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Hound Tamer // Untamed Pup DBL

Other printings of "Hound Tamer // Untamed Pup": DBL #187 DBL #187 MID #187 MID #187 MID #302 MID #302

Card

id23346
artistRandy Vargas
artistIdsd20672ca-0555-4238-a984-fd171d36b247
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank7493
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameUntamed Pup
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound, Trample
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameHound Tamer // Untamed Pup
number187
originalPrintings
originalReleaseDate
originalText
otherFaceIds015e4421-fef2-5149-834f-535d4d1bd084
power4
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textTrample
Other Wolves and Werewolves you control have trample.
{3}{G}: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness4
typeCreature — Werewolf
typesCreature
uuidf62c3299-8cb1-587f-9fef-ebbb1b13902a
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23346
cardKingdomEtchedId
cardKingdomFoilId254793
cardKingdomId254256
cardsphereFoilId83694
cardsphereId83693
deckboxId62262
mcmId585125
mcmMetaId345457
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id27673d73-a974-59b0-bfd8-f2f47ce7cbfb
mtgoFoilId
mtgoId96644
multiverseId
scryfallCardBackId
scryfallId5e391f2d-4a74-4201-b046-d021c0551aba
scryfallIllustrationIdaa257f86-4be4-4a5f-95f7-4f1681b4a331
scryfallOracleIde9208fc2-616d-4c32-bd66-76a8bf85a6b5
tcgplayerEtchedProductId
tcgplayerProductId255467
uuidf62c3299-8cb1-587f-9fef-ebbb1b13902a

Legalities

id23346
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf62c3299-8cb1-587f-9fef-ebbb1b13902a
vintageLegal

Purchase URLs

id23346
cardKingdomhttps://mtgjson.com/links/47e4687d265af4b7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a7baff612737fa68
cardmarkethttps://mtgjson.com/links/eb43e26438e8e23b
tcgplayerhttps://mtgjson.com/links/a860e3218483b143
tcgplayerEtched
uuidf62c3299-8cb1-587f-9fef-ebbb1b13902a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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