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Burly Breaker // Dire-Strain Demolisher DBL

Other printings of "Burly Breaker // Dire-Strain Demolisher": DBL #174 DBL #174 MID #174 MID #174 MID #299 MID #299

Card

id23331
artistJustine Cruz
artistIds4d6acc42-7bac-42cb-ac57-a56355292e89
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank13554
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameDire-Strain Demolisher
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound, Ward
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue5
nameBurly Breaker // Dire-Strain Demolisher
number174
originalPrintings
originalReleaseDate
originalText
otherFaceIdsbe22e99d-59ed-5aa4-92a4-d2cde64512a6
power8
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness7
typeCreature — Werewolf
typesCreature
uuid08f8604f-eec3-5df5-8b05-30b24a8985b1
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23331
cardKingdomEtchedId
cardKingdomFoilId254791
cardKingdomId254254
cardsphereFoilId83680
cardsphereId83679
deckboxId62249
mcmId585122
mcmMetaId345382
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide20b94e2-a87d-5dac-aed7-ac9b6a9261ca
mtgoFoilId
mtgoId96614
multiverseId
scryfallCardBackId
scryfallId8e1300df-ccd6-48f4-8f0b-b3c10c4ae0b0
scryfallIllustrationIdc6b13084-2c8b-4688-998c-2ba0c410ecc4
scryfallOracleId4cbfb898-e1ca-4e34-9cb2-11ba50272984
tcgplayerEtchedProductId
tcgplayerProductId255557
uuid08f8604f-eec3-5df5-8b05-30b24a8985b1

Legalities

id23331
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid08f8604f-eec3-5df5-8b05-30b24a8985b1
vintageLegal

Purchase URLs

id23331
cardKingdomhttps://mtgjson.com/links/b9ebd10bb92861c3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/719db6500584c291
cardmarkethttps://mtgjson.com/links/241518d252291d4a
tcgplayerhttps://mtgjson.com/links/e7dbdbba35181de1
tcgplayerEtched
uuid08f8604f-eec3-5df5-8b05-30b24a8985b1

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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