Other printings of "Twilight Prophet": PLST #RIX-88 PRIX #88p PRIX #88s RIX #88 MKC #143 CMM #193 LCC #211 CMM #524 SLD #1304
| id | 20714 |
|---|---|
| artist | Seb McKinnon |
| artistIds | ad4caca0-8d89-44ce-a1a6-d5ca905bd6fb |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 957 |
| edhrecSaltiness | 0.32 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ascend, Flying |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B}{B} |
| manaValue | 4 |
| name | Twilight Prophet |
| number | 193 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
| otherFaceIds | |
| power | 2 |
| printings | CMM, LCC, MKC, PLST, PRIX, RIX, SLD |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CMM |
| side | |
| signature | |
| sourceProducts | {'foil': ['27cadb89-a295-5ce4-89e1-5854303185db', 'b9f3d07f-8ad0-5def-8086-e5199e004d4d', 'd03a0e5f-11c7-504a-a486-44179896f770'], 'nonfoil': ['b9f3d07f-8ad0-5def-8086-e5199e004d4d', 'd03a0e5f-11c7-504a-a486-44179896f770']} |
| subsets | |
| subtypes | Vampire, Cleric |
| supertypes | |
| text | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
| toughness | 4 |
| type | Creature — Vampire Cleric |
| types | Creature |
| uuid | 110cef60-4539-5690-9a5a-b38a1008715b |
| variations | cab85137-5f4e-5ef1-af09-17eaf29b0ca6 |
| watermark | |
| setName | Commander Masters |
| id | 20714 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 280816 |
| cardKingdomId | 279941 |
| cardsphereFoilId | |
| cardsphereId | 105476 |
| deckboxId | 80469 |
| mcmId | 722749 |
| mcmMetaId | 236211 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 5e26b10d-9519-55db-970c-15e84ad02585 |
| mtgoFoilId | |
| mtgoId | 115485 |
| multiverseId | 622801 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 74353dcc-7653-4c5a-b621-ae587c448657 |
| scryfallIllustrationId | b7f82217-9346-4a45-97c8-4ecbd6590d86 |
| scryfallOracleId | a3afd8b9-d499-40f7-be41-f8fee6636a1d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 504518 |
| uuid | 110cef60-4539-5690-9a5a-b38a1008715b |
| id | 20714 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 110cef60-4539-5690-9a5a-b38a1008715b |
| vintage | Legal |
| id | 20714 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ef0280329b080d7f |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/e45f6ed7d6ad0855 |
| cardmarket | https://mtgjson.com/links/0835c87be5eabdb2 |
| tcgplayer | https://mtgjson.com/links/b58d44b781b0c018 |
| tcgplayerEtched | |
| uuid | 110cef60-4539-5690-9a5a-b38a1008715b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 暮光先知 | 生物 — 吸血鬼/僧侣 | 飞行 登殿(如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。) 在你的维持开始时,若你有黄金城祝福,则展示你的牌库顶牌,并将它置于你手上。每位对手各失去X点生命且你获得X点生命,X为该牌的法术力值。 | 624208 | ||
| French | Prophétesse du crépuscule | Créature — vampire et clerc | Vol Ascension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.) Au début de votre entretien, si vous avez l'agrément de la cité, révélez la carte du dessus de votre bibliothèque et mettez-la dans votre main. Chaque adversaire perd X points de vie et vous gagnez X points de vie, X étant la valeur de mana de cette carte. | 623404 | ||
| German | Prophetin der Dämmerung | Kreatur — Vampir, Kleriker | Fliegend Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Zu Beginn deines Versorgungssegments und falls du den Segen der Stadt hast, decke die oberste Karte deiner Bibliothek auf und nimm sie auf deine Hand. Jeder Gegner verliert X Lebenspunkte und du erhältst X Lebenspunkte dazu, wobei X gleich dem Manabetrag der Karte ist. | 623002 | ||
| Japanese | 黄昏の預言者 | クリーチャー — 吸血鬼・クレリック | 飛行 昇殿(あなたが10個以上のパーマネントをコントロールしているなら、このゲームの間、あなたは都市の承認を得る。) あなたのアップキープの開始時に、あなたが都市の承認を持っている場合、あなたのライブラリーの一番上にあるカード1枚を公開し、それをあなたの手札に加える。各対戦相手はそれぞれX点のライフを失い、あなたはX点のライフを得る。Xはそのカードのマナ総量に等しい。 | 623806 | ||
| Portuguese (Brazil) | Profeta do Crepúsculo | Criatura — Vampiro Clérigo | Voar Ascender (Se você controla dez ou mais permanentes, você recebe a bênção da cidade pelo restante do jogo.) No início de sua manutenção, se você tiver a bênção da cidade, revele o card do topo de seu grimório e coloque-o em sua mão. Cada oponente perde X pontos de vida e você ganha X pontos de vida, sendo X o valor de mana daquele card. | 624007 | ||
| Spanish | Profeta del Crepúsculo | Criatura — Clérigo vampiro | Vuela. Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.) Al comienzo de tu mantenimiento, si tienes la bendición de la ciudad, muestra la primera carta de tu biblioteca y ponla en tu mano. Cada oponente pierde X vidas y tú ganas X vidas, donde X es el valor de maná de esa carta. | 623203 |
| date | text |
|---|---|
| 2018-01-19 | A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents. |
| 2018-01-19 | Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing. |
| 2018-01-19 | If the mana cost of the revealed card includes {X}, X is considered to be 0. |
| 2018-01-19 | If the revealed card doesn't have a mana cost (because it's a land card, for example), its mana value is 0. |
| 2018-01-19 | If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing. |
| 2018-01-19 | If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control. |
| 2018-01-19 | If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield. |
| 2018-01-19 | In a Two-Headed Giant game, Twilight Prophet's last ability causes the opposing team to lose twice X life and you gain X life. |
| 2018-01-19 | Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect. |
| 2018-01-19 | Some cards have triggered abilities with an intervening "if" clause that checks whether you have the city's blessing. These are worded "[Trigger condition], if you have the city's blessing, [effect]." You must already have the city's blessing in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if you don't have the city's blessing, even if you intend to get it in response to the triggered ability. |
| 2018-01-19 | The mana value of a split card, such as cards with aftermath from the Amonkhet block, is based on the combined mana cost of its two halves. |
Tip: bookmark this page with your query parameters for quick access.