← Back Card Profile (by Name)

Thousand Winds C19

Other printings of "Thousand Winds": PLST #DDN-58 DDN #58 KTK #58 PKTK #58s C19 #100

Card

id16039
artistRaymond Swanland
artistIdse956bacc-077d-4c12-b6bc-ba798b718af9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank9547
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Morph
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}{U}
manaValue6
nameThousand Winds
number100
originalPrintings
originalReleaseDate
originalTextFlying
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
otherFaceIds
power5
printingsC19, DDN, KTK, PKTK, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC19
side
signature
sourceProducts{'nonfoil': ['f79d9ede-62fd-50b3-aad9-0051e8b1843f']}
subsets
subtypesElemental
supertypes
textFlying
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, return all other tapped creatures to their owners' hands.
toughness6
typeCreature — Elemental
typesCreature
uuid2c41a269-2e01-5728-8c59-830010038003
variations
watermark
setNameCommander 2019

Identifiers

id16039
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId227020
cardsphereFoilId
cardsphereId61374
deckboxId45888
mcmId391717
mcmMetaId210175
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id09bff710-c1b9-5cdc-b97b-74001aafdaf4
mtgoFoilId
mtgoId77314
multiverseId470646
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf73d6480-2ddb-465d-8d21-11163744378d
scryfallIllustrationId01e9cf9c-7b90-4663-a8dd-27e66f2b54fa
scryfallOracleId81b50d34-d778-4606-80de-0e0780610d1f
tcgplayerEtchedProductId
tcgplayerProductId196526
uuid2c41a269-2e01-5728-8c59-830010038003

Legalities

id16039
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid2c41a269-2e01-5728-8c59-830010038003
vintageLegal

Purchase URLs

id16039
cardKingdomhttps://mtgjson.com/links/0ce54b164819fb0e
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/82b241c089a99bc2
tcgplayerhttps://mtgjson.com/links/30b97c1de80d2042
tcgplayerEtched
uuid2c41a269-2e01-5728-8c59-830010038003

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchMille ventsCréature : élémentalVol
Mue {5}{U}{U} (Vous pouvez lancer cette carte face cachée comme une créature 2/2 pour {3}. Retournez-la à tout moment pour son coût de mue.)
Quand les Mille vents sont retournés face visible, renvoyez toutes les autres créatures engagées dans les mains de leurs propriétaires.
471552
GermanTausend WindeKreatur — ElementarwesenFliegend
Morph {5}{U}{U} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Morph-Kosten auf.)
Wenn Tausend Winde aufgedeckt wird, bringe alle anderen getappten Kreaturen auf die Hand ihrer Besitzer zurück.
470948
ItalianMille VentiCreatura — ElementaleVolare
Metamorfosi {5}{U}{U} (Puoi lanciare questa carta a faccia in giù come una creatura 2/2 pagando {3}. Girala a faccia in su in qualsiasi momento pagando il suo costo di metamorfosi.)
Quando il Mille Venti viene girato a faccia in su, fai tornare tutte le altre creature TAPpate in mano ai rispettivi proprietari.
471854
Japanese千の風クリーチャー — エレメンタル飛行
変異{5}{U}{U}(あなたはこのカードを、{3}で2/2クリーチャーとして裏向きに唱えてもよい。これの変異コストで、いつでもこれを表向きにしてよい。)
千の風が表向きになったとき、他のタップ状態のクリーチャーをすべてオーナーの手札に戻す。
472156
Portuguese (Brazil)Mil VentosCriatura — ElementalVoar
Metamorfose {5}{U}{U} (Você pode conjurar este card com a face voltada para baixo como uma criatura 2/2 por {3}. Volte sua face para cima a qualquer momento pagando seu custo de metamorfose.)
Quando Mil Ventos for voltado para cima, devolva todas as outras criaturas viradas para as mãos de seus donos.
472458
RussianТысяча ВетровСущество — ЭлементальПолет
Оборотень {5}{U}{U} (Вы можете разыграть эту карту рубашкой вверх как существо 2/2 за {3}. Переверните ее рубашкой вниз в любой момент за ее стоимость Оборотня.)
Когда Тысяча Ветров переворачивается рубашкой вниз, верните все другие повернутые существа в руки их владельцев.
472760
SpanishMil vientosCriatura — ElementalVuela.
Metamorfosis {5}{U}{U}. (Puedes lanzar esta carta boca abajo como una criatura 2/2 pagando {3}. Ponla boca arriba en cualquier momento pagando su coste de metamorfosis.)
Cuando el Mil vientos se ponga boca arriba, regresa todas las otras criaturas giradas a las manos de sus propietarios.
471250

Rulings

datetext
2014-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-09-20Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2014-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
2014-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-09-20If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-09-20It doesn't matter if Thousand Winds is tapped or untapped (or even on the battlefield) when its last ability resolves. Tapped creatures except Thousand Winds will be returned to their owners' hands.
2014-09-20Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
2014-09-20The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
2014-09-20When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
2014-09-20You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

Tip: bookmark this page with your query parameters for quick access.