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Smitten Swordmaster // Curry Favor ELD

Other printings of "Smitten Swordmaster // Curry Favor": ELD #105 ELD #105 MOC #268 MOC #268 ELD #290 ELD #290 PRM #78766 PRM #78766

Card

id30078
artistTaylor Ingvarsson
artistIds974211dd-e648-4ee2-88c6-bc7ad2115f4f
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank6595
edhrecSaltiness
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameCurry Favor
finishesnonfoil, foil
flavorName
flavorText"My quest? Why, to marry Ayara. Or die trying."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{B}
manaValue2
nameSmitten Swordmaster // Curry Favor
number105
originalPrintings
originalReleaseDate
originalTextYou gain X life and each opponent loses X life, where X is the number of Knights you control. // Lifelink
otherFaceIds8c533a75-2816-5c2e-8f1d-79610a7bc06a
power
printingsELD, MOC, PRM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textYou gain X life and each opponent loses X life, where X is the number of Knights you control.
toughness
typeSorcery — Adventure
typesSorcery
uuidc46d7d74-aa23-5f63-870d-bcda1f77c08a
variations4040c173-4cd4-5908-88e5-4d91b3913ecb
watermark
setNameThrone of Eldraine

Identifiers

id30078
cardKingdomEtchedId
cardKingdomFoilId227731
cardKingdomId227329
cardsphereFoilId62337
cardsphereId62058
deckboxId46161
mcmId398684
mcmMetaId280824
mtgArenaId70252
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfe1fff0b-99bc-53d1-ab9d-16ad51c59533
mtgoFoilId
mtgoId78330
multiverseId473067
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf82541f2-b17c-45b4-87ff-f9b46d23578c
scryfallIllustrationIde5251145-3a68-45b8-9096-1d5858db288d
scryfallOracleId11ad6e75-9bbd-40ea-b04a-e6a61db3bcda
tcgplayerEtchedProductId
tcgplayerProductId198401
uuidc46d7d74-aa23-5f63-870d-bcda1f77c08a

Legalities

id30078
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc46d7d74-aa23-5f63-870d-bcda1f77c08a
vintageLegal

Purchase URLs

id30078
cardKingdomhttps://mtgjson.com/links/ccbce48dc9381849
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/74d03aff011fad6c
cardmarkethttps://mtgjson.com/links/45f3163e23e4eb13
tcgplayerhttps://mtgjson.com/links/6a29d84afd474f73
tcgplayerEtched
uuidc46d7d74-aa23-5f63-870d-bcda1f77c08a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified痴迷剑师 // 阿谀奉承阿谀奉承法术~历险你获得X点生命且每位对手各失去X点生命,X为由你操控的骑士数量。475488
Chinese Traditional癡迷劍師 // 阿諛奉承阿諛奉承巫術~歷險你獲得X點生命且每位對手各失去X點生命,X為由你操控的騎士數量。475757
FrenchMaître d'épée amoureux // Bonnes grâcesBonnes grâcesRituel : aventureVous gagnez X points de vie et chaque adversaire perd X points de vie, X étant le nombre de chevaliers que vous contrôlez.473874
GermanVernarrter Schwertmeister // Gunst erheischenGunst erheischenHexerei — AbenteuerDu erhältst X Lebenspunkte dazu und jeder Gegner verliert X Lebenspunkte, wobei X gleich der Anzahl an Rittern ist, die du kontrollierst.473336
ItalianMaestro di Spada Invaghito // Conquistare il FavoreConquistare il FavoreStregoneria — AvventuraGuadagni X punti vita e ogni avversario perde X punti vita, dove X è il numero di Cavalieri che controlli.474143
Japanese恋に落ちた剣士 // ご機(き)嫌(げん)取(と)りご機(き)嫌(げん)取(と)りソーサリー ― 出来事あなたはX点のライフを得て、各対戦相手はそれぞれX点のライフを失う。Xはあなたがコントロールしている騎士の総数に等しい。474412
Korean매료된 검성 // 비위 맞추기비위 맞추기집중마법 — 모험당신은 생명 X점을 얻고 각 상대는 생명 X점을 잃는다. X는 당신이 조종하는 기사의 수이다.474681
Portuguese (Brazil)Mestre Espadachim Apaixonado // Conquistar as GraçasConquistar as GraçasFeitiço — AventuraVocê ganha X pontos de vida e cada oponente perde X pontos de vida, sendo X o número de Cavaleiros que você controla.474950
RussianВлюбившийся Мечник // ЗаискиваниеЗаискиваниеВолшебство — ПриключениеВы получаете X жизней, а каждый оппонент теряет X жизней, где X — количество Рыцарей под вашим контролем.475219
SpanishMaestro espadachín enamorado // Ganarse el favorGanarse el favorConjuro — AventuraGanas X vidas y cada oponente pierde X vidas, donde X es la cantidad de Caballeros que controlas.473605

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04In a Two-Headed Giant game, Curry Favor causes the opposing team to lose X life twice, after you gain X life once.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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