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Hound Tamer // Untamed Pup MID

Other printings of "Hound Tamer // Untamed Pup": DBL #187 DBL #187 MID #187 MID #187 MID #302 MID #302

Card

id54642
artistRandy Vargas
artistIdsd20672ca-0555-4238-a984-fd171d36b247
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank7503
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameHound Tamer
finishesnonfoil, foil
flavorName
flavorText"You and me, we're not built for captivity."
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Trample
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameHound Tamer // Untamed Pup
number187
originalPrintings
originalReleaseDate
originalTextTrample
{3}{G}: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIdsf75dc67c-ae5a-5ea7-b624-909d12c1012b
power3
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '9b77ae06-228d-5d23-9075-c936f93aa542', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textTrample
{3}{G}: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuidf81fcd65-a396-5d42-937a-aa715d2ba86c
variations3f5db88a-c842-5b81-bb3c-bfbbeb5656e5
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54642
cardKingdomEtchedId
cardKingdomFoilId250940
cardKingdomId250561
cardsphereFoilId80820
cardsphereId80816
deckboxId60086
mcmId574971
mcmMetaId345457
mtgArenaId78545
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id580148c0-f195-5908-bed8-cb12b4716b09
mtgoFoilId
mtgoId93362
multiverseId534974
scryfallCardBackId
scryfallId28e2119b-ed78-4b98-a956-f2b453d0b164
scryfallIllustrationId0920ec28-3ab9-4533-bb5d-e0a2b2d2afdd
scryfallOracleIde9208fc2-616d-4c32-bd66-76a8bf85a6b5
tcgplayerEtchedProductId
tcgplayerProductId248174
uuidf81fcd65-a396-5d42-937a-aa715d2ba86c

Legalities

id54642
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf81fcd65-a396-5d42-937a-aa715d2ba86c
vintageLegal

Purchase URLs

id54642
cardKingdomhttps://mtgjson.com/links/106c85c7b87b8f49
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/98a317ed197f7bea
cardmarkethttps://mtgjson.com/links/21fc92e6b4a9fccb
tcgplayerhttps://mtgjson.com/links/abf5c7a4edd0b3c4
tcgplayerEtched
uuidf81fcd65-a396-5d42-937a-aa715d2ba86c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified猎犬驯师 // 未驯幼狼猎犬驯师「你和我一样,天性不该受人使唤。」生物 — 人类/狼人践踏
{3}{G}:在目标生物上放置一个+1/+1指示物。
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
537818
Chinese Traditional獵犬馴師 // 未馴幼狼獵犬馴師「你和我一樣,天性不該受人使喚。」生物 — 人類/狼人踐踏
{3}{G}:在目標生物上放置一個+1/+1指示物。
晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。)
538134
FrenchDresseur de chien // Louveteau sauvageDresseur de chien« Toi et moi, nous ne sommes pas faits pour la captivité. »Créature — humain et loup-garouPiétinement
{3}{G} : Mettez un marqueur +1/+1 sur une créature ciblée.
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
535922
GermanHundezähmer // Ungezähmter WelpeHundezähmer„Du und ich, wir sind nicht für die Gefangenschaft gemacht."Kreatur — Mensch, WerwolfVerursacht Trampelschaden
{3}{G}: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl.
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
535290
ItalianAddomesticatore di Segugi // Cucciolo IndomabileAddomesticatore di Segugi"Io e te non siamo fatti per rimanere in cattività."Creatura — Mannaro UmanoTravolgere
{3}{G}: Metti un segnalino +1/+1 su una creatura bersaglio.
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
536238
Japanese猟犬調教師 // 調教されていない仔狼猟犬調教師「俺もお前も、飼い馴らされることに向いていないんだ。」クリーチャー — 人間・狼男トランプル
{3}{G}:クリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
536554
Korean사냥개 조련사 // 길들여지지 않은 강아지사냥개 조련사"너랑 난, 천성적으로 갇혀 있을 수가 없지."생물 — 인간 늑대인간돌진
{3}{G}: 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다.
낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.)
536870
Portuguese (Brazil)Domador de Sabujos // Filhote IndomadoDomador de Sabujos"Eu e você, nós não nascemos para o cativeiro."Criatura — Humano LobisomemAtropelar
{3}{G}: Coloque um marcador +1/+1 na criatura alvo.
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
537186
RussianУкротитель Собак // Неукротимый ЩенокУкротитель Собак«Мы с тобой не созданы для жизни в неволе».Существо — Человек ВервольфПробивной удар
{3}{G}: положите один жетон +1/+1 на целевое существо.
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
537502
SpanishDomador de perros // Cachorro indomadoDomador de perros"Tú y yo no estamos hechos para el cautiverio".Criatura — Licántropo humanoArrolla.
{3}{G}: Pon un contador +1/+1 sobre la criatura objetivo.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
535606

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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