← Back Card Profile (by Name)

Silverflame Squire // On Alert ELD

Other printings of "Silverflame Squire // On Alert": PLST #ELD-31 PLST #ELD-31 ELD #31 ELD #31 ELD #279 ELD #279 PRM #78834 PRM #78834

Card

id29992
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18661
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameOn Alert
finishesnonfoil, foil
flavorName
flavorTextBeacons along the borderlands are lit at any incursion from the wilds.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue2
nameSilverflame Squire // On Alert
number31
originalPrintings
originalReleaseDate
originalTextTarget creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) //
otherFaceIdsbc7f6a84-51f1-5f5b-af14-ec1719cebb05
power
printingsELD, PLST, PRM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textTarget creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuidf5bbbeae-e0b7-50e2-8666-197c3831aa8d
variationsec577788-9d1c-5b69-b0a3-b52beaaaba69
watermark
setNameThrone of Eldraine

Identifiers

id29992
cardKingdomEtchedId
cardKingdomFoilId227895
cardKingdomId227589
cardsphereFoilId62334
cardsphereId62055
deckboxId46087
mcmId401139
mcmMetaId282209
mtgArenaId70178
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5d25d32d-7cf2-5c8e-81dd-86eae77a7d57
mtgoFoilId
mtgoId78160
multiverseId472993
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7bd105f3-fa33-4490-aea9-b47ca121b664
scryfallIllustrationIdb9367559-0e33-47cf-a2a2-6e34b5033086
scryfallOracleId93e4308e-e701-440e-861a-a30324654095
tcgplayerEtchedProductId
tcgplayerProductId199211
uuidf5bbbeae-e0b7-50e2-8666-197c3831aa8d

Legalities

id29992
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf5bbbeae-e0b7-50e2-8666-197c3831aa8d
vintageLegal

Purchase URLs

id29992
cardKingdomhttps://mtgjson.com/links/157abf114114c1cf
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/bc1bdcc608cb2bae
cardmarkethttps://mtgjson.com/links/88e5ca7205e465d4
tcgplayerhttps://mtgjson.com/links/302438682c7cd54b
tcgplayerEtched
uuidf5bbbeae-e0b7-50e2-8666-197c3831aa8d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified银焰扈从 // 警报戒备警报戒备瞬间~历险目标生物得+2/+2直到回合结束。将之重置。(然后放逐此牌。之后你还可以从放逐区中施放该生物。)475414
Chinese Traditional銀焰扈從 // 警報戒備警報戒備瞬間~歷險目標生物得+2/+2直到回合結束。將之重置。(然後放逐此牌。之後你還可以從放逐區中施放該生物。)475683
FrenchÉcuyer de la Flamme d'argent // Aux aguetsAux aguetsÉphémère : aventureLa créature ciblée gagne +2/+2 jusqu'à la fin du tour. Dégagez-la. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)473800
GermanSilberflammen-Junker // AlarmbereitschaftAlarmbereitschaftSpontanzauber — AbenteuerEine Kreatur deiner Wahl erhält +2/+2 bis zum Ende des Zuges. Enttappe sie. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)473262
ItalianScudiero della Fiammargento // In AllertaIn AllertaIstantaneo — AvventuraUna creatura bersaglio prende +2/+2 fino alla fine del turno. STAPpala. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)474069
Japanese銀炎の従者 // 即(そく)応(おう)態(たい)勢(せい)即(そく)応(おう)態(たい)勢(せい)インスタント ― 出来事クリーチャー1体を対象とする。ターン終了時まで、それは+2/+2の修整を受ける。それをアンタップする。(その後、このカードを追放する。あなたは後で追放領域からこのクリーチャーを唱えてもよい。)474338
Korean은빛불길 견습기사 // 경계 중경계 중순간마법 — 모험생물을 목표로 정한다. 그 생물은 턴종료까지 +2/+2를 받는다. 그 생물을 언탭한다. (그 후 이 카드를 추방한다. 당신은 나중에 추방 영역에서 이 생물을 발동할 수 있다.)474607
Portuguese (Brazil)Escudeiro da Chama Argêntea // Em AlertaEm AlertaMágica instantânea — AventuraA criatura alvo recebe +2/+2 até o final do turno. Desvire-a. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)474876
RussianОруженосец Серебряного Пламени // НасторожеНасторожеМгновенное — ПриключениеЦелевое существо получает +2/+2 до конца хода. Разверните его. (Затем изгоните эту карту. Позже вы можете разыграть эту карту как существо из изгнания.)475145
SpanishEscudero llamargéntea // Estar alertaEstar alertaInstantáneo — AventuraLa criatura objetivo obtiene +2/+2 hasta el final del turno. Enderézala. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)473531

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04On Alert can target a creature that's already untapped. It will still get +2/+2.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

Tip: bookmark this page with your query parameters for quick access.