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Twining Twins // Swift Spiral WOE

Other printings of "Twining Twins // Swift Spiral": PWOE #240p PWOE #240s PWOE #240p PWOE #240s WOE #240 WOE #240 WOE #296 WOE #296

Card

id103715
artistFajareka Setiawan
artistIds0cc534e0-be18-4cb1-8521-50fabd0dac6f
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU, W
colorIndicator
colorsW
defense
duelDeck
edhrecRank9582
edhrecSaltiness0.08
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameSwift Spiral
finishesnonfoil, foil
flavorName
flavorText"We spin and spin to keep us busy, but somehow you're the one who's dizzy."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue4
nameTwining Twins // Swift Spiral
number240
originalPrintings
originalReleaseDate
originalTextExile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. // Flying, vigilance, ward {1}
otherFaceIdsceae5d60-9d6b-5afd-a5e8-8a304fe1410a
power
printingsPWOE, WOE
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOE
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textExile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
toughness
typeInstant — Adventure
typesInstant
uuid39a65d01-1e88-58ca-80c0-4cffc621edbf
variations592923ad-e978-51b0-9499-7404c310bda1
watermark
setNameWilds of Eldraine

Identifiers

id103715
cardKingdomEtchedId
cardKingdomFoilId282557
cardKingdomId282261
cardsphereFoilId
cardsphereId107533
deckboxId82183
mcmId729951
mcmMetaId423874
mtgArenaId86970
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb5021830-3263-5c4f-b1f4-f9d846db2411
mtgoFoilId
mtgoId116864
multiverseId629741
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId043718ea-59f6-4d1a-94c5-271704c1a38a
scryfallIllustrationId22176dae-6462-4483-a9f0-1de3c07e0e16
scryfallOracleId105aea98-8eb9-4fb2-a0cb-7c7513317c5b
tcgplayerEtchedProductId
tcgplayerProductId513821
uuid39a65d01-1e88-58ca-80c0-4cffc621edbf

Legalities

id103715
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid39a65d01-1e88-58ca-80c0-4cffc621edbf
vintageLegal

Purchase URLs

id103715
cardKingdomhttps://mtgjson.com/links/61aa0110e67d7b73
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e12a86aa076661f1
cardmarkethttps://mtgjson.com/links/6df32c560c004ccb
tcgplayerhttps://mtgjson.com/links/1ebe453b6dae626b
tcgplayerEtched
uuid39a65d01-1e88-58ca-80c0-4cffc621edbf

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedTwining Twins // 快速盘旋快速盘旋瞬间~历险放逐目标非衍生物的生物。在下一个结束步骤开始时,将它在其拥有者的操控下移回战场。631568
FrenchJumeaux jumelés // Spirale expéditiveSpirale expéditiveÉphémère : aventureExilez une créature non-jeton ciblée. Renvoyez-la sur le champ de bataille sous le contrôle de son propriétaire au début de la prochaine étape de fin.630524
GermanZwirnzwillinge // SpiralmanöverSpiralmanöverSpontanzauber — AbenteuerSchicke eine Nichtspielsteinkreatur deiner Wahl ins Exil. Bringe sie zu Beginn des nächsten Endsegments unter der Kontrolle ihres Besitzers ins Spiel zurück.630002
ItalianGemelli Avvolgenti // Spirale RapidaSpirale RapidaIstantaneo — AvventuraEsilia una creatura non pedina bersaglio. Rimettila sul campo di battaglia sotto il controllo del suo proprietario all'inizio della prossima sottofase finale.630785
JapaneseTwining Twins // 敏(びん)捷(しょう)な螺(ら)旋(せん)敏(びん)捷(しょう)な螺(ら)旋(せん)インスタント ― 出来事トークンでないクリーチャー1体を対象とする。それを追放する。次の終了ステップの開始時に、それをオーナーのコントロール下で戦場に戻す。631046
Portuguese (Brazil)Gêmeos Giratórios // Espiral VelozEspiral VelozMágica Instantânea — AventuraExile a criatura não ficha alvo. Devolva-a ao campo de batalha sob o controle de seu dono no início da próxima etapa final.631307
SpanishMellizos de los rizos // Espiral rápidaEspiral rápidaInstantáneo — AventuraExilia la criatura objetivo que no sea ficha. Regrésala al campo de batalla bajo el control de su propietario al comienzo del próximo paso final.630263

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").
2023-09-01An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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