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Trollhide M12

Other printings of "Trollhide": PLST #M12-199 M14 #197 M12 #199

Card

id48832
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16878
edhrecSaltiness0.55
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameTrollhide
number199
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
otherFaceIds
power
printingsM12, M14, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM12
side
signature
sourceProducts{'foil': ['5dc966e9-8d5d-56ba-8d17-4a2d12bcf6b1', '62910a66-6ebe-5167-920b-2f8619667866'], 'nonfoil': ['2d09f940-aa52-5a53-8d78-564b357001a4', '62910a66-6ebe-5167-920b-2f8619667866', '6346b7d1-de2c-5197-b441-b4775c782a27', '636c38ed-3238-5dd5-bf2e-204c38583c67', 'b927d266-5487-5404-86bc-d45d5abc56ec']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
toughness
typeEnchantment — Aura
typesEnchantment
uuidb7177d9e-cdfc-5810-9fc7-5b0a8e99d6cc
variations
watermark
setNameMagic 2012

Identifiers

id48832
cardKingdomEtchedId
cardKingdomFoilId185259
cardKingdomId184992
cardsphereFoilId27210
cardsphereId27211
deckboxId18865
mcmId247948
mcmMetaId203488
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide2da48ad-b2e1-54c4-bf60-df899961660f
mtgoFoilId41408
mtgoId41407
multiverseId220190
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId32c8d6ed-4764-433b-9617-363e46e5b250
scryfallIllustrationIde244a21f-3cf9-4178-accb-a4e66d85283d
scryfallOracleId397df813-c759-4246-8def-122c7ff82d88
tcgplayerEtchedProductId
tcgplayerProductId47195
uuidb7177d9e-cdfc-5810-9fc7-5b0a8e99d6cc

Legalities

id48832
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidb7177d9e-cdfc-5810-9fc7-5b0a8e99d6cc
vintageLegal

Purchase URLs

id48832
cardKingdomhttps://mtgjson.com/links/3014024492dcf798
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f0d5b05a2e98ed3c
cardmarkethttps://mtgjson.com/links/7245a8050d7a4347
tcgplayerhttps://mtgjson.com/links/0435ab3a4e784821
tcgplayerEtched
uuidb7177d9e-cdfc-5810-9fc7-5b0a8e99d6cc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified巨魔外皮结界~灵气结附于生物
所结附的生物得+2/+2并具有「{1}{G}:重生此生物。」 (如果该生物下一次于本回合中将被消灭,则它不会被消灭, 而是改为将它横置,移除受过的所有伤害,并将它移出战斗。)
263076
Chinese Traditional巨魔外皮結界~靈氣結附於生物
所結附的生物得+2/+2並具有「{1}{G}:重生此生物。」 (如果該生物下一次於本回合中將被消滅,則它不會被消滅, 而是改為將它橫置,移除受過的所有傷害,並將它移出戰鬥。)
263325
FrenchPeau de trollEnchantement : auraEnchanter : créature
La créature enchantée gagne +2/+2 et a « {1}{G} : Régénérez cette créature ». (La prochaine fois que la créature devrait être détruite ce tour-ci, elle ne l'est pas. À la place, engagez-la, retirez-lui toutes ses blessures et retirez-la du combat.)
263574
GermanTrollhautVerzauberung — AuraKreaturenverzauberung
Die verzauberte Kreatur erhält +2/+2 und „{1}{G}: Regeneriere diese Kreatur". (Das nächste Mal, dass diese Kreatur in diesem Zug zerstört würde, wird sie nicht zerstört. Tappe sie stattdessen, entferne allen Schaden von ihr und entferne sie aus dem Kampf.)
263823
ItalianPelle di TrollIncantesimo — AuraIncanta creatura
La creatura incantata prende +2/+2 e ha "{1}{G}: Rigenera questa creatura". (La prossima volta che questa creatura sta per essere distrutta in questo turno, non viene distrutta. Invece TAPpala, rimuovi da essa tutto il danno e rimuovila dal combattimento.)
264072
Japaneseトロール皮エンチャント — オーラエンチャント(クリーチャー)
エンチャントされているクリーチャーは、+2/+2の修整を受けるとともに「{1}{G}:このクリーチャーを再生する。」を持つ。 (このターン、次にそのクリーチャーが破壊される場合、破壊されない。 代わりに、それをタップし、それに与えられているダメージをすべて取り除き、それを戦闘から取り除く。)
264321
Korean트롤가죽부여마법 — 마법진생물에게 부여부여된 생물은 +2/+2를 받고 ": 이 생물을 재생한다"라는 능력을 가진다. (이 턴에 그 생물이 다음으로 파괴되려 하면, 그 생물은 파괴되지 않는다. 그 대신에 그 생물을 탭하고, 그 생물에서 모든 피해를 제거하고, 전투에서 그 생물을 제외 한다.)
Portuguese (Brazil)Couro de TrolEncantamento — AuraEncantar criatura
A criatura encantada recebe +2/+2 e tem "{1}{G}: Regenere esta criatura." (Na próxima vez em que a criatura seria destruída neste turno, ela não será. Em vez disso, vire-a, remova todo o dano dela e remova-a do combate.)
264570
RussianШкура ТролляЧары — АураЗачаровать существо
Зачарованное существо получает +2/+2 и имеет способность «{1}{G}: регенерируйте это существо». (В следующий раз при уничтожении того существа в этом ходу, оно не уничтожается. Вместо этого поверните его, снимите с него все повреждения и удалите его из боя.)
264819
SpanishPiel de trolEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +2/+2 y tiene "{1}{G}: Regenera esta criatura". (La próxima vez que la criatura fuera a ser destruida este turno, no lo es. En vez de eso, gírala, remueve todo el daño de ella y remuévela del combate.)
265068

Rulings

datetext
2011-09-22Activating the ability granted to the enchanted creature causes a “regeneration shield” to be created for it. The next time that creature would be destroyed that turn, the regeneration shield is used up instead. This works only if the creature is dealt lethal damage, dealt damage from a source with deathtouch, or affected by a spell or ability that says to “destroy” it. Other effects that cause the creature to be put into the graveyard (such as reducing its toughness to 0 or sacrificing it) don’t destroy it, so regeneration won’t save it. If it hasn’t been used, the regeneration shield goes away as the turn ends.
2011-09-22If the enchanted creature is dealt lethal damage and is dealt damage by a source with deathtouch during the same combat damage step, a single regeneration shield will save it.
2011-09-22To work, the regeneration shield must be created before the enchanted creature is destroyed. This usually means activating its ability during the declare blockers step, or in response to a spell or ability that would destroy it.
2013-07-01Trollhide needs to be attached to the creature as the ability that creates the regeneration shield is activated, but after that, the regeneration shield will be created and remain in effect even if Trollhide is no longer attached to the creature.

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