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Trollhide M14

Other printings of "Trollhide": PLST #M12-199 M14 #197 M12 #199

Card

id49328
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16878
edhrecSaltiness0.55
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameTrollhide
number197
originalPrintings
originalReleaseDate
originalTextEnchant creatureEnchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
otherFaceIds
power
printingsM12, M14, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM14
side
signature
sourceProducts{'foil': ['663c7163-bf40-5983-b60e-d2435dc6b049', 'bef6b6e1-0a89-5b8d-b04b-64683af2b06b'], 'nonfoil': ['20b9c793-01c3-5dc8-a4cd-adff58df3a50', '25de3429-4bc2-516d-9e22-ab0956de2a19', '3c0d75d4-f458-56fc-b0e9-2e82f244d26f', '5f85f3ee-c427-59d1-a507-5b816c1b1d8f', '653f7c5c-f5b5-5427-b9db-a026949f8f04', 'a2f5a996-8718-537a-adb0-271e5c70a94f', 'bef6b6e1-0a89-5b8d-b04b-64683af2b06b', 'e75417fa-9a5b-5a72-852b-22d04990b176', 'f6a6ea25-c806-542a-82e5-5c4ad645c32e']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
toughness
typeEnchantment — Aura
typesEnchantment
uuiddf55f7be-b10b-519d-a26a-a65a1cb1fe10
variations
watermark
setNameMagic 2014

Identifiers

id49328
cardKingdomEtchedId
cardKingdomFoilId191017
cardKingdomId190745
cardsphereFoilId28218
cardsphereId28219
deckboxId21586
mcmId262855
mcmMetaId203488
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0a9f877b-a041-57ee-9c0e-ff978f3a02f6
mtgoFoilId49248
mtgoId49247
multiverseId370664
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId08b9c400-dc8f-4fe6-a868-fdf0d247086a
scryfallIllustrationIde244a21f-3cf9-4178-accb-a4e66d85283d
scryfallOracleId397df813-c759-4246-8def-122c7ff82d88
tcgplayerEtchedProductId
tcgplayerProductId69883
uuiddf55f7be-b10b-519d-a26a-a65a1cb1fe10

Legalities

id49328
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuiddf55f7be-b10b-519d-a26a-a65a1cb1fe10
vintageLegal

Purchase URLs

id49328
cardKingdomhttps://mtgjson.com/links/f6cc43b170116727
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8f61ddb398bca688
cardmarkethttps://mtgjson.com/links/e76f0831b1b15c92
tcgplayerhttps://mtgjson.com/links/40e58ed8c24c4364
tcgplayerEtched
uuiddf55f7be-b10b-519d-a26a-a65a1cb1fe10

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified巨魔外皮结界~灵气结附于生物所结附的生物得+2/+2且具有「{1}{G}:重生此生物。」(如果该生物下一次于本回合中将被消灭,则它不会被消灭,而是改为将它横置,移除受过的所有伤害,并将它移出战斗。)370913
Chinese Traditional巨魔外皮結界~靈氣結附於生物所結附的生物得+2/+2且具有「{1}{G}:重生此生物。」(如果此生物下一次於本回合中將被消滅,則它不會被消滅。而是改為將它橫置,移除受過的所有傷害,並將它移出戰鬥。)371162
FrenchPeau de trollEnchantement : auraEnchanter : créatureLa créature enchantée gagne +2/+2 et a « {1}{G} : Régénérez cette créature ». (La prochaine fois que cette créature devrait être détruite ce tour-ci, elle ne l'est pas. À la place, engagez-la, retirez-lui toutes ses blessures et retirez-la du combat.)371660
GermanTrollhautVerzauberung — AuraVerzaubert eine KreaturDie verzauberte Kreatur erhält +2/+2 und „{1}{G}: Regeneriere diese Kreatur". (Das nächste Mal, dass diese Kreatur in diesem Zug zerstört würde, wird sie nicht zerstört. Tappe sie stattdessen, entferne allen Schaden von ihr und entferne sie aus dem Kampf.)371411
ItalianPelle di TrollIncantesimo — AuraIncanta creaturaLa creatura incantata prende +2/+2 e ha "{1}{G}: Rigenera questa creatura". (La prossima volta che la creatura sta per essere distrutta in questo turno, non viene distrutta. Invece TAPpala, rimuovi da essa tutto il danno e rimuovila dal combattimento.)371909
Japaneseトロール皮エンチャント — オーラエンチャント(クリーチャー)エンチャントされているクリーチャーは、+2/+2の修整を受けるとともに「{1}{G}:このクリーチャーを再生する。」を持つ。(このターン、次にこのクリーチャーが破壊される場合、破壊されない。代わりに、それをタップし、それに与えられているダメージをすべて取り除き、それを戦闘から取り除く。)372158
Korean트롤가죽부여마법 — 마법진생물에게 부여부여된 생물은 +2/+2를 받으며 "{1}{G}: 이 생물을 재생한다."라는 능력을 가진다. (이 턴에 다음으로 이 생물이 파괴되어야 할 경우에 이 생물은 파괴되지 않는다. 대신 이 생물을 탭하고 전투에서 제거하며, 이 생물로부터 모든 피해를 제거한다.)372407
Portuguese (Brazil)Couro de TrolEncantamento — AuraEncantar criaturaA criatura encantada recebe +2/+2 e tem "{1}{G}: Regenere esta criatura." (Na próxima vez em que a criatura seria destruída neste turno, ela não será. Em vez disso, vire-a, remova todo o dano dela e remova-a do combate.)372656
RussianШкура ТролляЧары — АураЗачаровать существоЗачарованное существо получает +2/+2 и имеет способность «{1}{G}: регенерируйте это существо». (В следующий раз при уничтожении того существа в этом ходу оно не уничтожается. Вместо этого поверните его, снимите с него все повреждения и удалите его из боя.)372905
SpanishPiel de trolEncantamiento — AuraEncantar criatura.La criatura encantada obtiene +2/+2 y tiene "{1}{G}: Regenera esta criatura". (La próxima vez que esta criatura fuera a ser destruida este turno, no lo es. En vez de eso, gírala, remueve todo el daño de ella y remuévela del combate.)373154

Rulings

datetext
2011-09-22Activating the ability granted to the enchanted creature causes a “regeneration shield” to be created for it. The next time that creature would be destroyed that turn, the regeneration shield is used up instead. This works only if the creature is dealt lethal damage, dealt damage from a source with deathtouch, or affected by a spell or ability that says to “destroy” it. Other effects that cause the creature to be put into the graveyard (such as reducing its toughness to 0 or sacrificing it) don’t destroy it, so regeneration won’t save it. If it hasn’t been used, the regeneration shield goes away as the turn ends.
2011-09-22If the enchanted creature is dealt lethal damage and is dealt damage by a source with deathtouch during the same combat damage step, a single regeneration shield will save it.
2011-09-22To work, the regeneration shield must be created before the enchanted creature is destroyed. This usually means activating its ability during the declare blockers step, or in response to a spell or ability that would destroy it.
2013-07-01Trollhide needs to be attached to the creature as the ability that creates the regeneration shield is activated, but after that, the regeneration shield will be created and remain in effect even if Trollhide is no longer attached to the creature.

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