← Back Card Profile (by Name)

Smuggler's Copter KLD

Other printings of "Smuggler's Copter": PLST #KLD-235 FCA #62 NEC #160 KLD #235 PKLD #235s SLD #446

Card

id43844
artistFlorian de Gesincourt
artistIdsf28c54ff-bbe3-485d-81a4-b2cb49430a52
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank1709
edhrecSaltiness0.19
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameSmuggler's Copter
number235
originalPrintings
originalReleaseDate
originalTextFlying
Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power3
printingsFCA, KLD, NEC, PKLD, PLST, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesVehicle
supertypes
textFlying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness3
typeArtifact — Vehicle
typesArtifact
uuid33da5ee5-1ff3-54ae-851f-2d686fcb764d
variations
watermark
setNameKaladesh

Identifiers

id43844
cardKingdomEtchedId
cardKingdomFoilId209192
cardKingdomId208835
cardsphereFoilId23156
cardsphereId23157
deckboxId33503
mcmId292597
mcmMetaId223703
mtgArenaId64171
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id18a1cbc6-fc5d-5002-bba7-895c30c0a6e3
mtgoFoilId61798
mtgoId61797
multiverseId417808
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7832abb5-5107-4603-904e-491b221bd3e3
scryfallIllustrationIdd7a7b98f-125c-41bc-bded-eae1ed4e57b4
scryfallOracleId49136bdc-bc50-49a2-999a-1ef9c16ea130
tcgplayerEtchedProductId
tcgplayerProductId122743
uuid33da5ee5-1ff3-54ae-851f-2d686fcb764d

Legalities

id43844
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid33da5ee5-1ff3-54ae-851f-2d686fcb764d
vintageLegal

Purchase URLs

id43844
cardKingdomhttps://mtgjson.com/links/380aa1fc728d3718
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0bde02aad960d492
cardmarkethttps://mtgjson.com/links/389ba935ee1de5ff
tcgplayerhttps://mtgjson.com/links/b4add86a5ccd4ff4
tcgplayerEtched
uuid33da5ee5-1ff3-54ae-851f-2d686fcb764d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified走私直升机神器~载具飞行
每当走私直升机攻击或阻挡时,你可以抓一张牌。若你如此作,则弃一张牌。
搭载1(横置任意数量由你操控且力量总和等于或大于1的生物:此载具成为神器生物直到回合结束。)
418072
Chinese Traditional走私直升機神器~載具飛行
每當走私直升機攻擊或阻擋時,你可以抽一張牌。若你如此作,則棄一張牌。
搭載1(橫置任意數量由你操控且力量總和等於或大於1的生物:此載具成為神器生物直到回合結束。)
418336
FrenchCoptère de contrebandierArtefact : véhiculeVol
À chaque fois que le Coptère de contrebandier attaque ou bloque, vous pouvez piocher une carte. Si vous faites ainsi, défaussez-vous d'une carte.
Pilotage 1 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 1 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
418864
GermanSchmuggler-KopterArtefakt — FahrzeugFliegend
Immer wenn der Schmuggler-Kopter angreift oder blockt, kannst du eine Karte ziehen. Falls du dies tust, wirf eine Karte ab.
Bemannen 1 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 1 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
418600
ItalianAerocottero del ContrabbandiereArtefatto — VeicoloVolare
Ogniqualvolta l'Aerocottero del Contrabbandiere attacca o blocca, puoi pescare una carta. Se lo fai, scarta una carta.
Manovrare 1 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 1: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
419128
Japanese密輸人の回転翼機アーティファクト — 機体飛行
密輸人の回転翼機が攻撃かブロックするたび、あなたはカードを1枚引いてもよい。そうしたなら、カード1枚を捨てる。
搭乗1(あなたがコントロールする望む数のクリーチャーを、パワーの合計が1以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
419392
Korean밀수꾼의 비행선마법물체 — 탑승물비행
밀수꾼의 비행선이 공격 또는 방어할 때마다, 당신은 카드 한 장을 뽑을 수 있다. 그렇게 한다면, 카드 한 장을 버린다.
탑승 1 (당신이 조종하는 생물을 공격력 총합이 1 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.)
419656
Portuguese (Brazil)Cóptero do ContrabandistaArtefato — VeículoVoar
Toda vez que Cóptero do Contrabandista ataca ou bloqueia, você pode comprar um card. Se fizer isso, descarte um card.
Tripular 1 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 1: Este Veículo se torna uma criatura artefato até o final do turno.)
419920
RussianКоптер КонтрабандистаАртефакт — МашинаПолет
Каждый раз, когда Коптер Контрабандиста атакует или блокирует, вы можете взять карту. Если вы это делаете, сбросьте карту.
Экипаж 1 (Поверните любое количество существ под вашим контролем с суммарной силой 1 или более: эта Машина становится артефактом существом до конца хода.)
420184
SpanishCóptero de contrabandistaArtefacto — VehículoVuela.
Siempre que el Cóptero de contrabandista ataque o bloquee, puedes robar una carta. Si lo haces, descarta una carta.
Tripular 1. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 1 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
420448

Rulings

datetext
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

Tip: bookmark this page with your query parameters for quick access.