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Nightmare 10E

Other printings of "Nightmare": PLST #W17-17 W16 #8 W17 #17 ANB #54 M10 #107 M14 #108 30A #115 LEA #118 2ED #119 CED #119 CEI #119 LEB #119 3ED #120 FBB #120 SUM #120 6ED #146 4BB #150 4ED #150 7ED #150 7ED #150★ 8ED #150 8ED #150★ 9ED #150 9ED #150★ 10E #164 10E #164★ 5ED #184 M15 #276 ORI #282 30A #412

Card

id229
artistCarl Critchlow
artistIds17948f16-611a-44b8-8d10-9895a0bdfff1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank13332
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextThe thunder of its hooves beats dreams into despair.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{B}
manaValue6
nameNightmare
number164★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power*
printings10E, 2ED, 30A, 3ED, 4BB, 4ED, 5ED, 6ED, 7ED, 8ED, 9ED, ANB, CED, CEI, FBB, LEA, LEB, M10, M14, M15, ORI, PLST, SUM, W16, W17
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCode10E
side
signature
sourceProducts{'foil': ['c5cd29de-5ec9-5e13-b8eb-40e3a9f79f9a', 'c690e178-661d-5e17-9b29-a5bf6319a844']}
subsets
subtypesNightmare, Horse
supertypes
textFlying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
toughness*
typeCreature — Nightmare Horse
typesCreature
uuidd6fff2c5-c356-543e-9708-3a25de95244a
variations5bd291f0-560a-5046-bd07-a91bd3004f2d
watermark
setNameTenth Edition

Identifiers

id229
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId425
cardsphereId
deckboxId2124
mcmId16328
mcmMetaId3890
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId5bd291f0-560a-5046-bd07-a91bd3004f2d
mtgjsonV4Id6681fcb4-b45a-5251-8aa3-950157e78fdc
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5d0001a4-18f9-460c-b26f-476ce55e6294
scryfallIllustrationId6538481a-d39d-4a46-9e15-65e0132e43f0
scryfallOracleId375932e6-1b3e-48dc-8154-9b664c3add34
tcgplayerEtchedProductId
tcgplayerProductId15233
uuidd6fff2c5-c356-543e-9708-3a25de95244a

Legalities

id229
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predhLegal
premodernLegal
standard
standardbrawl
timelessLegal
uuidd6fff2c5-c356-543e-9708-3a25de95244a
vintageLegal

Purchase URLs

id229
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/9b5b864d9d0f9741
tcgplayerhttps://mtgjson.com/links/f57e47cb70ad90ff
tcgplayerEtched
uuidd6fff2c5-c356-543e-9708-3a25de95244a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-04-01If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
2009-10-01Nightmare’s power and toughness changes as the number of Swamps you control changes.
2013-07-01Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
2013-07-01The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.

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