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Hound Tamer // Untamed Pup DBL

Other printings of "Hound Tamer // Untamed Pup": DBL #187 DBL #187 MID #187 MID #187 MID #302 MID #302

Card

id23345
artistRandy Vargas
artistIdsd20672ca-0555-4238-a984-fd171d36b247
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank7493
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameHound Tamer
finishesnonfoil, foil
flavorName
flavorText"You and me, we're not built for captivity."
frameEffectsinverted, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Trample
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameHound Tamer // Untamed Pup
number187
originalPrintings
originalReleaseDate
originalText
otherFaceIdsf62c3299-8cb1-587f-9fef-ebbb1b13902a
power3
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
sidea
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Werewolf
supertypes
textTrample
{3}{G}: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuid015e4421-fef2-5149-834f-535d4d1bd084
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23345
cardKingdomEtchedId
cardKingdomFoilId254793
cardKingdomId254256
cardsphereFoilId83694
cardsphereId83693
deckboxId62262
mcmId585125
mcmMetaId345457
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3a41c496-e52f-57cc-b0e1-279c6b6dd23d
mtgoFoilId
mtgoId96644
multiverseId
scryfallCardBackId
scryfallId5e391f2d-4a74-4201-b046-d021c0551aba
scryfallIllustrationId20cbfe9d-3124-4cdb-845d-aa021eea37fd
scryfallOracleIde9208fc2-616d-4c32-bd66-76a8bf85a6b5
tcgplayerEtchedProductId
tcgplayerProductId255467
uuid015e4421-fef2-5149-834f-535d4d1bd084

Legalities

id23345
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid015e4421-fef2-5149-834f-535d4d1bd084
vintageLegal

Purchase URLs

id23345
cardKingdomhttps://mtgjson.com/links/125644bb9095ee69
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/65cfbd9001c6bacb
cardmarkethttps://mtgjson.com/links/c1f32afca5d57146
tcgplayerhttps://mtgjson.com/links/823f4f38da75c387
tcgplayerEtched
uuid015e4421-fef2-5149-834f-535d4d1bd084

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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