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Shiny Impetus SLD

Other printings of "Shiny Impetus": C20 #55 AFC #138 CLU #147 MKC #161 OTC #180 CLB #194 LTC #227 TDC #231 SLD #1845

Card

id90025
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1229
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsenchantment
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Goad, Treasure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameShiny Impetus
number1845
originalPrintings
originalReleaseDate2024-12-02
originalText
otherFaceIds
power
printingsAFC, C20, CLB, CLU, LTC, MKC, OTC, SLD, TDC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeSLD
side
signature
sourceProducts{'nonfoil': ['eabce89c-56d8-5ec9-9cc3-6f35ea93f95e']}
subsetsSecret Lair Bonus cards
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
toughness
typeEnchantment — Aura
typesEnchantment
uuid7db395b5-3b1d-5a86-933a-663024389362
variations
watermark
setNameSecret Lair Drop

Identifiers

id90025
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId307489
cardsphereFoilId
cardsphereId131740
deckboxId99664
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1fcbaaed-c395-5d24-b186-cd308127db1b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6c4b24f2-eaf6-47e6-8536-c769ef9cca7f
scryfallIllustrationIde21192bf-501c-4107-81f5-da06fcfad698
scryfallOracleIdaae76e5c-f5e0-4d18-b465-e6a829be908a
tcgplayerEtchedProductId
tcgplayerProductId600002
uuid7db395b5-3b1d-5a86-933a-663024389362

Legalities

id90025
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7db395b5-3b1d-5a86-933a-663024389362
vintageLegal

Purchase URLs

id90025
cardKingdomhttps://mtgjson.com/links/57f90e70b85f9f8c
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/8d8e23f73bc804b7
tcgplayerEtched
uuid7db395b5-3b1d-5a86-933a-663024389362

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-04-17Shiny Impetus causes you to create a Treasure token, not the attacking creature's controller.
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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