Other printings of "Reckless Stormseeker // Storm-Charged Slasher": DBL #157 DBL #157 MID #157 MID #157 PMID #157s PMID #157s MID #294 MID #294
| id | 54605 |
|---|---|
| artist | Manuel Castañón |
| artistIds | 35f11eeb-36ff-4059-bb70-d1274f5bd858 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | R |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 8520 |
| edhrecSaltiness | 0.22 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Storm-Charged Slasher |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Nightbound |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 3 |
| name | Reckless Stormseeker // Storm-Charged Slasher |
| number | 157 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| otherFaceIds | ecef4bce-b292-5c98-ba1c-3a67347613da |
| power | 3 |
| printings | DBL, MID, PMID |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MID |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Werewolf |
| supertypes | |
| text | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| toughness | 4 |
| type | Creature — Werewolf |
| types | Creature |
| uuid | 0e7e3490-16b8-581a-9dbe-f966c531877e |
| variations | 2639054a-d2fa-5e5d-9ab0-14590ff5536f |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54605 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250915 |
| cardKingdomId | 250517 |
| cardsphereFoilId | 80822 |
| cardsphereId | 80800 |
| deckboxId | 60056 |
| mcmId | 574957 |
| mcmMetaId | 345426 |
| mtgArenaId | 78507 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | c7dd60b5-0dee-5616-8ac3-3f15504b6d89 |
| mtgoFoilId | |
| mtgoId | 93286 |
| multiverseId | 534937 |
| scryfallCardBackId | |
| scryfallId | a33af331-0746-4adf-935a-bf61ff9d8d4b |
| scryfallIllustrationId | 64e2c2f9-f893-49c7-b935-7816b9f1410e |
| scryfallOracleId | ea5fd21a-c23a-49ee-aab8-0a9618d65c11 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 248151 |
| uuid | 0e7e3490-16b8-581a-9dbe-f966c531877e |
| id | 54605 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 0e7e3490-16b8-581a-9dbe-f966c531877e |
| vintage | Legal |
| id | 54605 |
|---|---|
| cardKingdom | https://mtgjson.com/links/e97af1d5d4b97d7e |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/8f1212fc106518e5 |
| cardmarket | https://mtgjson.com/links/dca388a6c75af2db |
| tcgplayer | https://mtgjson.com/links/5e352b7a46d38ccf |
| tcgplayerEtched | |
| uuid | 0e7e3490-16b8-581a-9dbe-f966c531877e |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 鲁莽逐风客 // 风雷斩击兽 | 风雷斩击兽 | 生物 — 狼人 | 在你回合的战斗开始时,直到回合结束,目标由你操控的生物得+2/+0且获得践踏与敏捷异能。 夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。) | 537780 | |
| Chinese Traditional | 魯莽逐風客 // 風雷斬擊獸 | 風雷斬擊獸 | 生物 — 狼人 | 在你回合的戰鬥開始時,直到回合結束,目標由你操控的生物得+2/+0且獲得踐踏與敏捷異能。 夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。) | 538096 | |
| French | Chasseuse d'orage imprudente // Balafreuse chargée par l'orage | Balafreuse chargée par l'orage | Créature — loup-garou | Au début du combat pendant votre tour, une créature ciblée que vous contrôlez gagne +2/+0 et acquiert le piétinement et la célérité jusqu'à la fin du tour. Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.) | 535884 | |
| German | Verwegene Sturmsucherin // Sturmgeladene Schlitzerin | Sturmgeladene Schlitzerin | Kreatur — Werwolf | Zu Beginn des Kampfes in deinem Zug erhält eine Kreatur deiner Wahl, die du kontrollierst, +2/+0 und Eile und verursacht Trampelschaden bis zum Ende des Zuges. Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.) | 535252 | |
| Italian | Cercatempeste Avventata // Squarciatrice Tempestosa | Squarciatrice Tempestosa | Creatura — Mannaro | All'inizio del combattimento nel tuo turno, una creatura bersaglio che controlli prende +2/+0 e ha travolgere e rapidità fino alla fine del turno. Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.) | 536200 | |
| Japanese | 無謀な嵐探し // 嵐蓄積の斬鬼 | 嵐蓄積の斬鬼 | クリーチャー — 狼男 | あなたのターンの戦闘の開始時に、あなたがコントロールしているクリーチャー1体を対象とする。ターン終了時まで、それは+2/+0の修整を受けトランプルと速攻を得る。 夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。) | 536516 | |
| Korean | 무모한 폭풍탐색자 // 폭풍으로 충전된 절단자 | 폭풍으로 충전된 절단자 | 생물 — 늑대인간 | 당신의 턴 전투 시작에, 당신이 조종하는 생물을 목표로 정한다. 그 생물은 턴종료까지 +2/+0을 받고 돌진 및 신속을 얻는다. 밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.) | 536832 | |
| Portuguese (Brazil) | Buscadora de Tempestades Temerária // Esquartejadora Tempestuosa | Esquartejadora Tempestuosa | Criatura — Lobisomem | No início do combate no seu turno, a criatura alvo que você controla recebe +2/+0 e ganha atropelar e ímpeto até o final do turno. Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.) | 537148 | |
| Russian | Безрассудная Грозоискательница // Грозовая Истребительница | Грозовая Истребительница | Существо — Вервольф | В начале боя во время вашего хода целевое существо под вашим контролем получает +2/+0, Пробивной удар и Ускорение до конца хода. Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.) | 537464 | |
| Spanish | Buscatormentas temeraria // Rebanadora tormentacargada | Rebanadora tormentacargada | Criatura — Licántropo | Al comienzo del combate en tu turno, la criatura objetivo que controlas obtiene +2/+0 y gana las habilidades de arrollar y prisa hasta el final del turno. Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.) | 535568 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
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