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Court of Grace PRM

Other printings of "Court of Grace": PLST #CMR-16 CMR #16 ONC #62 CMR #619 SLD #1338 PRM #85982

Card

id79267
artistDenman Rooke
artistIds5eedbc4b-34a3-4ca5-b3f5-9ac2f6b6adf7
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank1337
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}{W}
manaValue4
nameCourt of Grace
number85982
originalPrintings
originalReleaseDate2020-12-15
originalText
otherFaceIds
power
printingsCMR, ONC, PLST, PRM, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
toughness
typeEnchantment
typesEnchantment
uuid18b53e3f-910a-5ebb-9881-ae0e00b96d99
variations
watermark
setNameMagic Online Promos

Identifiers

id79267
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9c72a0ba-ddb0-5c38-bb69-0d7e07445074
mtgoFoilId
mtgoId85982
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc1475050-a377-45b3-b319-a36e716afdd8
scryfallIllustrationId37ef8107-4b0f-4635-9faf-d23239620764
scryfallOracleIdf63c2438-27d4-449a-828f-f0a2ea86ff16
tcgplayerEtchedProductId
tcgplayerProductId
uuid18b53e3f-910a-5ebb-9881-ae0e00b96d99

Legalities

id79267
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid18b53e3f-910a-5ebb-9881-ae0e00b96d99
vintageLegal

Purchase URLs

id79267
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid18b53e3f-910a-5ebb-9881-ae0e00b96d99

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
2020-11-10If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
2020-11-10If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
2020-11-10The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
2020-11-10There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

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