Other printings of "Silverflame Squire // On Alert": PLST #ELD-31 PLST #ELD-31 ELD #31 ELD #31 ELD #279 ELD #279 PRM #78834 PRM #78834
| id | 29991 |
|---|---|
| artist | Lie Setiawan |
| artistIds | 6f771d3f-310e-4aa4-841f-5ba4ba9f025a |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 18661 |
| edhrecSaltiness | |
| faceConvertedManaCost | 2 |
| faceFlavorName | |
| faceManaValue | 2 |
| faceName | Silverflame Squire |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Beacons along the borderlands are lit at any incursion from the wilds. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W} |
| manaValue | 2 |
| name | Silverflame Squire // On Alert |
| number | 31 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) // |
| otherFaceIds | f5bbbeae-e0b7-50e2-8666-197c3831aa8d |
| power | 2 |
| printings | ELD, PLST, PRM |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ELD |
| side | a |
| signature | |
| sourceProducts | {'foil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2', 'f280c608-84ef-5371-bae2-801205b8f795'], 'nonfoil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '3d97f089-a37a-595c-9bfd-8ac368019c88', 'c1d28936-9b74-51a0-9051-813a43331fab']} |
| subsets | |
| subtypes | Human, Soldier |
| supertypes | |
| text | |
| toughness | 1 |
| type | Creature — Human Soldier |
| types | Creature |
| uuid | bc7f6a84-51f1-5f5b-af14-ec1719cebb05 |
| variations | 2efb07cf-00e9-55da-8f4c-f40afb4724ff |
| watermark | |
| setName | Throne of Eldraine |
| id | 29991 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 227895 |
| cardKingdomId | 227589 |
| cardsphereFoilId | 62334 |
| cardsphereId | 62055 |
| deckboxId | 46087 |
| mcmId | 401139 |
| mcmMetaId | 282209 |
| mtgArenaId | 70178 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d13947ab-3766-5542-afbc-14a041baae00 |
| mtgoFoilId | |
| mtgoId | 78160 |
| multiverseId | 472993 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 7bd105f3-fa33-4490-aea9-b47ca121b664 |
| scryfallIllustrationId | b9367559-0e33-47cf-a2a2-6e34b5033086 |
| scryfallOracleId | 93e4308e-e701-440e-861a-a30324654095 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 199211 |
| uuid | bc7f6a84-51f1-5f5b-af14-ec1719cebb05 |
| id | 29991 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | bc7f6a84-51f1-5f5b-af14-ec1719cebb05 |
| vintage | Legal |
| id | 29991 |
|---|---|
| cardKingdom | https://mtgjson.com/links/0cf5a0e86427be83 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/fa2866b8bb3ae411 |
| cardmarket | https://mtgjson.com/links/800685284e285dd1 |
| tcgplayer | https://mtgjson.com/links/5bbd49d7d98142dd |
| tcgplayerEtched | |
| uuid | bc7f6a84-51f1-5f5b-af14-ec1719cebb05 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 银焰扈从 // 警报戒备 | 银焰扈从 | 一旦外敌从幻野闯入,边境沿途的烽火信标就会接连点亮。 | 生物 — 人类/士兵 | 目标生物得+2/+2直到回合结束。将之重置。(然后放逐此牌。之后你还可以从放逐区中施放该生物。) | 475414 |
| Chinese Traditional | 銀焰扈從 // 警報戒備 | 銀焰扈從 | 一旦外敵從幻野闖入,邊境沿途的烽火信標就會接連點亮。 | 生物 — 人類/士兵 | 目標生物得+2/+2直到回合結束。將之重置。(然後放逐此牌。之後你還可以從放逐區中施放該生物。) | 475683 |
| French | Écuyer de la Flamme d'argent // Aux aguets | Écuyer de la Flamme d'argent | Des flambeaux sont allumés le long des frontières en cas d'incursion depuis les friches. | Créature — humain et soldat | La créature ciblée gagne +2/+2 jusqu'à la fin du tour. Dégagez-la. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.) | 473800 |
| German | Silberflammen-Junker // Alarmbereitschaft | Silberflammen-Junker | Bei jedem Überfall aus der Wildnis werden überall im Grenzland Leuchtfeuer entzündet. | Kreatur — Mensch, Soldat | Eine Kreatur deiner Wahl erhält +2/+2 bis zum Ende des Zuges. Enttappe sie. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.) | 473262 |
| Italian | Scudiero della Fiammargento // In Allerta | Scudiero della Fiammargento | I fuochi di segnalazione lungo le zone di confine vengono accesi a ogni incursione dalle terre selvagge. | Creatura — Soldato Umano | Una creatura bersaglio prende +2/+2 fino alla fine del turno. STAPpala. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.) | 474069 |
| Japanese | 銀炎の従者 // 即(そく)応(おう)態(たい)勢(せい) | 銀炎の従者 | 僻境から何かが侵入すれば国境沿いの標に火が灯る。 | クリーチャー — 人間・兵士 | クリーチャー1体を対象とする。ターン終了時まで、それは+2/+2の修整を受ける。それをアンタップする。(その後、このカードを追放する。あなたは後で追放領域からこのクリーチャーを唱えてもよい。) | 474338 |
| Korean | 은빛불길 견습기사 // 경계 중 | 은빛불길 견습기사 | 야생지에서 급습해 오면 접경지의 봉화들이 밝혀진다. | 생물 — 인간 병사 | 생물을 목표로 정한다. 그 생물은 턴종료까지 +2/+2를 받는다. 그 생물을 언탭한다. (그 후 이 카드를 추방한다. 당신은 나중에 추방 영역에서 이 생물을 발동할 수 있다.) | 474607 |
| Portuguese (Brazil) | Escudeiro da Chama Argêntea // Em Alerta | Escudeiro da Chama Argêntea | Os sinais ao longo da fronteira são acesos a qualquer incursão vinda das terras selvagens. | Criatura — Humano Soldado | A criatura alvo recebe +2/+2 até o final do turno. Desvire-a. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.) | 474876 |
| Russian | Оруженосец Серебряного Пламени // Настороже | Оруженосец Серебряного Пламени | Маяки вдоль границы зажигаются при любом вторжении из диких дебрей. | Существо — Человек Солдат | Целевое существо получает +2/+2 до конца хода. Разверните его. (Затем изгоните эту карту. Позже вы можете разыграть эту карту как существо из изгнания.) | 475145 |
| Spanish | Escudero llamargéntea // Estar alerta | Escudero llamargéntea | En las tierras fronterizas se encienden antorchas ante cualquier incursión de lo salvaje. | Criatura — Soldado humano | La criatura objetivo obtiene +2/+2 hasta el final del turno. Enderézala. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.) | 473531 |
| date | text |
|---|---|
| 2019-10-04 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary. |
| 2019-10-04 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2019-10-04 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. |
| 2019-10-04 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell. |
| 2019-10-04 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent. |
| 2019-10-04 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2019-10-04 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
| 2019-10-04 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down. |
| 2019-10-04 | On Alert can target a creature that's already untapped. It will still get +2/+2. |
| 2019-10-04 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2019-10-04 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |
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