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Shiny Impetus OTC

Other printings of "Shiny Impetus": C20 #55 AFC #138 CLU #147 MKC #161 OTC #180 CLB #194 LTC #227 TDC #231 SLD #1845

Card

id62872
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1229
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Goad, Treasure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameShiny Impetus
number180
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
otherFaceIds
power
printingsAFC, C20, CLB, CLU, LTC, MKC, OTC, SLD, TDC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOTC
side
signature
sourceProducts{'nonfoil': ['4233fcb4-c1f6-5ccc-9a36-c0cbf021ae93']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
toughness
typeEnchantment — Aura
typesEnchantment
uuid3edf2ad7-2242-5608-bc8a-2c1a08f957c2
variations
watermark
setNameOutlaws of Thunder Junction Commander

Identifiers

id62872
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId295171
cardsphereFoilId
cardsphereId120039
deckboxId90751
mcmId764984
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id96c139aa-be8e-5fd4-870e-1a058d21c97e
mtgoFoilId
mtgoId124819
multiverseId658624
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda2e44a73-7cc0-4654-9c6f-d58513c7cabd
scryfallIllustrationIde21192bf-501c-4107-81f5-da06fcfad698
scryfallOracleIdaae76e5c-f5e0-4d18-b465-e6a829be908a
tcgplayerEtchedProductId
tcgplayerProductId545351
uuid3edf2ad7-2242-5608-bc8a-2c1a08f957c2

Legalities

id62872
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid3edf2ad7-2242-5608-bc8a-2c1a08f957c2
vintageLegal

Purchase URLs

id62872
cardKingdomhttps://mtgjson.com/links/7f8f797bfd44c3c7
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/5689676fe11d2d31
tcgplayerEtched
uuid3edf2ad7-2242-5608-bc8a-2c1a08f957c2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified闪耀促动结界 — 灵气结附于生物
所结附的生物得+2/+2且已煽惑。(它每次战斗若能攻击,则必须攻击,且若能攻击除你以外的牌手,则必须如此作。)
每当所结附的生物攻击时,你派出一个珍宝衍生物。(它是具有「{T},牺牲此神器:加一点任意颜色的法术力」的神器。)
659954
FrenchImpetus brillantEnchantement — auraEnchanter : créature
La créature enchantée gagne +2/+2 et est incitée. (Elle attaque à chaque combat si possible et attaque un joueur autre que vous si possible.)
À chaque fois que la créature enchantée attaque, vous créez un jeton Trésor. (C'est un artefact avec « {T}, sacrifiez cet artefact : Ajoutez un mana de la couleur de votre choix. »)
659422
GermanFunkelnder ImpulsVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +2/+2 und ist angestachelt. (Sie greift in jedem Kampf an, falls möglich, und greift einen anderen Spieler als dich an, falls möglich.)
Immer wenn die verzauberte Kreatur angreift, erzeugst du einen Schatz-Spielstein. (Er ist ein Artefakt mit „{T}, opfere dieses Artefakt: Erzeuge ein Mana einer beliebigen Farbe.")
658890
Japanese輝光の推進力エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは+2/+2の修整を受け、使嗾されている。(それは各戦闘で可能なら攻撃し、可能ならあなたでないプレイヤーを攻撃する。)
エンチャントしているクリーチャーが攻撃するたび、あなたは宝物・トークン1つを生成する。(それは、「{T}, このアーティファクトを生け贄に捧げる:好きな色1色のマナ1点を加える。」を持つアーティファクトである。)
659688
SpanishÍmpetu brillanteEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +2/+2 y está incitada. (Ataca cada combate si puede y ataca a un jugador que no seas tú si puede.)
Siempre que la criatura encantada ataque, creas una ficha de Tesoro. (Es un artefacto con "{T}, sacrificar este artefacto: Agrega un maná de cualquier color".)
659156

Rulings

datetext
2020-04-17Shiny Impetus causes you to create a Treasure token, not the attacking creature's controller.
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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