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Rise and Shine MOC

Other printings of "Rise and Shine": MH2 #58 PMH2 #58s MOC #233 J21 #238 MH2 #340

Card

id57372
artistFranz Vohwinkel
artistIds3a243c17-3baa-4b53-9599-645311cd7d3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2814
edhrecSaltiness0.19
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsOverload
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameRise and Shine
number233
originalPrintings
originalReleaseDate
originalTextTarget noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
otherFaceIds
power
printingsJ21, MH2, MOC, PMH2
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMOC
side
signature
sourceProducts{'nonfoil': ['832131a2-077b-5300-98e2-02f5eabbbaed']}
subsets
subtypes
supertypes
textTarget noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
toughness
typeSorcery
typesSorcery
uuid058f73f6-0bd5-5ed6-92a5-2111f1a82a1f
variations
watermark
setNameMarch of the Machine Commander

Identifiers

id57372
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId275583
cardsphereFoilId
cardsphereId101870
deckboxId77733
mcmId705670
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id59f74733-0ee0-580d-b96d-e36168e98711
mtgoFoilId
mtgoId110914
multiverseId612481
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId816716d6-4234-4570-9a64-cb3bef388095
scryfallIllustrationId425c491f-0d74-4b5e-ab11-b172b61a28ad
scryfallOracleId59925461-99f5-4217-8343-49c9b1ce24c1
tcgplayerEtchedProductId
tcgplayerProductId491683
uuid058f73f6-0bd5-5ed6-92a5-2111f1a82a1f

Legalities

id57372
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid058f73f6-0bd5-5ed6-92a5-2111f1a82a1f
vintageLegal

Purchase URLs

id57372
cardKingdomhttps://mtgjson.com/links/666a9f885b5cb422
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/f6f2598fda3a32b4
tcgplayerEtched
uuid058f73f6-0bd5-5ed6-92a5-2111f1a82a1f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified跃动发光法术目标由你操控的非生物神器成为0/0神器生物。在每个以此法成为生物的神器上各放置四个+1/+1指示物。
超载{4}{U}{U}(你可以支付此咒语的超载费用来施放它。若你如此作,则将其叙述中的「目标」更改为「每个」。)
614448
FrenchDebout là-dedansRituelUn artefact non-créature ciblé que vous contrôlez devient une créature-artefact 0/0. Mettez quatre marqueurs +1/+1 sur chaque artefact qui est devenu une créature de cette manière.
Surcharge {4}{U}{U} (Vous pouvez lancer ce sort pour son coût de surcharge. Si vous faites ainsi, remplacez « ciblé(e) » par « chaque » dans son texte.)
613324
GermanAufgewacht!HexereiEin Nichtkreatur-Artefakt deiner Wahl, das du kontrollierst, wird zu einer 0/0 Artefaktkreatur. Lege auf jedes Artefakt, das auf diese Weise zu einer Kreatur geworden ist, vier +1/+1-Marken.
Überlast {4}{U}{U} (Du kannst diesen Zauberspruch für seine Überlast-Kosten wirken. Falls du dies tust, ersetze im Text „Ein … deiner Wahl" durch „Jedes …")
612762
ItalianAlzati e CamminaStregoneriaUn artefatto non creatura bersaglio che controlli diventa una creatura artefatto 0/0. Metti quattro segnalini +1/+1 su ogni artefatto che è diventato una creatura in questo modo.
Sovraccarico {4}{U}{U} (Puoi lanciare questa magia per il suo costo di sovraccarico. Se lo fai, cambiane il testo sostituendo "un artefatto non creatura bersaglio" con "ogni artefatto non creatura".)
613605
Japaneseいざ動けソーサリーあなたがコントロールしていてクリーチャーでないアーティファクト1つを対象とする。それは0/0のアーティファクト・クリーチャーになる。これによりクリーチャーになった各アーティファクトの上にそれぞれ+1/+1カウンター4個を置く。
超過{4}{U}{U}(あなたはこの呪文をこれの超過コストで唱えてもよい。そうしたなら、対象は取らず、あなたがコントロールしていてクリーチャーでないすべてのアーティファクトは0/0のアーティファクト・クリーチャーになり、これによりクリーチャーになった各アーティファクトの上にそれぞれ+1/+1カウンター4個を置く。)
613886
Portuguese (Brazil)Acordar para a VidaFeitiçoO artefato alvo não criatura que você controla se torna uma criatura artefato 0/0. Coloque quatro marcadores +1/+1 em cada artefato que se torna uma criatura dessa forma.
Sobrecarga {4}{U}{U} (Você pode conjurar esta mágica pagando seu custo de sobrecarga. Se fizer isso, substitua "o artefato alvo" em seu texto por "cada artefato".)
614167
SpanishA levantarseConjuroEl artefacto objetivo que no sea criatura que controlas se convierte en una criatura artefacto 0/0. Pon cuatro contadores +1/+1 sobre cada artefacto que se convirtió en una criatura de esta manera.
Sobrecarga {4}{U}{U}. (Puedes lanzar este hechizo por su coste de sobrecarga. Si lo haces, cambia "el artefacto objetivo" en su texto por "cada artefacto".)
613043

Rulings

datetext
2024-01-12Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
2024-01-12If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
2024-01-12If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
2024-01-12To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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