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Sorin Markov M12

Other printings of "Sorin Markov": MED #RA3 PLST #ZEN-111 PLST #M12-109 M12 #109 ZEN #111 SLD #1698

Card

id48742
artistMichael Komarck
artistIds96a53b95-fe5f-4fbb-9411-ccf4ee150aca
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank3485
edhrecSaltiness1.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{3}{B}{B}{B}
manaValue6
nameSorin Markov
number109
originalPrintings
originalReleaseDate
originalText+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.
-3: Target opponent's life total becomes 10.
-7: You control target player during that player's next turn.
otherFaceIds
power
printingsM12, MED, PLST, SLD, ZEN
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeM12
side
signature
sourceProducts{'foil': ['5dc966e9-8d5d-56ba-8d17-4a2d12bcf6b1', '62910a66-6ebe-5167-920b-2f8619667866'], 'nonfoil': ['2d09f940-aa52-5a53-8d78-564b357001a4', '62910a66-6ebe-5167-920b-2f8619667866', '636c38ed-3238-5dd5-bf2e-204c38583c67']}
subsets
subtypesSorin
supertypesLegendary
text[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life.
[−3]: Target opponent's life total becomes 10.
[−7]: You control target player during that player's next turn.
toughness
typeLegendary Planeswalker — Sorin
typesPlaneswalker
uuide29d2c0d-13d9-539c-bd4f-7a9db62d1b04
variations
watermark
setNameMagic 2012

Identifiers

id48742
cardKingdomEtchedId
cardKingdomFoilId185282
cardKingdomId185015
cardsphereFoilId27154
cardsphereId27155
deckboxId18850
mcmId247880
mcmMetaId10759
mtgArenaId41263
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd6c485ba-290a-5a1b-acbb-fa743f022b96
mtgoFoilId41264
mtgoId41263
multiverseId238330
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde25b3a89-3a99-4e02-bf0c-a3cf450da1a1
scryfallIllustrationId9448fd89-7ebb-4954-ae3f-d0e31b71d2bf
scryfallOracleIdc151e8b7-4b28-4f03-8a81-9bf623f893d7
tcgplayerEtchedProductId
tcgplayerProductId46924
uuide29d2c0d-13d9-539c-bd4f-7a9db62d1b04

Legalities

id48742
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuide29d2c0d-13d9-539c-bd4f-7a9db62d1b04
vintageLegal

Purchase URLs

id48742
cardKingdomhttps://mtgjson.com/links/b9dcfb3194ccc1ed
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/49333d24a6cbae13
cardmarkethttps://mtgjson.com/links/2878951befcb0dec
tcgplayerhttps://mtgjson.com/links/2801c2f282dcabc7
tcgplayerEtched
uuide29d2c0d-13d9-539c-bd4f-7a9db62d1b04

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified索霖马可夫鹏洛客~索霖+2:索霖马可夫对目标生物或牌手造成2点伤害,且你获得2点生命。
-3:目标对手的总生命成为10。
-7:目标牌手在他下个回合由你来操控。
262986
Chinese Traditional索霖馬可夫鵬洛客~索霖+2:索霖馬可夫對目標生物或玩家造成2點傷害,且你獲得2點生命。
-3:目標對手的總生命成為10。
-7:目標玩家在他下個回合由你來操控。
263235
FrenchSorin MarkovPlaneswalker : Sorin+2 : Sorin Markov inflige 2 blessures à une cible, créature ou joueur, et vous gagnez 2 points de vie.
-3 : Le total de points de vie de l'adversaire ciblé devient 10.
-7 : Vous contrôlez le joueur ciblé pendant son prochain tour.
263484
GermanSorin MarkovPlaneswalker — Sorin+2: Sorin Markov fügt einer Kreatur oder einem Spieler deiner Wahl 2 Schadenspunkte zu, und du erhältst 2 Lebenspunkte dazu.
-3: Der Lebenspunktestand eines Gegners deiner Wahl wird zu 10.
-7: Du kontrollierst einen Spieler deiner Wahl während des nächsten Zugs dieses Spielers.
263733
ItalianSorin MarkovPlaneswalker — Sorin+2: Sorin Markov infligge 2 danni a una creatura o a un giocatore bersaglio e tu guadagni 2 punti vita.
-3: I punti vita di un avversario bersaglio diventano 10.
-7: Controlli un giocatore bersaglio durante il prossimo turno di quel giocatore.
263982
Japaneseソリン・マルコフプレインズウォーカー — ソリン+2: クリーチャー1体かプレイヤー1人を対象とする。ソリン・マルコフはそれに2点のダメージを与え、あなたは2点のライフを得る。
-3: 対戦相手1人を対象とする。そのプレイヤーのライフの総量は10点になる。
-7: プレイヤー1人を対象とする。そのプレイヤーの次のターン、あなたはそのプレイヤーをコントロールする。
264231
Korean소린 마르코프플레인즈워커 — 소린+2: 생물 한 개나 플레이어 한 명을 목표로 정한다. 소린 마르코프는 그 목표에게 피해 2점을 입히고, 당신은 생명 2점을 얻는다.-3: 상대 한 명을 목표로 정한다. 그 상대의 생명 총점은 10점이 된다.-7: 플레이어 한 명을 목표로 정한다. 당신은 그 플레이어의 다음 턴에 그 플레이어를 조종한다.
Portuguese (Brazil)Sorin MarkovPlaneswalker — Sorin+2: Sorin Markov causa 2 pontos de dano à criatura ou ao jogador alvo e você ganha 2 pontos de vida.
-3: O total de pontos de vida do oponente alvo torna-se 10.
-7: Você controla o jogador alvo durante o próximo turno daquele jogador.
264480
RussianСорин МарковPlaneswalker — Сорин+2: Сорин Марков наносит 2 повреждения целевому существу или игроку, а вы получаете 2 жизни.
-3: количество жизней целевого оппонента становится равным 10.
-7: вы контролируете целевого игрока во время его следующего хода.
264729
SpanishSorin MarkovPlaneswalker — Sorin+2: Sorin Markov hace 2 puntos de daño a la criatura o jugador objetivo y tú ganas 2 vidas.
-3: El total de vidas del oponente objetivo es 10.
-7: Tú controlas al jugador objetivo durante el próximo turno de ese jugador.
264978

Rulings

datetext
2009-10-01For a player’s life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted opponent’s life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player’s life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
2009-10-01If the player affected by Sorin’s third ability skips their next turn, the ability will wait. You’ll control the next turn the affected player actually takes.
2009-10-01If the targeted permanent or player is an illegal target by the time Sorin’s first ability resolves, the entire ability doesn’t resolve. You won’t gain life.
2009-10-01Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works.
2009-10-01Sorin’s third ability allows you to control another player. This effect applies to the next turn that the affected player actually takes.
2009-10-01The player who is being controlled is still the active player.
2009-10-01While controlling another player, you also continue to make your own choices and decisions.
2009-10-01While controlling another player, you make all choices and decisions that player is allowed to make or is told to make during that turn. For example: -- You choose which lands the other player plays. -- You choose which spells the other player casts, and make all decisions as those spells are cast and as they resolve. For example, you choose the value of X for that player's Earthquake, the target for that player's Lightning Bolt, what mana that player spends to cast Day of Judgment, and what card that player gets with Diabolic Tutor. -- You choose which activated abilities the other player activates, and make all decisions as those abilities are activated and as they resolve. For example, you can have your opponent sacrifice their creatures to their Vampire Aristocrat or have your opponent's Caller of Gales give one of your creatures flying. -- You make all decisions for the other player's triggered abilities, including what they target and any decisions made when they resolve. -- You choose which creatures controlled by the other player attack, who or what they attack, and how they assign their combat damage. -- You make any choices and decisions that player would make for any other reason. For example, you could cast Fact or Fiction, choose that player to divide the revealed cards into piles, and thus divide those cards into piles yourself.
2009-10-01You can use only the affected player’s resources (cards, mana, and so on) to pay costs for that player; you can’t use your own. Similarly, you can use the affected player’s resources only to pay that player’s costs; you can’t spend them on your costs.
2009-10-01You can’t make any illegal decisions or illegal choices — you can’t do anything that player couldn’t do. You can’t make choices or decisions for that player that aren’t called for by the game rules or by any cards, permanents, spells, abilities, and so on. If an effect causes another player to make decisions that the affected player would normally make (such as Master Warcraft does), that effect takes precedence. (In other words, if the affected player wouldn’t make a decision, you wouldn’t make that decision on their behalf.) You also can’t make any choices or decisions for the player that would be called for by the tournament rules (such as whether to take an intentional draw or whether to call a judge).
2009-10-01You can’t make the affected player concede. That player may choose to concede at any time, even while you’re controlling their turn.
2009-10-01You could gain control of yourself using Sorin’s third ability, but unless you do so to overwrite someone else’s player-controlling effect, this doesn’t do anything.
2009-10-01You only control the player. You don’t control any of the other player’s permanents, spells, or abilities.
2010-06-15In a Two-Headed Giant game, Sorin’s second ability causes the targeted opponent’s team’s life total to become 10. Only the targeted player is actually considered to have actually gained or lost life.
2016-07-13Controlling a player doesn’t allow you to look at that player’s sideboard. If an effect instructs that player to choose a card from outside the game, you can’t have that player choose any card.
2016-07-13While controlling another player, you can see all cards in the game that player can see. This includes cards in that player’s hand, face-down cards that player controls, and any cards in that player’s library the player may look at.

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