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Linvala, Shield of Sea Gate PRM

Other printings of "Linvala, Shield of Sea Gate": PLST #ZNR-226 PZNR #226p PZNR #226s ZNR #226 ZNR #368 PRM #83814

Card

id79195
artistWayne Reynolds
artistIdsafc47cec-3ccc-404e-a8c6-4d83dd504271
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank6709
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{W}{U}
manaValue3
nameLinvala, Shield of Sea Gate
number83814
originalPrintings
originalReleaseDate2020-10-30
originalText
otherFaceIds
power3
printingsPLST, PRM, PZNR, ZNR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesAngel, Wizard
supertypesLegendary
textFlying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
toughness3
typeLegendary Creature — Angel Wizard
typesCreature
uuid5f1fe86b-c8b5-56b4-91bb-9c0b838768f7
variations
watermark
setNameMagic Online Promos

Identifiers

id79195
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb20c100c-80a1-5709-9de0-9fc9212f57ba
mtgoFoilId
mtgoId83814
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId32699b94-08b1-48bf-b119-b9a91a40efab
scryfallIllustrationIddc54eb31-6f02-477f-a5a8-f7f82c51bdec
scryfallOracleIdafd8ff3e-1d57-4fc5-91dc-1a8400c98787
tcgplayerEtchedProductId
tcgplayerProductId
uuid5f1fe86b-c8b5-56b4-91bb-9c0b838768f7

Legalities

id79195
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5f1fe86b-c8b5-56b4-91bb-9c0b838768f7
vintageLegal

Purchase URLs

id79195
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid5f1fe86b-c8b5-56b4-91bb-9c0b838768f7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected.
2020-09-25An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.
2020-09-25If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
2020-09-25In a multiplayer game, if you leave the game after Linvala’s middle ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
2020-09-25Linvala’s middle ability won’t trigger at all if you don’t have a full party as your combat phase begins. It won’t affect the target if you don’t have a full party as it resolves. The number of creatures in your party may change between these times, however.
2020-09-25No abilities of the affected permanent can be activated, including mana abilities.
2020-09-25Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.
2020-09-25The nonland permanent remains affected until your next turn even if the number of creatures in your party changes or Linvala leaves the battlefield.
2020-09-25To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

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