Other printings of "Burly Breaker // Dire-Strain Demolisher": DBL #174 DBL #174 MID #174 MID #174 MID #299 MID #299
| id | 54627 |
|---|---|
| artist | Justine Cruz |
| artistIds | 4d6acc42-7bac-42cb-ac57-a56355292e89 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 13568 |
| edhrecSaltiness | |
| faceConvertedManaCost | 5 |
| faceFlavorName | |
| faceManaValue | 5 |
| faceName | Burly Breaker |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Daybound, Ward |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{G}{G} |
| manaValue | 5 |
| name | Burly Breaker // Dire-Strain Demolisher |
| number | 174 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| otherFaceIds | 6d6607b8-ad80-5d29-ab93-e3af12458b09 |
| power | 6 |
| printings | DBL, MID |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MID |
| side | a |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '9b77ae06-228d-5d23-9075-c936f93aa542', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']} |
| subsets | |
| subtypes | Human, Werewolf |
| supertypes | |
| text | Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| toughness | 5 |
| type | Creature — Human Werewolf |
| types | Creature |
| uuid | d446b043-9525-5a30-b817-530d4be25d3d |
| variations | fe2e87d2-9137-5dd2-9e75-a69e99c69b29 |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54627 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250857 |
| cardKingdomId | 250431 |
| cardsphereFoilId | 80684 |
| cardsphereId | 80683 |
| deckboxId | 60073 |
| mcmId | 574853 |
| mcmMetaId | 345382 |
| mtgArenaId | 78530 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d4aa2515-6cef-54eb-ace2-3dfdb58f2d03 |
| mtgoFoilId | |
| mtgoId | 93332 |
| multiverseId | 534959 |
| scryfallCardBackId | |
| scryfallId | 3849ad37-f80d-4ffc-9240-25a63326b3dd |
| scryfallIllustrationId | 77832c0c-4dd2-4a66-a1fd-48436c3a4d3f |
| scryfallOracleId | 4cbfb898-e1ca-4e34-9cb2-11ba50272984 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 247998 |
| uuid | d446b043-9525-5a30-b817-530d4be25d3d |
| id | 54627 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | d446b043-9525-5a30-b817-530d4be25d3d |
| vintage | Legal |
| id | 54627 |
|---|---|
| cardKingdom | https://mtgjson.com/links/041ad1a4416a8a84 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/a591e22efa345314 |
| cardmarket | https://mtgjson.com/links/0555009b02d83f0e |
| tcgplayer | https://mtgjson.com/links/d000e9c50a1c7ea9 |
| tcgplayerEtched | |
| uuid | d446b043-9525-5a30-b817-530d4be25d3d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 粗鲁破坏人 // 怖狼脉粉碎兽 | 粗鲁破坏人 | 生物 — 人类/狼人 | 守护{1}(每当此生物成为由对手操控之咒语或异能的目标时,除非该牌手支付{1},否则反击之。) 昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。) | 537803 | |
| Chinese Traditional | 粗魯破壞人 // 怖狼脈粉碎獸 | 粗魯破壞人 | 生物 — 人類/狼人 | 守護{1}(每當此生物成為由對手操控之咒語或異能的目標時,除非該玩家支付{1},否則反擊之。) 晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。) | 538119 | |
| French | Briseur baraqué // Démolisseur Noiresouche | Briseur baraqué | Créature — humain et loup-garou | Parade {1} (À chaque fois que cette créature devient la cible d'un sort ou d'une capacité qu'un adversaire contrôle, contrecarrez ce sort ou cette capacité à moins que ce joueur ne paie {1}.) Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.) | 535907 | |
| German | Stramme Steinbrecherin // Schreckensrudel-Demoliererin | Stramme Steinbrecherin | Kreatur — Mensch, Werwolf | Abwehr {1} (Immer wenn diese Kreatur das Ziel eines Zauberspruchs oder einer Fähigkeit wird, den bzw. die ein Gegner kontrolliert, neutralisiere ihn bzw. sie, es sei denn, jener Spieler bezahlt {1}.) Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.) | 535275 | |
| Italian | Distruttrice Robusta // Demolitrice della Stirpe Funesta | Distruttrice Robusta | Creatura — Mannaro Umano | Egida {1} (Ogniqualvolta questa creatura diventa bersaglio di una magia o abilità controllata da un avversario, neutralizza quella magia o abilità a meno che quel giocatore non paghi {1}.) Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.) | 536223 | |
| Japanese | 筋骨隆々の破壊者 // 凶兆の血の破砕獣 | 筋骨隆々の破壊者 | クリーチャー — 人間・狼男 | 護法{1}(このクリーチャーが対戦相手がコントロールしている呪文や能力の対象になるたび、そのプレイヤーが{1}を支払わないかぎり、その呪文や能力を打ち消す。) 日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。) | 536539 | |
| Korean | 건장한 파괴자 // 끔찍한 혈통의 철거꾼 | 건장한 파괴자 | 생물 — 인간 늑대인간 | 보호진 {1} (이 생물이 상대가 조종하는 주문 또는 능력의 목표가 될 때마다, 그 플레이어가 {1}을 지불하지 않는 한 그 주문 또는 능력을 무효화한다.) 낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.) | 536855 | |
| Portuguese (Brazil) | Quebradora Corpulenta // Demolidora da Linhagem Macabra | Quebradora Corpulenta | Criatura — Humano Lobisomem | Salvaguarda {1} (Toda vez que esta criatura se tornar alvo de uma mágica ou habilidade que um oponente controla, anule-a, a menos que aquele jogador pague {1}.) Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.) | 537171 | |
| Russian | Крепкий Разрушитель // Изничтожитель Лютого Рода | Крепкий Разрушитель | Существо — Человек Вервольф | Оберег {1} (Каждый раз, когда это существо становится целью заклинания или способности под контролем оппонента, отмените то заклинание или способность, если тот игрок не заплатит {1}.) Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.) | 537487 | |
| Spanish | Destructora corpulenta // Demoledora de Castanefasta | Destructora corpulenta | Criatura — Licántropo humano | Rebatir {1}. (Siempre que esta criatura sea objetivo de un hechizo o habilidad que controla un oponente, contrarréstalo a menos que ese jugador pague {1}.) Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.) | 535591 |
| date | text |
|---|---|
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
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