Other printings of "Sea Gate Restoration // Sea Gate, Reborn": PZNR #76s PZNR #76s ZNR #76 ZNR #76 ZNR #333 ZNR #333 PRM #83862 PRM #83862
| id | 105657 |
|---|---|
| artist | Adam Paquette |
| artistIds | 89023dad-e6c0-41e0-83fb-eb2bfbbdc3f2 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 651 |
| edhrecSaltiness | 0.4 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Sea Gate, Reborn |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "We carry on the legacy of those who defended our world by continuing to unearth its secrets." —Tazri |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | modal_dfc |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Sea Gate Restoration // Sea Gate, Reborn |
| number | 76 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {U}. //Hint about front face// Sorcery {4}{U}{U}{U} |
| otherFaceIds | 302d4e22-af48-562b-86f3-182b142969f2 |
| power | |
| printings | PRM, PZNR, ZNR |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | ZNR |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {U}. |
| toughness | |
| type | Land |
| types | Land |
| uuid | 56eadd50-8594-5dab-be75-36e74035e68d |
| variations | 53f9fe28-58ce-5aae-9f75-0f966247eb60 |
| watermark | |
| setName | Zendikar Rising |
| id | 105657 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237735 |
| cardKingdomId | 237133 |
| cardsphereFoilId | 70394 |
| cardsphereId | 70395 |
| deckboxId | 52664 |
| mcmId | 495990 |
| mcmMetaId | 316720 |
| mtgArenaId | 73267 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 4ff1c5bc-2c4c-5974-b2a0-c5d6af64c9db |
| mtgoFoilId | |
| mtgoId | 83105 |
| multiverseId | 491707 |
| scryfallCardBackId | |
| scryfallId | 193071fe-180b-4d35-ba78-9c16675c29fc |
| scryfallIllustrationId | 01bb6c56-8fd2-4a42-9fe2-7db130f7d0a1 |
| scryfallOracleId | 4a8d41fe-e04d-484b-a7d1-19be311e6ca7 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 222038 |
| uuid | 56eadd50-8594-5dab-be75-36e74035e68d |
| id | 105657 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 56eadd50-8594-5dab-be75-36e74035e68d |
| vintage | Legal |
| id | 105657 |
|---|---|
| cardKingdom | https://mtgjson.com/links/7950817406da18fe |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/0755e496697fe934 |
| cardmarket | https://mtgjson.com/links/8dca39aa39650b0a |
| tcgplayer | https://mtgjson.com/links/6dfc6a372393ab4c |
| tcgplayerEtched | |
| uuid | 56eadd50-8594-5dab-be75-36e74035e68d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 重建海户 // 新生海户 | 新生海户 | 「我们继承守卫世界先人的衣钵,继续发掘其中秘密。」 ~塔兹莉 | 地 | 于新生海户进战场时,你可以支付3点生命。如果你未如此作,则它须横置进战场。 {T}:加{U}。 法术 {4}{U}{U}{U} | 494550 |
| Chinese Traditional | 重建海戶 // 新生海戶 | 新生海戶 | 「我們繼承守衛世界先人的衣缽,繼續發掘其中秘密。」 ~塔茲莉 | 地 | 於新生海戶進戰場時,你可以支付3點生命。如果你未如此作,則它須橫置進戰場。 {T}:加{U}。 巫術 {4}{U}{U}{U} | 494866 |
| French | Restauration de Porte des Mers // Porte des Mers, renaissante | Porte des Mers, renaissante | « Nous poursuivons l'œuvre de ceux qui ont défendu notre monde en continuant de révéler ses secrets. » —Tazri | Terrain | Au moment où Porte des Mers, renaissante arrive sur le champ de bataille, vous pouvez payer 3 points de vie. Si vous ne le faites pas, elle arrive sur le champ de bataille engagée. {T} : Ajoutez {U}. Rituel {4}{U}{U}{U} | 492654 |
| German | Seetors Restaurierung // Seetor, neu erbaut | Seetor, neu erbaut | „Wir führen das Vermächtnis derer weiter, die unsere Welt verteidigt haben, indem wir ihre Geheimnisse weiter ausgraben." —Tazri | Land | Sowie Seetor, neu erbaut, ins Spiel kommt, kannst du 3 Lebenspunkte bezahlen. Falls du dies nicht tust, kommt es getappt ins Spiel. {T}: Erzeuge {U}. Hexerei {4}{U}{U}{U} | 492022 |
| Italian | Riparazione di Portale Marino // Portale Marino Rinato | Portale Marino Rinato | "Portiamo avanti l'eredità di coloro che hanno difeso il nostro mondo continuando a svelare i suoi segreti." —Tazri | Terra | Mentre Portale Marino Rinato entra nel campo di battaglia, puoi pagare 3 punti vita. Se non lo fai, entra nel campo di battaglia TAPpato. {T}: Aggiungi {U}. Stregoneria {4}{U}{U}{U} | 492970 |
| Japanese | 海門修復 // 再誕の海門 | 再誕の海門 | 「この世界の秘密を明かし続けることで世界を守った人々の栄光を私たちも受け継ぐ。」 ――タズリ | 土地 | 再誕の海門が戦場に出るに際し、あなたは3点のライフを支払ってもよい。そうしないなら、これはタップ状態で戦場に出る。 {T}:{U}を加える。 ソーサリー {4}{U}{U}{U} | 493286 |
| Korean | 바다 관문 수복 // 다시 태어난 바다 관문 | 다시 태어난 바다 관문 | "우리는 우리의 세계를 지켜낸 사람들의 유산을 이어가기 위해 그 비밀을 계속 밝혀낸다." —타즈리 | 대지 | 다시 태어난 바다 관문이 전장에 들어오면서, 당신은 생명 3점을 지불할 수 있다. 그러지 않으면, 다시 태어난 바다 관문은 탭된 채로 전장에 들어온다. {T}: {U}를 추가한다. 집중마법 {4}{U}{U}{U} | 493602 |
| Portuguese (Brazil) | Restauração de Portão Marinho // Portão Marinho Renascido | Portão Marinho Renascido | "Continuamos o legado dos que defenderam nosso mundo ao continuar a desenterrar seus segredos." — Tazri | Terreno | Conforme Portão Marinho Renascido entra no campo de batalha, você pode pagar 3 pontos de vida. Se não fizer isso, ele entrará no campo de batalha virado. {T}: Adicione {U}. Feitiço {4}{U}{U}{U} | 493918 |
| Russian | Восстановление Мореграда // Возрожденный Мореград | Возрожденный Мореград | «Мы сохраняем наследие тех, кто защищал наш мир, и продолжаем раскапывать его тайны». — Тазри | Земля | При выходе Возрожденного Мореграда на поле битвы вы можете заплатить 3 жизни. Если вы этого не делаете, он выходит на поле битвы повернутым. {T}: добавьте {U}. Волшебство {4}{U}{U}{U} | 494234 |
| Spanish | Restauración de Portal Marino // Portal Marino renacido | Portal Marino renacido | "Continuamos el legado de aquellos que defendieron nuestro mundo al seguir desenterrando sus secretos". —Tazri | Tierra | En cuanto Portal Marino renacido entre al campo de batalla, puedes pagar 3 vidas. Si no lo haces, entra al campo de batalla girado. {T}: Agrega {U}. Conjuro {4}{U}{U}{U} | 492338 |
| date | text |
|---|---|
| 2020-09-25 | A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. |
| 2020-09-25 | If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. |
| 2020-09-25 | If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land. |
| 2020-09-25 | If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name. |
| 2020-09-25 | If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield. |
| 2020-09-25 | If you have no cards in hand as Sea Gate Restoration resolves, you draw one card. |
| 2020-09-25 | In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. |
| 2020-09-25 | The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined. |
| 2020-09-25 | There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. |
| 2020-09-25 | To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. |
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