Other printings of "Nightmare": PLST #W17-17 W16 #8 W17 #17 ANB #54 M10 #107 M14 #108 30A #115 LEA #118 2ED #119 CED #119 CEI #119 LEB #119 3ED #120 FBB #120 SUM #120 6ED #146 4BB #150 4ED #150 7ED #150 7ED #150★ 8ED #150 8ED #150★ 9ED #150 9ED #150★ 10E #164 10E #164★ 5ED #184 M15 #276 ORI #282 30A #412
| id | 48242 |
|---|---|
| artist | Carl Critchlow |
| artistIds | 17948f16-611a-44b8-8d10-9895a0bdfff1 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 13335 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | The thunder of its hooves beats dreams into despair. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flying |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{B} |
| manaValue | 6 |
| name | Nightmare |
| number | 107 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
| otherFaceIds | |
| power | * |
| printings | 10E, 2ED, 30A, 3ED, 4BB, 4ED, 5ED, 6ED, 7ED, 8ED, 9ED, ANB, CED, CEI, FBB, LEA, LEB, M10, M14, M15, ORI, PLST, SUM, W16, W17 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | M10 |
| side | |
| signature | |
| sourceProducts | {'foil': ['6d614f5f-62d1-56cb-bd51-d37121dda9f4', 'a948412d-a2f1-5dd6-ae6c-2238a42ad663', 'f52aeac6-933a-55e2-a973-36421c155ea1'], 'nonfoil': ['1a6607af-f789-5b4c-a17a-999f1184dcda', '2a5fa0ac-5190-5c8d-b5bf-b7840b2c41b6', 'f52aeac6-933a-55e2-a973-36421c155ea1']} |
| subsets | |
| subtypes | Nightmare, Horse |
| supertypes | |
| text | Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. |
| toughness | * |
| type | Creature — Nightmare Horse |
| types | Creature |
| uuid | bc1d6a45-462b-5181-b5bc-f73e28b30249 |
| variations | |
| watermark | |
| setName | Magic 2010 |
| id | 48242 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 127331 |
| cardKingdomId | 127085 |
| cardsphereFoilId | 26038 |
| cardsphereId | 26039 |
| deckboxId | 15816 |
| mcmId | 21153 |
| mcmMetaId | 3890 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 7cc8857f-85f0-5c37-876b-24b63908acc0 |
| mtgoFoilId | 33000 |
| mtgoId | 32999 |
| multiverseId | 191319 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 6b8d53fd-2d3b-4050-b5c5-1b75f525ca2c |
| scryfallIllustrationId | 6538481a-d39d-4a46-9e15-65e0132e43f0 |
| scryfallOracleId | 375932e6-1b3e-48dc-8154-9b664c3add34 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 32683 |
| uuid | bc1d6a45-462b-5181-b5bc-f73e28b30249 |
| id | 48242 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | bc1d6a45-462b-5181-b5bc-f73e28b30249 |
| vintage | Legal |
| id | 48242 |
|---|---|
| cardKingdom | https://mtgjson.com/links/89154dec0a7efc14 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/5ed7ec65fc1cfff0 |
| cardmarket | https://mtgjson.com/links/4ba00f032b71e77a |
| tcgplayer | https://mtgjson.com/links/13a5f7c9bc49baf9 |
| tcgplayerEtched | |
| uuid | bc1d6a45-462b-5181-b5bc-f73e28b30249 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 梦魇 | 他的铁蹄巨响将梦击入绝境。 | 生物~梦魇/马 | 飞行 梦魇的力量及防御力各等同于由你操控的沼泽之数量。 | 200907 | |
| French | Cheval de cauchemar | « Cauchemars entrevus dans le sommeil sans bornes, Sirènes aux seins nus, mélusines, licornes (…) » —Victor Hugo, La Légende des siècles | Créature : cauchemar et cheval | Vol Le Cheval de cauchemar a une force et une endurance chacune égale au nombre de marais que vous contrôlez. | 199413 | |
| German | Nachtmahr | Der Donner seiner Hufe verwandelt Träume in Verzweiflung. | Kreatur — Nachtmahr, Pferd | Fliegend Stärke und Widerstandskraft des Nachtmahrs sind gleich der Anzahl der Sümpfe, die du kontrollierst. | 199662 | |
| Italian | Incubo | Il rombo dei suoi zoccoli trasforma i sogni in disperazione. | Creatura — Cavallo Incubo | Volare La forza e la costituzione dell'Incubo sono pari al numero di Paludi che controlli. | 200409 | |
| Japanese | 夢魔 | その蹄の響きは、夢を絶望に変えてしまう。 | クリーチャー — ナイトメア・馬 | 飛行 夢魔のパワーとタフネスは、それぞれあなたがコントロールする沼の総数に等しい。 | 199911 | |
| Portuguese (Brazil) | Pesadelo | O ressoar de seus cascos leva os sonhos ao desespero. | Criatura — Cavalo Pesadelo | Voar O poder e a resistência de Pesadelo são ambos iguais ao número de Pântanos que você controla. | 199164 | |
| Russian | Кошмар | От грохота его копыт добрый сон становится кошмаром. | Существо — Кошмар Лошадь | Полет Сила и выносливость Кошмара равны количеству Болот под вашим контролем. | 200160 | |
| Spanish | Pesadilla | El trueno de sus cascos pisa los sueños hasta convertirlos en desesperación. | Criatura — Caballo pesadilla | Vuela. Tanto la fuerza como la resistencia de la Pesadilla son iguales al número de pantanos que controles. | 200658 |
| date | text |
|---|---|
| 2008-04-01 | If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority. |
| 2009-10-01 | Nightmare’s power and toughness changes as the number of Swamps you control changes. |
| 2013-07-01 | Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp. |
| 2013-07-01 | The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield. |
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