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Shiny Impetus AFC

Other printings of "Shiny Impetus": C20 #55 AFC #138 CLU #147 MKC #161 OTC #180 CLB #194 LTC #227 TDC #231 SLD #1845

Card

id8100
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1228
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Goad, Treasure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameShiny Impetus
number138
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
otherFaceIds
power
printingsAFC, C20, CLB, CLU, LTC, MKC, OTC, SLD, TDC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAFC
side
signature
sourceProducts{'nonfoil': ['c10d76ba-cc3c-537b-8804-4b1fe994d1e3']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
toughness
typeEnchantment — Aura
typesEnchantment
uuid16b2e2e9-9acf-5248-99a6-1ecae82b0f97
variations
watermark
setNameForgotten Realms Commander

Identifiers

id8100
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId249112
cardsphereFoilId
cardsphereId80187
deckboxId58924
mcmId572311
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id46f90890-4cb2-5bea-8671-fdff57c3e1ec
mtgoFoilId
mtgoId
multiverseId532525
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId82bf32e5-5841-448b-b5e7-cba87a726295
scryfallIllustrationIde21192bf-501c-4107-81f5-da06fcfad698
scryfallOracleIdaae76e5c-f5e0-4d18-b465-e6a829be908a
tcgplayerEtchedProductId
tcgplayerProductId243936
uuid16b2e2e9-9acf-5248-99a6-1ecae82b0f97

Legalities

id8100
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid16b2e2e9-9acf-5248-99a6-1ecae82b0f97
vintageLegal

Purchase URLs

id8100
cardKingdomhttps://mtgjson.com/links/18de7f081ef593d1
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/821bd4d515399133
tcgplayerEtched
uuid16b2e2e9-9acf-5248-99a6-1ecae82b0f97

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified闪耀促动结界 ~灵气结附于生物
所结附的生物得+2/+2且已煽惑。(它每次战斗若能攻击,则必须攻击,且若能攻击除你以外的牌手,则必须如此作。)
每当所结附的生物攻击时,你派出一个珍宝衍生物。(珍宝衍生物是具有「{T},牺牲此神器:加一点任意颜色的法术力」的神器。)
534213
Chinese Traditional閃耀促動結界 ~靈氣結附於生物
所結附的生物得+2/+2且已煽惑。(它每次戰鬥若能攻擊,則必須攻擊,且若能攻擊除你以外的玩家,則必須如此作。)
每當所結附的生物攻擊時,你派出一個珍寶衍生物。(珍寶衍生物是具有「{T},犧牲此神器:加一點任意顏色的魔法力」的神器。)
534424
FrenchImpetus brillantEnchantement : auraEnchanter : créature
La créature enchantée gagne +2/+2 et est incitée. (Elle attaque à chaque combat si possible et attaque un joueur autre que vous si possible.)
À chaque fois que la créature enchantée attaque, vous créez un jeton Trésor. (C'est un artefact avec « {T}, sacrifiez cet artefact : Ajoutez un mana de la couleur de votre choix. »)
533158
GermanFunkelnder ImpulsVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +2/+2 und ist angestachelt. (Sie greift in jedem Kampf an, falls möglich, und greift einen anderen Spieler als dich an, falls möglich.)
Immer wenn die verzauberte Kreatur angreift, erzeugst du einen Schatz-Spielstein. (Er ist ein Artefakt mit „{T}, opfere dieses Artefakt: Erzeuge ein Mana einer beliebigen Farbe.")
532736
ItalianImpeto LucenteIncantesimo — AuraIncanta creatura
La creatura incantata prende +2/+2 ed è spronata. (Attacca in ogni combattimento un giocatore diverso da te, se può farlo.)
Ogniqualvolta la creatura incantata attacca, crei una pedina Tesoro. (È un artefatto con "{T}, Sacrifica questo artefatto: Aggiungi un mana di un qualsiasi colore".)
533369
Japanese輝光の推進力エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは+2/+2の修整を受け、常に使嗾される。(それは各戦闘で可能なら攻撃し、可能ならあなたでないプレイヤーを攻撃する。)
エンチャントしているクリーチャーが攻撃するたび、あなたは宝物・トークン1つを生成する。(それは、「{T}, このアーティファクトを生け贄に捧げる:好きな色1色のマナ1点を加える。」を持つアーティファクトである。)
533580
Portuguese (Brazil)Ímpeto BrilhanteEncantamento — AuraEncantar criatura
A criatura encantada recebe +2/+2 e é atiçada. (Ela ataca a cada combate se estiver apta e ataca um jogador que não seja você se estiver apta.)
Toda vez que a criatura encantada ataca, você cria uma ficha de Tesouro. (Ela é um artefato com "{T}, sacrifique este artefato: Adicione um mana de qualquer cor".)
533791
RussianСверкающее ПобуждениеЧары — АураЗачаровать существо
Зачарованное существо получает +2/+2 и разъярено. (Оно атакует в каждом бою, если может, и атакует не вас, а другого игрока, если может.)
Каждый раз, когда зачарованное существо атакует, вы создаете одну фишку Клада. (Это артефакт со способностью «{T}, пожертвуйте этот артефакт: добавьте одну ману любого цвета».)
534002
SpanishÍmpetu brillanteEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +2/+2 y está incitada. (Ataca cada combate si puede y ataca a un jugador que no seas tú si puede.)
Siempre que la criatura encantada ataque, creas una ficha de Tesoro. (Es un artefacto con "{T}, sacrificar este artefacto: Agrega un maná de cualquier color".)
532947

Rulings

datetext
2020-04-17Shiny Impetus causes you to create a Treasure token, not the attacking creature's controller.
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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