Other printings of "Graveyard Trespasser // Graveyard Glutton": DBL #104 DBL #104 MID #104 MID #104 PMID #104s PMID #104s MID #290 MID #290
| id | 54541 |
|---|---|
| artist | Chris Rallis |
| artistIds | a8e7b854-b15a-421a-b66d-6e68187ae285 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 14574 |
| edhrecSaltiness | |
| faceConvertedManaCost | 3 |
| faceFlavorName | |
| faceManaValue | 3 |
| faceName | Graveyard Trespasser |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Daybound, Ward |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B} |
| manaValue | 3 |
| name | Graveyard Trespasser // Graveyard Glutton |
| number | 104 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| otherFaceIds | 910565f2-f015-5372-804c-0ca68c9321d6 |
| power | 3 |
| printings | DBL, MID, PMID |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MID |
| side | a |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['291b4274-beee-53d5-b4db-309f05d696a5', '3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '539cdf81-0707-590b-ac96-1b062f6fdd86', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']} |
| subsets | |
| subtypes | Human, Werewolf |
| supertypes | |
| text | Ward—Discard a card. Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| toughness | 3 |
| type | Creature — Human Werewolf |
| types | Creature |
| uuid | 00b8c874-ae08-5023-aef0-65d2e3e29d2a |
| variations | 0213e762-d29e-5ada-91c6-bf0ba369640e |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54541 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250837 |
| cardKingdomId | 250404 |
| cardsphereFoilId | 80645 |
| cardsphereId | 80643 |
| deckboxId | 60003 |
| mcmId | 574791 |
| mcmMetaId | 345327 |
| mtgArenaId | 78446 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 99f3e101-de13-5587-af30-6362c01f5323 |
| mtgoFoilId | |
| mtgoId | 93164 |
| multiverseId | 534875 |
| scryfallCardBackId | |
| scryfallId | daa2a273-488f-4285-a069-ad159ad2d393 |
| scryfallIllustrationId | cf0d9332-9365-4c6a-b8cd-7625244f9c22 |
| scryfallOracleId | 0bbd6cad-9b6f-45a6-9f2e-d7b4853586ae |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 247971 |
| uuid | 00b8c874-ae08-5023-aef0-65d2e3e29d2a |
| id | 54541 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 00b8c874-ae08-5023-aef0-65d2e3e29d2a |
| vintage | Legal |
| id | 54541 |
|---|---|
| cardKingdom | https://mtgjson.com/links/839889f39700342b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/1b770cba22aaba7a |
| cardmarket | https://mtgjson.com/links/c364f50f4c1ee504 |
| tcgplayer | https://mtgjson.com/links/153e661bc93d3ed3 |
| tcgplayerEtched | |
| uuid | 00b8c874-ae08-5023-aef0-65d2e3e29d2a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 墓地擅闯客 // 墓地饱食兽 | 墓地擅闯客 | 生物 — 人类/狼人 | 守护~弃一张牌。 每当墓地擅闯客进战场或攻击时,将至多一张目标牌从坟墓场放逐。如果以此法放逐一张生物牌,则每位对手各失去1点生命且你获得1点生命。 昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。) | 537719 | |
| Chinese Traditional | 墓地擅闖客 // 墓地飽食獸 | 墓地擅闖客 | 生物 — 人類/狼人 | 守護~棄一張牌。 每當墓地擅闖客進戰場或攻擊時,將至多一張目標牌從墳墓場放逐。如果以此法放逐一張生物牌,則每位對手各失去1點生命且你獲得1點生命。 晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。) | 538035 | |
| French | Intrus du cimetière // Goinfre du cimetière | Intrus du cimetière | Créature — humain et loup-garou | Parade — Défaussez-vous d'une carte. À chaque fois que l'Intrus du cimetière arrive sur le champ de bataille ou qu'il attaque, exilez jusqu'à une carte ciblée depuis un cimetière. Si une carte de créature a été exilée de cette manière, chaque adversaire perd 1 point de vie et vous gagnez 1 point de vie. Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.) | 535823 | |
| German | Friedhofs-Eindringling // Friedhofs-Gierschlund | Friedhofs-Eindringling | Kreatur — Mensch, Werwolf | Abwehr — Eine Karte abwerfen. Immer wenn der Friedhofs-Eindringling ins Spiel kommt oder angreift, schicke bis zu eine Karte deiner Wahl aus einem Friedhof ins Exil. Falls auf diese Weise eine Kreaturenkarte ins Exil geschickt wurde, verliert jeder Gegner 1 Lebenspunkt, und du erhältst 1 Lebenspunkt dazu. Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.) | 535191 | |
| Italian | Intrusa del Cimitero // Ingorda del Cimitero | Intrusa del Cimitero | Creatura — Mannaro Umano | Egida—Scarta una carta. Ogniqualvolta l'Intrusa del Cimitero entra nel campo di battaglia o attacca, esilia fino a una carta bersaglio da un cimitero. Se una carta creatura è stata esiliata in questo modo, ogni avversario perde 1 punto vita e tu guadagni 1 punto vita. Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.) | 536139 | |
| Japanese | 墓地の侵入者 // 墓地の大食い | 墓地の侵入者 | クリーチャー — 人間・狼男 | 護法—カード1枚を捨てる。 墓地の侵入者が戦場に出るか攻撃するたび、墓地にあるカード最大1枚を対象とする。それを追放する。これによりクリーチャー・カードが追放されたなら、各対戦相手はそれぞれ1点のライフを失い、あなたは1点のライフを得る。 日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。) | 536455 | |
| Korean | 묘지 무단침입자 // 묘지 대식가 | 묘지 무단침입자 | 생물 — 인간 늑대인간 | 보호진—카드 한 장을 버린다. 묘지 무단침입자가 전장에 들어오거나 공격할 때마다, 무덤에 있는 카드를 최대 한 장까지 목표로 정한다. 그 카드를 추방한다. 이런 식으로 생물 카드가 추방되었다면, 각 상대는 생명 1점을 잃고 당신은 생명 1점을 얻는다. 낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.) | 536771 | |
| Portuguese (Brazil) | Invasora do Cemitério // Glutona do Cemitério | Invasora do Cemitério | Criatura — Humano Lobisomem | Salvaguarda — Descarte um card. Toda vez que Invasora do Cemitério entrar no campo de batalha ou atacar, exile até um card alvo de um cemitério. Se um card de criatura foi exilado dessa forma, cada oponente perde 1 ponto de vida e você ganha 1 ponto de vida. Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.) | 537087 | |
| Russian | Кладбищенская Нарушительница // Кладбищенская Обжора | Кладбищенская Нарушительница | Существо — Человек Вервольф | Оберег — Сбросьте карту. Каждый раз, когда Кладбищенская Нарушительница выходит на поле битвы или атакует, изгоните не более одной целевой карты из кладбища. Если таким образом была изгнана карта существа, каждый оппонент теряет 1 жизнь, а вы получаете 1 жизнь. Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.) | 537403 | |
| Spanish | Intrusa del cementerio // Glotona del cementerio | Intrusa del cementerio | Criatura — Licántropo humano | Rebatir—Descartar una carta. Siempre que la Intrusa del cementerio entre al campo de batalla o ataque, exilia hasta una carta objetivo de un cementerio. Si una carta de criatura fue exiliada de esta manera, cada oponente pierde 1 vida y tú ganas 1 vida. Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.) | 535507 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
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