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Arch of Orazca CMM

Other printings of "Arch of Orazca": PLST #RIX-185 PRIX #185p PRIX #185s RIX #185 LCC #319 TSR #404 CMM #986

Card

id21508
artistTitus Lunter
artistIdsb11e6b3a-f4ca-4cf1-8fd7-475696de5f5c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank1940
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameArch of Orazca
number986
originalPrintings
originalReleaseDate
originalTextAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate only if you have the city's blessing.
otherFaceIds
power
printingsCMM, LCC, PLST, PRIX, RIX, TSR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMM
side
signature
sourceProducts{'nonfoil': ['1ee1ed05-d68c-5926-9cda-6f3daf4eb355']}
subsets
subtypes
supertypes
textAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate only if you have the city's blessing.
toughness
typeLand
typesLand
uuid0f4514fc-472e-5146-b662-777cd4095e47
variations
watermark
setNameCommander Masters

Identifiers

id21508
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId280369
cardsphereFoilId
cardsphereId105915
deckboxId81262
mcmId723170
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaac95e4a-ed5d-5d89-9366-71a92e4b3edb
mtgoFoilId
mtgoId114313
multiverseId625391
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0b4046d8-9f53-4b33-b76c-54bc5e83f496
scryfallIllustrationIdfabb0079-d54c-461c-96ea-4839792f9c10
scryfallOracleId3bb518ff-399b-4ce7-b9ad-a1d563dd7792
tcgplayerEtchedProductId
tcgplayerProductId506673
uuid0f4514fc-472e-5146-b662-777cd4095e47

Legalities

id21508
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0f4514fc-472e-5146-b662-777cd4095e47
vintageLegal

Purchase URLs

id21508
cardKingdomhttps://mtgjson.com/links/6aae2ccddc73125c
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/41969f17388ad2f0
tcgplayerEtched
uuid0f4514fc-472e-5146-b662-777cd4095e47

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchArche d'OrazcaTerrainAscension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.)
{T} : Ajoutez {C}.
{5}, {T} : Piochez une carte. N'activez que si vous avez l'agrément de la cité.
625905
GermanTorbogen von OrazcaLandAufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.)
{T}: Erzeuge {C}.
{5}, {T}: Ziehe eine Karte. Aktiviere diese Fähigkeit nur, falls du den Segen der Stadt hast.
625648
Japaneseオラーズカの拱門土地昇殿(あなたが10個以上のパーマネントをコントロールしているなら、このゲームの間、あなたは都市の承認を得る。)
{T}:{C}を加える。
{5}, {T}:カード1枚を引く。あなたが都市の承認を持っていなければ起動できない。
626162

Rulings

datetext
2018-01-19A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
2018-01-19Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
2018-01-19If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
2018-01-19If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
2018-01-19If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
2018-01-19Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

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