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Graveyard Trespasser // Graveyard Glutton MID

Other printings of "Graveyard Trespasser // Graveyard Glutton": DBL #104 DBL #104 MID #104 MID #104 PMID #104s PMID #104s MID #290 MID #290

Card

id54542
artistChris Rallis
artistIdsa8e7b854-b15a-421a-b66d-6e68187ae285
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicatorB
colorsB
defense
duelDeck
edhrecRank14574
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameGraveyard Glutton
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound, Ward
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameGraveyard Trespasser // Graveyard Glutton
number104
originalPrintings
originalReleaseDate
originalTextWard—Discard a card.
Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
otherFaceIds00b8c874-ae08-5023-aef0-65d2e3e29d2a
power4
printingsDBL, MID, PMID
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textWard—Discard a card.
Whenever this creature enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness4
typeCreature — Werewolf
typesCreature
uuid910565f2-f015-5372-804c-0ca68c9321d6
variations5a5913ef-4f7a-590c-a1c0-040644f1ff80
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54542
cardKingdomEtchedId
cardKingdomFoilId250837
cardKingdomId250404
cardsphereFoilId80645
cardsphereId80643
deckboxId60003
mcmId574791
mcmMetaId345327
mtgArenaId78446
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id12bff9be-5934-56ea-a3a9-249281ef1fa5
mtgoFoilId
mtgoId93164
multiverseId534876
scryfallCardBackId
scryfallIddaa2a273-488f-4285-a069-ad159ad2d393
scryfallIllustrationId63579eec-6769-4392-9257-00aac0f556aa
scryfallOracleId0bbd6cad-9b6f-45a6-9f2e-d7b4853586ae
tcgplayerEtchedProductId
tcgplayerProductId247971
uuid910565f2-f015-5372-804c-0ca68c9321d6

Legalities

id54542
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid910565f2-f015-5372-804c-0ca68c9321d6
vintageLegal

Purchase URLs

id54542
cardKingdomhttps://mtgjson.com/links/044a666f228a0c73
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/35c6c871ea047f42
cardmarkethttps://mtgjson.com/links/deb6de7aab15d05c
tcgplayerhttps://mtgjson.com/links/b57ab3e3fbdb4c7f
tcgplayerEtched
uuid910565f2-f015-5372-804c-0ca68c9321d6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified墓地擅闯客 // 墓地饱食兽墓地饱食兽生物 — 狼人守护~弃一张牌。
每当墓地饱食兽进战场或攻击时,将至多两张目标牌从坟墓场放逐。每以此法放逐一张生物牌,每位对手便失去1点生命且你获得1点生命。
夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)
537719
Chinese Traditional墓地擅闖客 // 墓地飽食獸墓地飽食獸生物 — 狼人守護~棄一張牌。
每當墓地飽食獸進戰場或攻擊時,將至多兩張目標牌從墳墓場放逐。每以此法放逐一張生物牌,每位對手便失去1點生命且你獲得1點生命。
夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。)
538035
FrenchIntrus du cimetière // Goinfre du cimetièreGoinfre du cimetièreCréature — loup-garouParade — Défaussez-vous d'une carte.
À chaque fois que le Goinfre du cimetière arrive sur le champ de bataille ou qu'il attaque, exilez jusqu'à deux cartes ciblées depuis des cimetières. Pour chaque carte de créature exilée de cette manière, chaque adversaire perd 1 point de vie et vous gagnez 1 point de vie.
Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)
535823
GermanFriedhofs-Eindringling // Friedhofs-GierschlundFriedhofs-GierschlundKreatur — WerwolfAbwehr — Eine Karte abwerfen.
Immer wenn der Friedhofs-Gierschlund ins Spiel kommt oder angreift, schicke bis zu zwei Karten deiner Wahl aus Friedhöfen ins Exil. Für jede auf diese Weise ins Exil geschickte Kreaturenkarte verliert jeder Gegner 1 Lebenspunkt und du erhältst 1 Lebenspunkt dazu.
Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)
535191
ItalianIntrusa del Cimitero // Ingorda del CimiteroIngorda del CimiteroCreatura — MannaroEgida—Scarta una carta.
Ogniqualvolta l'Ingorda del Cimitero entra nel campo di battaglia o attacca, esilia fino a due carte bersaglio dai cimiteri. Per ogni carta creatura esiliata in questo modo, ogni avversario perde 1 punto vita e tu guadagni 1 punto vita.
Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.)
536139
Japanese墓地の侵入者 // 墓地の大食い墓地の大食いクリーチャー — 狼男護法—カード1枚を捨てる。
墓地の大食いが戦場に出るか攻撃するたび、墓地にあるカード最大2枚を対象とする。それらを追放する。これにより追放されたクリーチャー・カード1枚につき、各対戦相手はそれぞれ1点のライフを失いあなたは1点のライフを得る。
夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。)
536455
Korean묘지 무단침입자 // 묘지 대식가묘지 대식가생물 — 늑대인간보호진—카드 한 장을 버린다.
묘지 대식가가 전장에 들어오거나 공격할 때마다, 무덤들에 있는 카드를 최대 두 장까지 목표로 정한다. 그 카드들을 추방한다. 이런 식으로 추방된 각 생물 카드마다, 각 상대는 생명 1점을 잃고 당신은 생명 1점을 얻는다.
밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.)
536771
Portuguese (Brazil)Invasora do Cemitério // Glutona do CemitérioGlutona do CemitérioCriatura — LobisomemSalvaguarda — Descarte um card.
Toda vez que Glutona do Cemitério entrar no campo de batalha ou atacar, exile até dois cards alvo dos cemitérios. Para cada card de criatura exilado dessa forma, cada oponente perde 1 ponto de vida e você ganha 1 ponto de vida.
Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.)
537087
RussianКладбищенская Нарушительница // Кладбищенская ОбжораКладбищенская ОбжораСущество — ВервольфОберег — Сбросьте карту.
Каждый раз, когда Кладбищенская Обжора выходит на поле битвы или атакует, изгоните не более двух целевых карт из кладбищ. За каждую изгнанную таким образом карту существа каждый оппонент теряет 1 жизнь, а вы получаете 1 жизнь.
Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.)
537403
SpanishIntrusa del cementerio // Glotona del cementerioGlotona del cementerioCriatura — LicántropoRebatir—Descartar una carta.
Siempre que la Glotona del cementerio entre al campo de batalla o ataque, exilia hasta dos cartas objetivo de los cementerios. Por cada carta de criatura exiliada de esta manera, cada oponente pierde 1 vida y tú ganas 1 vida.
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)
535507

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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