← Back Card Profile (by Name)

Arch of Orazca PLST

Other printings of "Arch of Orazca": PLST #RIX-185 PRIX #185p PRIX #185s RIX #185 LCC #319 TSR #404 CMM #986

Card

id72957
artistTitus Lunter
artistIdsb11e6b3a-f4ca-4cf1-8fd7-475696de5f5c
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank1943
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameArch of Orazca
numberRIX-185
originalPrintings
originalReleaseDate2023-08-10
originalText
otherFaceIds
power
printingsCMM, LCC, PLST, PRIX, RIX, TSR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePLST
side
signature
sourceProducts{'nonfoil': ['1c890060-2a4b-5c2e-bde9-901e2a02f26a', '82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypes
supertypes
textAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate only if you have the city's blessing.
toughness
typeLand
typesLand
uuid231682f2-3e5d-516a-8e49-396e6b4d5d16
variations
watermark
setNameThe List

Identifiers

id72957
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId230328
cardsphereFoilId
cardsphereId108601
deckboxId82881
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida227a9ec-fe29-51ac-8cf3-ecd25592fe7e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1a5f3ba3-8c20-4d94-8c97-0f393132168a
scryfallIllustrationIdfabb0079-d54c-461c-96ea-4839792f9c10
scryfallOracleId3bb518ff-399b-4ce7-b9ad-a1d563dd7792
tcgplayerEtchedProductId
tcgplayerProductId202775
uuid231682f2-3e5d-516a-8e49-396e6b4d5d16

Legalities

id72957
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid231682f2-3e5d-516a-8e49-396e6b4d5d16
vintageLegal

Purchase URLs

id72957
cardKingdomhttps://mtgjson.com/links/9931241c686b1813
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/9ac74e81d94dabe3
tcgplayerEtched
uuid231682f2-3e5d-516a-8e49-396e6b4d5d16

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
2018-01-19Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
2018-01-19If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
2018-01-19If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
2018-01-19If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
2018-01-19Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

Tip: bookmark this page with your query parameters for quick access.