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Sea Gate Restoration // Sea Gate, Reborn ZNR

Other printings of "Sea Gate Restoration // Sea Gate, Reborn": PZNR #76s PZNR #76s ZNR #76 ZNR #76 ZNR #333 ZNR #333 PRM #83862 PRM #83862

Card

id105657
artistAdam Paquette
artistIds89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colors
defense
duelDeck
edhrecRank651
edhrecSaltiness0.4
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameSea Gate, Reborn
finishesnonfoil, foil
flavorName
flavorText"We carry on the legacy of those who defended our world by continuing to unearth its secrets."
—Tazri
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutmodal_dfc
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSea Gate Restoration // Sea Gate, Reborn
number76
originalPrintings
originalReleaseDate
originalTextAs Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {U}.
//Hint about front face//
Sorcery
{4}{U}{U}{U}
otherFaceIds302d4e22-af48-562b-86f3-182b142969f2
power
printingsPRM, PZNR, ZNR
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeZNR
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textAs this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {U}.
toughness
typeLand
typesLand
uuid56eadd50-8594-5dab-be75-36e74035e68d
variations53f9fe28-58ce-5aae-9f75-0f966247eb60
watermark
setNameZendikar Rising

Identifiers

id105657
cardKingdomEtchedId
cardKingdomFoilId237735
cardKingdomId237133
cardsphereFoilId70394
cardsphereId70395
deckboxId52664
mcmId495990
mcmMetaId316720
mtgArenaId73267
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4ff1c5bc-2c4c-5974-b2a0-c5d6af64c9db
mtgoFoilId
mtgoId83105
multiverseId491707
scryfallCardBackId
scryfallId193071fe-180b-4d35-ba78-9c16675c29fc
scryfallIllustrationId01bb6c56-8fd2-4a42-9fe2-7db130f7d0a1
scryfallOracleId4a8d41fe-e04d-484b-a7d1-19be311e6ca7
tcgplayerEtchedProductId
tcgplayerProductId222038
uuid56eadd50-8594-5dab-be75-36e74035e68d

Legalities

id105657
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid56eadd50-8594-5dab-be75-36e74035e68d
vintageLegal

Purchase URLs

id105657
cardKingdomhttps://mtgjson.com/links/7950817406da18fe
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0755e496697fe934
cardmarkethttps://mtgjson.com/links/8dca39aa39650b0a
tcgplayerhttps://mtgjson.com/links/6dfc6a372393ab4c
tcgplayerEtched
uuid56eadd50-8594-5dab-be75-36e74035e68d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified重建海户 // 新生海户新生海户「我们继承守卫世界先人的衣钵,继续发掘其中秘密。」
~塔兹莉
于新生海户进战场时,你可以支付3点生命。如果你未如此作,则它须横置进战场。
{T}:加{U}。
法术
{4}{U}{U}{U}
494550
Chinese Traditional重建海戶 // 新生海戶新生海戶「我們繼承守衛世界先人的衣缽,繼續發掘其中秘密。」
~塔茲莉
於新生海戶進戰場時,你可以支付3點生命。如果你未如此作,則它須橫置進戰場。
{T}:加{U}。
巫術
{4}{U}{U}{U}
494866
FrenchRestauration de Porte des Mers // Porte des Mers, renaissantePorte des Mers, renaissante« Nous poursuivons l'œuvre de ceux qui ont défendu notre monde en continuant de révéler ses secrets. »
—Tazri
TerrainAu moment où Porte des Mers, renaissante arrive sur le champ de bataille, vous pouvez payer 3 points de vie. Si vous ne le faites pas, elle arrive sur le champ de bataille engagée.
{T} : Ajoutez {U}.
Rituel
{4}{U}{U}{U}
492654
GermanSeetors Restaurierung // Seetor, neu erbautSeetor, neu erbaut„Wir führen das Vermächtnis derer weiter, die unsere Welt verteidigt haben, indem wir ihre Geheimnisse weiter ausgraben."
—Tazri
LandSowie Seetor, neu erbaut, ins Spiel kommt, kannst du 3 Lebenspunkte bezahlen. Falls du dies nicht tust, kommt es getappt ins Spiel.
{T}: Erzeuge {U}.
Hexerei
{4}{U}{U}{U}
492022
ItalianRiparazione di Portale Marino // Portale Marino RinatoPortale Marino Rinato"Portiamo avanti l'eredità di coloro che hanno difeso il nostro mondo continuando a svelare i suoi segreti."
—Tazri
TerraMentre Portale Marino Rinato entra nel campo di battaglia, puoi pagare 3 punti vita. Se non lo fai, entra nel campo di battaglia TAPpato.
{T}: Aggiungi {U}.
Stregoneria
{4}{U}{U}{U}
492970
Japanese海門修復 // 再誕の海門再誕の海門「この世界の秘密を明かし続けることで世界を守った人々の栄光を私たちも受け継ぐ。」
――タズリ
土地再誕の海門が戦場に出るに際し、あなたは3点のライフを支払ってもよい。そうしないなら、これはタップ状態で戦場に出る。
{T}:{U}を加える。
ソーサリー
{4}{U}{U}{U}
493286
Korean바다 관문 수복 // 다시 태어난 바다 관문다시 태어난 바다 관문"우리는 우리의 세계를 지켜낸 사람들의 유산을 이어가기 위해 그 비밀을 계속 밝혀낸다."
—타즈리
대지다시 태어난 바다 관문이 전장에 들어오면서, 당신은 생명 3점을 지불할 수 있다. 그러지 않으면, 다시 태어난 바다 관문은 탭된 채로 전장에 들어온다.
{T}: {U}를 추가한다.
집중마법
{4}{U}{U}{U}
493602
Portuguese (Brazil)Restauração de Portão Marinho // Portão Marinho RenascidoPortão Marinho Renascido"Continuamos o legado dos que defenderam nosso mundo ao continuar a desenterrar seus segredos."
— Tazri
TerrenoConforme Portão Marinho Renascido entra no campo de batalha, você pode pagar 3 pontos de vida. Se não fizer isso, ele entrará no campo de batalha virado.
{T}: Adicione {U}.
Feitiço
{4}{U}{U}{U}
493918
RussianВосстановление Мореграда // Возрожденный МореградВозрожденный Мореград«Мы сохраняем наследие тех, кто защищал наш мир, и продолжаем раскапывать его тайны».
— Тазри
ЗемляПри выходе Возрожденного Мореграда на поле битвы вы можете заплатить 3 жизни. Если вы этого не делаете, он выходит на поле битвы повернутым.
{T}: добавьте {U}.
Волшебство
{4}{U}{U}{U}
494234
SpanishRestauración de Portal Marino // Portal Marino renacidoPortal Marino renacido"Continuamos el legado de aquellos que defendieron nuestro mundo al seguir desenterrando sus secretos".
—Tazri
TierraEn cuanto Portal Marino renacido entre al campo de batalla, puedes pagar 3 vidas. Si no lo haces, entra al campo de batalla girado.
{T}: Agrega {U}.
Conjuro
{4}{U}{U}{U}
492338

Rulings

datetext
2020-09-25A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2020-09-25If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2020-09-25If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2020-09-25If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
2020-09-25If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
2020-09-25If you have no cards in hand as Sea Gate Restoration resolves, you draw one card.
2020-09-25In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
2020-09-25The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2020-09-25There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2020-09-25To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

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