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Vigor PIP

Other printings of "Vigor": PLST #BBD-215 DPA #88 PS11 #164 BBD #215 LRW #240 PIP #347 PIP #875

Card

id68732
artistTomas Duchek
artistIdsceb3ce65-efa6-4bcc-b2a3-33e83a047528
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1397
edhrecSaltiness0.8
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorNameFog Crawler
flavorText
frameEffectsshowcase, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}{G}
manaValue6
nameVigor
number875
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power6
printingsBBD, DPA, LRW, PIP, PLST, PS11
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesElemental, Incarnation
supertypes
textTrample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
toughness6
typeCreature — Elemental Incarnation
typesCreature
uuiddd53937f-0766-55b2-b44f-41f9838f1b62
variations9d9688bc-1774-59bf-a09f-118203b05734
watermark
setNameFallout

Identifiers

id68732
cardKingdomEtchedId
cardKingdomFoilId292529
cardKingdomId
cardsphereFoilId117785
cardsphereId
deckboxId89591
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id38cc987f-d40c-565c-8a11-67dfeae2483d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf2d78449-9e80-42e5-b525-068a3985e069
scryfallIllustrationId9abddb2f-be52-4b15-88a6-eb5b89d351a9
scryfallOracleId70787d8b-0a40-43ea-837a-9617dc13e7e5
tcgplayerEtchedProductId
tcgplayerProductId539953
uuiddd53937f-0766-55b2-b44f-41f9838f1b62

Legalities

id68732
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuiddd53937f-0766-55b2-b44f-41f9838f1b62
vintageLegal

Purchase URLs

id68732
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/688d693de94ad7d6
cardmarket
tcgplayerhttps://mtgjson.com/links/a77b151d7f9455f9
tcgplayerEtched
uuiddd53937f-0766-55b2-b44f-41f9838f1b62

Foreign Data (per language)

No foreign data.

Rulings

datetext
2007-10-01Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
2007-10-01If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.
2007-10-01If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.
2007-10-01The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.

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