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Arch of Orazca PRIX

Other printings of "Arch of Orazca": PLST #RIX-185 PRIX #185p PRIX #185s RIX #185 LCC #319 TSR #404 CMM #986

Card

id77393
artistTitus Lunter
artistIdsb11e6b3a-f4ca-4cf1-8fd7-475696de5f5c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank1943
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameArch of Orazca
number185p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCMM, LCC, PLST, PRIX, RIX, TSR
promoTypessetpromo, promopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRIX
side
signature
sourceProducts
subsets
subtypes
supertypes
textAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate only if you have the city's blessing.
toughness
typeLand
typesLand
uuidb484f1d2-0995-5c91-828a-6ac260d53c01
variations5370dde1-8187-5cfa-949f-51d960a208b2
watermark
setNameRivals of Ixalan Promos

Identifiers

id77393
cardKingdomEtchedId
cardKingdomFoilId226812
cardKingdomId226347
cardsphereFoilId61818
cardsphereId61609
deckboxId45494
mcmId379929
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide99f7a4d-2366-583c-8188-f488cbd7241b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId943c3b7d-d6f2-41ce-9980-d54827c6f26b
scryfallIllustrationIdfabb0079-d54c-461c-96ea-4839792f9c10
scryfallOracleId3bb518ff-399b-4ce7-b9ad-a1d563dd7792
tcgplayerEtchedProductId
tcgplayerProductId193377
uuidb484f1d2-0995-5c91-828a-6ac260d53c01

Legalities

id77393
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb484f1d2-0995-5c91-828a-6ac260d53c01
vintageLegal

Purchase URLs

id77393
cardKingdomhttps://mtgjson.com/links/832badb19d3fa866
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9a9c8fe99b6cd607
cardmarket
tcgplayerhttps://mtgjson.com/links/1f75aff88a9ab2ed
tcgplayerEtched
uuidb484f1d2-0995-5c91-828a-6ac260d53c01

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
2018-01-19Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
2018-01-19If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
2018-01-19If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
2018-01-19If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
2018-01-19Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

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