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Hound Tamer // Untamed Pup MID

Other printings of "Hound Tamer // Untamed Pup": DBL #187 DBL #187 MID #187 MID #187 MID #302 MID #302

Card

id54786
artistCabrol
artistIds31eddcd4-22e7-4b8b-8a46-6f841124f378
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank7503
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameUntamed Pup
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound, Trample
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameHound Tamer // Untamed Pup
number302
originalPrintings
originalReleaseDate
originalText
otherFaceIds3f5db88a-c842-5b81-bb3c-bfbbeb5656e5
power4
printingsDBL, MID
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textTrample
Other Wolves and Werewolves you control have trample.
{3}{G}: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness4
typeCreature — Werewolf
typesCreature
uuid5038a68d-90a1-59bc-9789-9ae4ac742693
variationsf75dc67c-ae5a-5ea7-b624-909d12c1012b
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54786
cardKingdomEtchedId
cardKingdomFoilId251119
cardKingdomId250562
cardsphereFoilId81278
cardsphereId81275
deckboxId60201
mcmId574972
mcmMetaId345457
mtgArenaId78698
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4122e3ec-27e8-5756-ab1c-0e76c8a97889
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId83218607-240e-4473-8b0b-6b4670b010e6
scryfallIllustrationIdb3700643-b473-4069-bf4f-749777956dad
scryfallOracleIde9208fc2-616d-4c32-bd66-76a8bf85a6b5
tcgplayerEtchedProductId
tcgplayerProductId248175
uuid5038a68d-90a1-59bc-9789-9ae4ac742693

Legalities

id54786
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5038a68d-90a1-59bc-9789-9ae4ac742693
vintageLegal

Purchase URLs

id54786
cardKingdomhttps://mtgjson.com/links/8314d9706b984338
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5c73c4d1134232bd
cardmarkethttps://mtgjson.com/links/5b5bf9a43d902923
tcgplayerhttps://mtgjson.com/links/46bfefd45c3d990b
tcgplayerEtched
uuid5038a68d-90a1-59bc-9789-9ae4ac742693

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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