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Binding the Old Gods DSC

Other printings of "Binding the Old Gods": EOC #52 KHM #206 DSC #213 BLC #248 CMM #917

Card

id28628
artistVictor Adame Minguez
artistIdsbd8f7368-5b10-4554-b6b8-d052c6aca89f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB, G
colorIndicator
colorsB, G
defense
duelDeck
edhrecRank1262
edhrecSaltiness0.26
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{2}{B}{G}
manaValue4
nameBinding the Old Gods
number213
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
otherFaceIds
power
printingsBLC, CMM, DSC, EOC, KHM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSC
side
signature
sourceProducts{'nonfoil': ['192907e7-f00d-5b8f-b025-bab1ed12b4a8']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
toughness
typeEnchantment — Saga
typesEnchantment
uuid40fd3bff-715a-57b4-b2ba-d9d8d9bbc1b3
variations
watermark
setNameDuskmourn: House of Horror Commander

Identifiers

id28628
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId302206
cardsphereFoilId
cardsphereId126835
deckboxId94895
mcmId788952
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida402d392-a622-5e85-a86a-80757c4ea1dc
mtgoFoilId
mtgoId131051
multiverseId676086
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddb91fb6a-6124-411b-8b11-07f31f232f1c
scryfallIllustrationIdfc04343b-e535-4d37-bc27-9bf9a09fe996
scryfallOracleId4050e5b3-07c2-461c-9852-a2c081c0198d
tcgplayerEtchedProductId
tcgplayerProductId579024
uuid40fd3bff-715a-57b4-b2ba-d9d8d9bbc1b3

Legalities

id28628
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid40fd3bff-715a-57b4-b2ba-d9d8d9bbc1b3
vintageLegal

Purchase URLs

id28628
cardKingdomhttps://mtgjson.com/links/6d7a8529d919b2ed
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/2238c0575b361bf5
tcgplayerEtched
uuid40fd3bff-715a-57b4-b2ba-d9d8d9bbc1b3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchEmprisonnement des dieux anciensEnchantement — saga(Au moment où cette saga arrive et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I — Détruisez un permanent non-terrain ciblé qu'un adversaire contrôle.
II — Cherchez dans votre bibliothèque une carte de forêt, mettez-la sur le champ de bataille engagée, puis mélangez.
III — Les créatures que vous contrôlez acquièrent le contact mortel jusqu'à la fin du tour.
676779
GermanFesselung der alten GötterVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I — Zerstöre ein Nichtland-Permanent deiner Wahl, das ein Gegner kontrolliert.
II — Durchsuche deine Bibliothek nach einer Wald-Karte, bringe sie getappt ins Spiel und mische danach.
III — Kreaturen, die du kontrollierst, erhalten Todesberührung bis zum Ende des Zuges.
676317
ItalianImprigionare gli Antichi DeiIncantesimo — Saga(Mentre questa Saga entra e dopo la tua acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I — Distruggi un permanente non terra bersaglio controllato da un avversario.
II — Passa in rassegna il tuo grimorio per una carta Foresta, mettila sul campo di battaglia TAPpata, poi rimescola.
III — Le creature che controlli hanno tocco letale fino alla fine del turno.
677010
Japanese古き神々への拘束エンチャント — 英雄譚(この英雄譚が戦場に出た際とあなたのドロー・ステップの後に、伝承カウンター1個を加える。IIIの後に、生け贄に捧げる。)
I ― 対戦相手がコントロールしていて土地でないパーマネント1つを対象とする。それを破壊する。
II ― あなたのライブラリーから森・カード1枚を探し、タップ状態で戦場に出す。その後、ライブラリーを切り直す。
III ― ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは接死を得る。
677241
SpanishCaptura de los dioses antiguosEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I — Destruye el permanente objetivo que no sea tierra que controla un oponente.
II — Busca en tu biblioteca una carta de Bosque, ponla en el campo de batalla girada y luego baraja.
III — Las criaturas que controlas ganan la habilidad de toque mortal hasta el final del turno.
676548

Rulings

datetext
2021-02-05A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
2021-02-05Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
2021-02-05Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

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