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Vigor BBD

Other printings of "Vigor": PLST #BBD-215 DPA #88 PS11 #164 BBD #215 LRW #240 PIP #347 PIP #875

Card

id11198
artistJim Murray
artistIds1c906f9b-5bbe-4643-8f5c-90eb1c7f0c43
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1397
edhrecSaltiness0.8
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}{G}
manaValue6
nameVigor
number215
originalPrintings
originalReleaseDate
originalTextTrample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
otherFaceIds
power6
printingsBBD, DPA, LRW, PIP, PLST, PS11
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBBD
side
signature
sourceProducts{'foil': ['7483f37d-039c-5f4a-ae7c-b2a191d6f5fd'], 'nonfoil': ['7483f37d-039c-5f4a-ae7c-b2a191d6f5fd']}
subsets
subtypesElemental, Incarnation
supertypes
textTrample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
toughness6
typeCreature — Elemental Incarnation
typesCreature
uuiddb8d9703-8987-5937-8393-0818728da9ac
variations
watermark
setNameBattlebond

Identifiers

id11198
cardKingdomEtchedId
cardKingdomFoilId219356
cardKingdomId219065
cardsphereFoilId55330
cardsphereId55329
deckboxId38801
mcmId358409
mcmMetaId9351
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc70b8a84-e6bc-5187-8465-42e5b6a4ec6c
mtgoFoilId
mtgoId
multiverseId446183
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdea7047d8-8d32-48a3-829b-7eb5427ed53a
scryfallIllustrationIdb8ed9bd3-70f4-47fd-b4d0-71ef54ce985b
scryfallOracleId70787d8b-0a40-43ea-837a-9617dc13e7e5
tcgplayerEtchedProductId
tcgplayerProductId167791
uuiddb8d9703-8987-5937-8393-0818728da9ac

Legalities

id11198
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuiddb8d9703-8987-5937-8393-0818728da9ac
vintageLegal

Purchase URLs

id11198
cardKingdomhttps://mtgjson.com/links/0d97944a9ef1ad3b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fab12516c5c03f8b
cardmarkethttps://mtgjson.com/links/abcc1d646b0a0e06
tcgplayerhttps://mtgjson.com/links/3b80979d00b1d8f3
tcgplayerEtched
uuiddb8d9703-8987-5937-8393-0818728da9ac

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified活力生物 ~元素/化身践踏
如果另一个由你操控的生物将受到伤害,则防止该伤害。每以此法防止1点伤害,便在该生物上放置一个+1/+1指示物。
当活力从任何区域置入坟墓场时,将它洗入其拥有者的牌库。
446695
Japanese活力クリーチャー — エレメンタル・インカーネーショントランプル
あなたがコントロールしている他のクリーチャーにダメージが与えられるなら、そのダメージを軽減する。これにより軽減されたダメージ1点につき、そのクリーチャーの上に+1/+1カウンターを1個置く。
活力がいずれかの領域から墓地に置かれたとき、これをオーナーのライブラリーに加えて切り直す。
446439

Rulings

datetext
2007-10-01Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
2007-10-01If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.
2007-10-01If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.
2007-10-01The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.

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