Other printings of "Hound Tamer // Untamed Pup": DBL #187 DBL #187 MID #187 MID #187 MID #302 MID #302
| id | 54642 |
|---|---|
| artist | Randy Vargas |
| artistIds | d20672ca-0555-4238-a984-fd171d36b247 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 7503 |
| edhrecSaltiness | |
| faceConvertedManaCost | 3 |
| faceFlavorName | |
| faceManaValue | 3 |
| faceName | Hound Tamer |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "You and me, we're not built for captivity." |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Daybound, Trample |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{G} |
| manaValue | 3 |
| name | Hound Tamer // Untamed Pup |
| number | 187 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Trample {3}{G}: Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| otherFaceIds | f75dc67c-ae5a-5ea7-b624-909d12c1012b |
| power | 3 |
| printings | DBL, MID |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MID |
| side | a |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '9b77ae06-228d-5d23-9075-c936f93aa542', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']} |
| subsets | |
| subtypes | Human, Werewolf |
| supertypes | |
| text | Trample {3}{G}: Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| toughness | 3 |
| type | Creature — Human Werewolf |
| types | Creature |
| uuid | f81fcd65-a396-5d42-937a-aa715d2ba86c |
| variations | 3f5db88a-c842-5b81-bb3c-bfbbeb5656e5 |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54642 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250940 |
| cardKingdomId | 250561 |
| cardsphereFoilId | 80820 |
| cardsphereId | 80816 |
| deckboxId | 60086 |
| mcmId | 574971 |
| mcmMetaId | 345457 |
| mtgArenaId | 78545 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 580148c0-f195-5908-bed8-cb12b4716b09 |
| mtgoFoilId | |
| mtgoId | 93362 |
| multiverseId | 534974 |
| scryfallCardBackId | |
| scryfallId | 28e2119b-ed78-4b98-a956-f2b453d0b164 |
| scryfallIllustrationId | 0920ec28-3ab9-4533-bb5d-e0a2b2d2afdd |
| scryfallOracleId | e9208fc2-616d-4c32-bd66-76a8bf85a6b5 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 248174 |
| uuid | f81fcd65-a396-5d42-937a-aa715d2ba86c |
| id | 54642 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | f81fcd65-a396-5d42-937a-aa715d2ba86c |
| vintage | Legal |
| id | 54642 |
|---|---|
| cardKingdom | https://mtgjson.com/links/106c85c7b87b8f49 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/98a317ed197f7bea |
| cardmarket | https://mtgjson.com/links/21fc92e6b4a9fccb |
| tcgplayer | https://mtgjson.com/links/abf5c7a4edd0b3c4 |
| tcgplayerEtched | |
| uuid | f81fcd65-a396-5d42-937a-aa715d2ba86c |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 猎犬驯师 // 未驯幼狼 | 猎犬驯师 | 「你和我一样,天性不该受人使唤。」 | 生物 — 人类/狼人 | 践踏 {3}{G}:在目标生物上放置一个+1/+1指示物。 昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。) | 537818 |
| Chinese Traditional | 獵犬馴師 // 未馴幼狼 | 獵犬馴師 | 「你和我一樣,天性不該受人使喚。」 | 生物 — 人類/狼人 | 踐踏 {3}{G}:在目標生物上放置一個+1/+1指示物。 晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。) | 538134 |
| French | Dresseur de chien // Louveteau sauvage | Dresseur de chien | « Toi et moi, nous ne sommes pas faits pour la captivité. » | Créature — humain et loup-garou | Piétinement {3}{G} : Mettez un marqueur +1/+1 sur une créature ciblée. Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.) | 535922 |
| German | Hundezähmer // Ungezähmter Welpe | Hundezähmer | „Du und ich, wir sind nicht für die Gefangenschaft gemacht." | Kreatur — Mensch, Werwolf | Verursacht Trampelschaden {3}{G}: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl. Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.) | 535290 |
| Italian | Addomesticatore di Segugi // Cucciolo Indomabile | Addomesticatore di Segugi | "Io e te non siamo fatti per rimanere in cattività." | Creatura — Mannaro Umano | Travolgere {3}{G}: Metti un segnalino +1/+1 su una creatura bersaglio. Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.) | 536238 |
| Japanese | 猟犬調教師 // 調教されていない仔狼 | 猟犬調教師 | 「俺もお前も、飼い馴らされることに向いていないんだ。」 | クリーチャー — 人間・狼男 | トランプル {3}{G}:クリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。 日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。) | 536554 |
| Korean | 사냥개 조련사 // 길들여지지 않은 강아지 | 사냥개 조련사 | "너랑 난, 천성적으로 갇혀 있을 수가 없지." | 생물 — 인간 늑대인간 | 돌진 {3}{G}: 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다. 낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.) | 536870 |
| Portuguese (Brazil) | Domador de Sabujos // Filhote Indomado | Domador de Sabujos | "Eu e você, nós não nascemos para o cativeiro." | Criatura — Humano Lobisomem | Atropelar {3}{G}: Coloque um marcador +1/+1 na criatura alvo. Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.) | 537186 |
| Russian | Укротитель Собак // Неукротимый Щенок | Укротитель Собак | «Мы с тобой не созданы для жизни в неволе». | Существо — Человек Вервольф | Пробивной удар {3}{G}: положите один жетон +1/+1 на целевое существо. Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.) | 537502 |
| Spanish | Domador de perros // Cachorro indomado | Domador de perros | "Tú y yo no estamos hechos para el cautiverio". | Criatura — Licántropo humano | Arrolla. {3}{G}: Pon un contador +1/+1 sobre la criatura objetivo. Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.) | 535606 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
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