8eff-52f7-97a4-076a142cd509', '7987f0d7-43b4-59c7-80fd-2c34507af71d'], 'nonfoil': ['13d6dc8a-0270-558b-a4d7-afdb11a0f987', '7987f0d7-43b4-59c7-80fd-2c34507af71d', 'c348eccb-010b-580d-bd8a-7679e0791c93', 'df6d1607-26c5-5b88-98e1-e89571d43a2e', 'f9afbab5-2b09-5bd2-977f-a854d4f0c7b1']}
subsets
subtypes
supertypes
textCreature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
toughness
typeEnchantment
typesEnchantment
uuida930efbf-1397-5665-863d-50a674b4f934
variations
watermarkgruul
setNameRavnica Allegiance

Identifiers

id85505
cardKingdomEtchedId
cardKingdomFoilId223530
cardKingdomId223218
cardsphereFoilId58646
cardsphereId58373
deckboxId43693
mcmId368262
mcmMetaId267631
mtgArenaId69329
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id192357f6-8f4b-5e0a-bb33-912e63be879c
mtgoFoilId
mtgoId71402
multiverseId457345
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId84062ce2-fea2-4e06-b83b-7cc597fb2a1b
scryfallIllustrationIdd5b5fb9e-b7e3-413f-9532-23239d13940a
scryfallOracleIdacfa77fd-3610-4f12-9c3c-bd860ce91700
tcgplayerEtchedProductId
tcgplayerProductId183219
uuida930efbf-1397-5665-863d-50a674b4f934

Legalities

id85505
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida930efbf-1397-5665-863d-50a674b4f934
vintageLegal

Purchase URLs

id85505
cardKingdomhttps://mtgjson.com/links/b7cfcb37db314cee
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4123c5882982a713
cardmarkethttps://mtgjson.com/links/5433f398a7aeea79
tcgplayerhttps://mtgjson.com/links/64484a48794529f6
tcgplayerEtched
uuida930efbf-1397-5665-863d-50a674b4f934

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified荒野韵律有人觉得多密的意外崛起是蛮野猪神衣哈格即将回归的征兆。结界由你操控的生物咒语不能被反击。
由你操控且非衍生物的生物具有起事异能。(于这类生物进战场时,你选择「+1/+1指示物」或「敏捷」异能。它们进战场时上面有所选加成。)
459676
Chinese Traditional荒野韻律有人覺得多密的意外崛起是蠻野豬神衣哈格即將回歸的徵兆。結界由你操控的生物咒語不能被反擊。
由你操控且非衍生物的生物具有起事異能。(於這類生物進戰場時,你選擇「+1/+1指示物」或「敏捷」異能。它們進戰場時上面有所選加成。)
459935
FrenchRythme de la forêtCertains voyaient dans l'ascension improbable de Domri un signe du retour imminent d'Ilharg, le Sanglier terrasseur.EnchantementLes sorts de créature que vous contrôlez ne peuvent pas être contrecarrés.
Les créatures non-jeton que vous contrôlez ont l'émeute. (Elles arrivent sur le champ de bataille avec, selon votre choix, un marqueur +1/+1 ou la célérité.)
458122
GermanRhythmus der WildnisManche sehen in Domris unwahrscheinlichem Aufstieg ein Zeichen dafür, dass Ilharg, der Keiler der Vernichtung, bald wiederkehren wird.VerzauberungKreaturenzauber, die du kontrollierst, können nicht neutralisiert werden.
Nichtspielsteinkreaturen, die du kontrollierst, haben Aufruhr. (Du bestimmst, ob sie mit einer +1/+1-Marke oder mit Eile ins Spiel kommen.)
457604
ItalianRitmo dei SelvaggiAlcuni interpretano l'improbabile ascesa al potere di Domri come un presagio dell'imminente ritorno di Ilharg, il cinghiale devastatore.IncantesimoLe magie creatura che controlli non possono essere neutralizzate.
Le creature non pedina che controlli hanno tumulto. (Entrano nel campo di battaglia con un segnalino +1/+1 o rapidità a tua scelta.)
458381
Japanese野生の律動思いもよらぬドムリの台頭を、猪の祟神イルハグの帰還の前触れだと考える者もいた。エンチャントあなたがコントロールしているクリーチャー・呪文は打ち消されない。
あなたがコントロールしていてトークンでないクリーチャーは暴動を持つ。(それらは+1/+1カウンター1個か速攻のうちあなたが選んだ1つを持った状態で戦場に出る。)
458640
Korean야생의 리듬몇몇 이들은 돔리가 믿을 수 없게 두각을 드러내는 것이 멧돼지 파괴신 일하르그의 임박한 재래를 나타내는 것이라고 여긴다.부여마법당신이 조종하는 생물 주문들은 무효화될 수 없다.
당신이 조종하는 토큰이 아닌 생물들은 폭동을 가진다. (그 생물들은 당신의 선택에 따라 +1/+1 카운터 한 개 또는 신속을 가지고 전장에 들어온다.)
458899
Portuguese (Brazil)Ritmo dos SelvagensAlguns veem a improvável ascensão de Domri como sinal do retorno iminente de Ilharg, o Javali Arrasador.EncantamentoAs mágicas de criatura que você controla não podem ser anuladas.
As criaturas que você controla que não sejam fichas têm tumulto. (Elas entram no campo de batalha com um marcador +1/+1 ou ímpeto, à sua escolha.)
459158
RussianРитм ДикихВ неожиданном возвышении Домри некоторые видят знамение, гласящее о скором пришествии Ильхарга, Вепря-Разрушителя.ЧарыЗаклинания существ под вашим контролем не могут быть отменены.
Не являющиеся фишками существа под вашим контролем имеют способность Беспорядков. (Они выходят на поле битвы с одним жетоном +1/+1 или Ускорением, по вашему выбору.)
459417
SpanishRitmo de los salvajesAlgunos ven el sorprendente ascenso de Domri como una señal del regreso inminente de Ilharg, el Jabalí Arrasador.EncantamientoLos hechizos de criatura que controlas no pueden ser contrarrestados.
Las criaturas que no sean fichas que controlas tienen la habilidad de insurgencia. (Entran al campo de batalla con lo que elijas: un contador +1/+1 o la habilidad de prisa.)
457863

Rulings

datetext
2019-01-25A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won't have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue).
2019-01-25A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won't be countered, but any additional effects of that spell or ability will still happen.
2019-01-25If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
2019-01-25If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we're not going to tell the Gruul how to live their lives.
2019-01-25If a nontoken, noncreature permanent becomes a creature after it's already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect.
2019-01-25If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
2019-01-25Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot.
2019-01-25Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
2019-05-03If Rhythm of the Wild leaves the battlefield at the same time that a nontoken creature enters the battlefield (most likely because that creature has a replacement effect, such as that of Rescuer Sphinx), that creature still gets a +1/+1 counter or haste.

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