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Graveyard Trespasser // Graveyard Glutton MID

Other printings of "Graveyard Trespasser // Graveyard Glutton": DBL #104 DBL #104 MID #104 MID #104 PMID #104s PMID #104s MID #290 MID #290

Card

id54763
artistTyler Crook
artistIdsa075b28d-d0d7-4fe6-a33b-29aaa48f0c64
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank14574
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameGraveyard Trespasser
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Ward
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameGraveyard Trespasser // Graveyard Glutton
number290
originalPrintings
originalReleaseDate
originalText
otherFaceIds5a5913ef-4f7a-590c-a1c0-040644f1ff80
power3
printingsDBL, MID, PMID
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textWard—Discard a card.
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuid0213e762-d29e-5ada-91c6-bf0ba369640e
variations00b8c874-ae08-5023-aef0-65d2e3e29d2a
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54763
cardKingdomEtchedId
cardKingdomFoilId251070
cardKingdomId250405
cardsphereFoilId81249
cardsphereId81245
deckboxId60189
mcmId574792
mcmMetaId345327
mtgArenaId78676
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0c12c994-cae3-517c-b105-cd1a5f69f127
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId41932ef6-0f64-40c1-946c-679976326e2d
scryfallIllustrationIde59567ff-5c35-46e0-9cbf-b0e6ed14b85a
scryfallOracleId0bbd6cad-9b6f-45a6-9f2e-d7b4853586ae
tcgplayerEtchedProductId
tcgplayerProductId247972
uuid0213e762-d29e-5ada-91c6-bf0ba369640e

Legalities

id54763
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0213e762-d29e-5ada-91c6-bf0ba369640e
vintageLegal

Purchase URLs

id54763
cardKingdomhttps://mtgjson.com/links/2187e5890bf20f86
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7d39629da3322fa3
cardmarkethttps://mtgjson.com/links/7d9096c5880c1bd8
tcgplayerhttps://mtgjson.com/links/f317b196b9b1d8ed
tcgplayerEtched
uuid0213e762-d29e-5ada-91c6-bf0ba369640e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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