← Back Card Profile (by Name)

Rise and Shine MH2

Other printings of "Rise and Shine": MH2 #58 PMH2 #58s MOC #233 J21 #238 MH2 #340

Card

id53506
artistFranz Vohwinkel
artistIds3a243c17-3baa-4b53-9599-645311cd7d3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2814
edhrecSaltiness0.19
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextMood: "You can't keep us locked away anymore. To battle!"
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsOverload
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameRise and Shine
number340
originalPrintings
originalReleaseDate
originalTextTarget noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload {4}{U}{U}
otherFaceIds
power
printingsJ21, MH2, MOC, PMH2
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMH2
side
signature
sourceProducts{'foil': ['16d143d9-e957-54bc-8344-87a7ed85666d', '1fc1a634-d083-59eb-8194-2e6da14e912e', 'ad26d972-c187-5109-ba88-301a89762c34'], 'nonfoil': ['16d143d9-e957-54bc-8344-87a7ed85666d', '1fc1a634-d083-59eb-8194-2e6da14e912e', 'ad26d972-c187-5109-ba88-301a89762c34']}
subsets
subtypes
supertypes
textTarget noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
toughness
typeSorcery
typesSorcery
uuid04305f86-457c-5aee-93e1-d335e31053b3
variations0804eb6a-dacb-57ae-96fc-f8ec2a1f59a6
watermark
setNameModern Horizons 2

Identifiers

id53506
cardKingdomEtchedId
cardKingdomFoilId246652
cardKingdomId246156
cardsphereFoilId78334
cardsphereId78332
deckboxId57634
mcmId565944
mcmMetaId341315
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2b046649-d213-58d1-ab47-63fba4c33dff
mtgoFoilId
mtgoId
multiverseId526708
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf9011c3a-c9db-4e92-89d5-29f139017573
scryfallIllustrationId010027e9-e065-4cbd-bb83-5dea8f6eab21
scryfallOracleId59925461-99f5-4217-8343-49c9b1ce24c1
tcgplayerEtchedProductId
tcgplayerProductId239593
uuid04305f86-457c-5aee-93e1-d335e31053b3

Legalities

id53506
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid04305f86-457c-5aee-93e1-d335e31053b3
vintageLegal

Purchase URLs

id53506
cardKingdomhttps://mtgjson.com/links/e45f00c76c35bb6c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a6d8719a888e5553
cardmarkethttps://mtgjson.com/links/0e483a0cc19a817a
tcgplayerhttps://mtgjson.com/links/336904d5ee4a8ebb
tcgplayerEtched
uuid04305f86-457c-5aee-93e1-d335e31053b3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified跃动发光情绪基调:「你已经关不住我们了!前进!」法术目标由你操控的非生物神器成为0/0神器生物。在每个以此法成为生物的神器上各放置四个+1/+1指示物。
超载{4}{U}{U}
527194
Chinese Traditional躍動發光情緒基調:「你已經關不住我們了!前進!」巫術目標由你操控的非生物神器成為0/0神器生物。在每個以此法成為生物的神器上各放置四個+1/+1指示物。
超載{4}{U}{U}
527248
FrenchDebout là-dedansAmbiance : « Vous ne pouvez plus nous garder enfermés. Au combat ! »RituelUn artefact non-créature ciblé que vous contrôlez devient une créature-artefact 0/0. Mettez quatre marqueurs +1/+1 sur chaque artefact qui est devenu une créature de cette manière.
Surcharge {4}{U}{U}
526870
GermanAufgewacht!Stimmung: „Ihr könnt uns nicht länger wegsperren. Auf in den Kampf!"HexereiEin Nichtkreatur-Artefakt deiner Wahl, das du kontrollierst, wird zu einer 0/0 Artefaktkreatur. Lege vier +1/+1-Marken auf jedes Artefakt, das auf diese Weise zu einer Kreatur geworden ist.
Überlast {4}{U}{U}
526762
ItalianAlzati e CamminaAtmosfera: "Non potete più tenerci rinchiusi qui. Alla battaglia!"StregoneriaUn artefatto non creatura bersaglio che controlli diventa una creatura artefatto 0/0. Metti quattro segnalini +1/+1 su ogni artefatto che è diventato una creatura in questo modo.
Sovraccarico {4}{U}{U}
526924
Japaneseいざ動け印象:「これ以上僕たちを仲間外れにはさせない。戦場へ行くぞ!」ソーサリーあなたがコントロールしていてクリーチャーでないアーティファクト1つを対象とする。それは0/0のアーティファクト・クリーチャーになる。これによりクリーチャーになった各アーティファクトの上にそれぞれ+1/+1カウンター4個を置く。
超過{4}{U}{U}
526978
Korean깨어나 빛나라분위기: "더 이상은 우리를 가둬둘 수 없어. 전장으로!"집중마법당신이 조종하는 생물이 아닌 마법물체를 목표로 정한다. 그 마법물체는 0/0 마법물체 생물이 된다. 이런 식으로 생물이 된 각 마법물체에 +1/+1 카운터를 네 개씩 올려놓는다.
과부하 {4}{U}{U}
527032
Portuguese (Brazil)Acordar para a VidaClima: "Você não pode mais nos manter presos. À batalha!"FeitiçoO artefato alvo não de criatura que você controla se torna uma criatura artefato 0/0. Coloque quatro marcadores +1/+1 em cada artefato que se torna uma criatura dessa forma.
Sobrecarga {4}{U}{U}
527086
RussianПроснись и ПойНастроение: «Мы больше не желаем сидеть взаперти. В бой!».ВолшебствоЦелевой не являющийся существом артефакт под вашим контролем становится артефактом существом 0/0. Положите четыре жетона +1/+1 на каждый артефакт, ставший существом таким образом.
Перегрузка {4}{U}{U}
527140
SpanishA levantarseImpresión: "Ya no pueden mantenernos encerrados. ¡A la batalla!".ConjuroEl artefacto objetivo que no sea criatura que controlas se convierte en una criatura artefacto 0/0. Pon cuatro contadores +1/+1 sobre cada artefacto que se convirtió en una criatura de esta manera.
Sobrecarga {4}{U}{U}.
526816

Rulings

datetext
2024-01-12Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
2024-01-12If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
2024-01-12If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
2024-01-12To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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