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Smitten Swordmaster // Curry Favor ELD

Other printings of "Smitten Swordmaster // Curry Favor": ELD #105 ELD #105 MOC #268 MOC #268 ELD #290 ELD #290 PRM #78766 PRM #78766

Card

id30294
artistShawn Wood
artistIds0228f922-3fc1-4d01-a20e-5c6cb21c765d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank6595
edhrecSaltiness
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameCurry Favor
finishesnonfoil, foil
flavorName
flavorText"My quest? Why, to marry Ayara. Or die trying."
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{B}
manaValue2
nameSmitten Swordmaster // Curry Favor
number290
originalPrintings
originalReleaseDate
originalText
otherFaceIds56da8c67-31a8-567c-9ac0-18b42db36158
power
printingsELD, MOC, PRM
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textYou gain X life and each opponent loses X life, where X is the number of Knights you control.
toughness
typeSorcery — Adventure
typesSorcery
uuid4040c173-4cd4-5908-88e5-4d91b3913ecb
variationsc46d7d74-aa23-5f63-870d-bcda1f77c08a
watermark
setNameThrone of Eldraine

Identifiers

id30294
cardKingdomEtchedId
cardKingdomFoilId228046
cardKingdomId227522
cardsphereFoilId62697
cardsphereId62640
deckboxId46346
mcmId398704
mcmMetaId280824
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id053f0782-1ea5-5201-9675-9b1692b55fbd
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdea2a7e55-be1c-4552-92f0-c68f085f3a27
scryfallIllustrationIdd4714fe7-a1fb-4cec-b5cb-e80a5b32e7fc
scryfallOracleId11ad6e75-9bbd-40ea-b04a-e6a61db3bcda
tcgplayerEtchedProductId
tcgplayerProductId198402
uuid4040c173-4cd4-5908-88e5-4d91b3913ecb

Legalities

id30294
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid4040c173-4cd4-5908-88e5-4d91b3913ecb
vintageLegal

Purchase URLs

id30294
cardKingdomhttps://mtgjson.com/links/edb0b822b4cd16d9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d904a96f2907a0af
cardmarkethttps://mtgjson.com/links/31afbd96c303ab2a
tcgplayerhttps://mtgjson.com/links/a4421e93a22a7d83
tcgplayerEtched
uuid4040c173-4cd4-5908-88e5-4d91b3913ecb

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04In a Two-Headed Giant game, Curry Favor causes the opposing team to lose X life twice, after you gain X life once.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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