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Zur's Weirding 6ED

Other printings of "Zur's Weirding": PTC #et110 PLST #8ED-116 6ED #108 ICE #110 9ED #114 9ED #114★ 8ED #116 8ED #116★ 5ED #138

Card

id4782
artistLiz Danforth
artistIds5a5ee217-9d28-419a-b92a-a2376c7d18b3
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorwhite
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank12251
edhrecSaltiness1.39
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue4
nameZur's Weirding
number108
originalPrintings
originalReleaseDate
originalTextPlayers play with their hands revealed.
Whenever a player would draw a card, instead reveal it. Any other player may pay 2 life to put that card into its owner's graveyard. If no one does, that player then draws the card.
otherFaceIds
power
printings5ED, 6ED, 8ED, 9ED, ICE, PLST, PTC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCode6ED
side
signature
sourceProducts{'nonfoil': ['45c579b9-6951-59e1-8d30-f44a600f2a56', '55e22afb-ad7d-52cd-ab52-056e3a9705b0']}
subsets
subtypes
supertypes
textPlayers play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
toughness
typeEnchantment
typesEnchantment
uuidc9f61fe9-ba9e-50b7-976a-d594de985838
variations
watermark
setNameClassic Sixth Edition

Identifiers

id4782
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId37228
cardsphereFoilId
cardsphereId1948
deckboxId14857
mcmId10951
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf0cbc7e2-b453-561f-a564-ba9ed8f4c091
mtgoFoilId
mtgoId
multiverseId15372
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdeb7a31bb-5f3b-4215-9e21-9965d459f032
scryfallIllustrationId7bd19953-0b83-487e-bbe0-890bdee8e461
scryfallOracleIdc6eaa147-3566-43a9-999a-d58b877496f5
tcgplayerEtchedProductId
tcgplayerProductId2808
uuidc9f61fe9-ba9e-50b7-976a-d594de985838

Legalities

id4782
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuidc9f61fe9-ba9e-50b7-976a-d594de985838
vintageLegal

Purchase URLs

id4782
cardKingdomhttps://mtgjson.com/links/e37b5241dfa4993e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/dc4f5af30e5a2109
tcgplayerEtched
uuidc9f61fe9-ba9e-50b7-976a-d594de985838

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchDéterminisme selon Zur
GermanZurs bizarre WeltVerzauberungAlle Spieler spielen mit offenen Karten.
Immer wenn ein Spieler eine Karte ziehen würde, deckt er sie stattdessen auf. Jeder andere Spieler kann 2 Lebenspunkte bezahlen, um diese Karte auf den Friedhof ihres Besitzers zu legen. Wenn dies niemand tut, zieht der Spieler die Karte.
ItalianMalia di Zur
Japaneseズアーの運命支配
Portuguese (Brazil)Fatalidade de Zur
SpanishPresagio de Zur

Rulings

datetext
2004-10-04If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.
2004-10-04If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.
2004-10-04This is a continuous replacement effect that modifies a draw.
2006-04-01When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zur’s Weirding’s replacement. If the latter, you first resolve Zur’s Weirding’s ability, then if you’re going to draw the card, decide whether or not to replace that draw with Dredge.

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