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Nightmare M15

Other printings of "Nightmare": PLST #W17-17 W16 #8 W17 #17 ANB #54 M10 #107 M14 #108 30A #115 LEA #118 2ED #119 CED #119 CEI #119 LEB #119 3ED #120 FBB #120 SUM #120 6ED #146 4BB #150 4ED #150 7ED #150 7ED #150★ 8ED #150 8ED #150★ 9ED #150 9ED #150★ 10E #164 10E #164★ 5ED #184 M15 #276 ORI #282 30A #412

Card

id49656
artistVance Kovacs
artistIdsb5516011-4722-4fc8-8542-102cecc52b71
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdeck
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank13335
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextThe thunder of its hooves beats dreams into despair.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{B}
manaValue6
nameNightmare
number276
originalPrintings
originalReleaseDate
originalTextFlying (This creature can't be blocked except by creatures with flying or reach.)\r
Nightmare's power and toughness are each equal to the number of Swamps you control.
otherFaceIds
power*
printings10E, 2ED, 30A, 3ED, 4BB, 4ED, 5ED, 6ED, 7ED, 8ED, 9ED, ANB, CED, CEI, FBB, LEA, LEB, M10, M14, M15, ORI, PLST, SUM, W16, W17
promoTypesstarterdeck
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeM15
side
signature
sourceProducts{'nonfoil': ['2ed10c40-998f-5157-a323-e785b4b98b0b', '65a02b56-ce31-55c2-a136-1ef9a5effd5f']}
subsets
subtypesNightmare, Horse
supertypes
textFlying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
toughness*
typeCreature — Nightmare Horse
typesCreature
uuidd8f5344a-adce-5f8d-85bc-c2605a17b661
variations
watermark
setNameMagic 2015

Identifiers

id49656
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId195247
cardsphereFoilId
cardsphereId28586
deckboxId25075
mcmId268066
mcmMetaId3890
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id77fcd5c6-774a-5a09-a9ed-875503bec0a8
mtgoFoilId53908
mtgoId53907
multiverseId383168
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc04970ef-7aa5-42ca-9bed-5c89d55b7e4d
scryfallIllustrationId39886f87-d550-428a-90d5-eabfcf2451a8
scryfallOracleId375932e6-1b3e-48dc-8154-9b664c3add34
tcgplayerEtchedProductId
tcgplayerProductId90895
uuidd8f5344a-adce-5f8d-85bc-c2605a17b661

Legalities

id49656
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predhLegal
premodernLegal
standard
standardbrawl
timelessLegal
uuidd8f5344a-adce-5f8d-85bc-c2605a17b661
vintageLegal

Purchase URLs

id49656
cardKingdomhttps://mtgjson.com/links/b8cc5e49983952f2
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/7040a460bf8542ec
tcgplayerhttps://mtgjson.com/links/0f000444041514e4
tcgplayerEtched
uuidd8f5344a-adce-5f8d-85bc-c2605a17b661

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified梦魇它的铁蹄巨响将梦击入绝境。生物~梦魇/马飞行(此生物只能被具飞行或延势异能的生物阻挡。)
梦魇的力量和防御力各等同于由你操控的沼泽数量。
383452
Chinese Traditional夢魘他的鐵蹄巨響將夢擊入絕境。生物~夢魘/馬飛行(此生物只能被具飛行或延勢異能的生物阻擋。)
夢魘的力量及防禦力各等同於由你操控的沼澤數量。
383736
FrenchCheval de cauchemar« Cauchemars entrevus dans le sommeil sans bornes, Sirènes aux seins nus, mélusines, licornes (…) » —Victor Hugo, La Légende des sièclesCréature : cauchemar et chevalVol (Cette créature ne peut pas être bloquée excepté par des créatures avec le vol ou la portée.)
La force et l'endurance du Cheval de cauchemar sont chacune égales au nombre de marais que vous contrôlez.
384304
GermanNachtmahrDer Donner seiner Hufe verwandelt Träume in Verzweiflung.Kreatur — Nachtmahr, PferdFliegend (Diese Kreatur kann außer von fliegenden Kreaturen und Kreaturen mit Reichweite nicht geblockt werden.)
Stärke und Widerstandskraft des Nachtmahrs sind gleich der Anzahl an Sümpfen, die du kontrollierst.
384020
ItalianIncuboIl rombo dei suoi zoccoli trasforma i sogni in disperazione.Creatura — Cavallo IncuboVolare (Questa creatura non può essere bloccata tranne che da creature con volare o raggiungere.)
La forza e la costituzione dell'Incubo sono pari al numero di Paludi che controlli.
384588
Japanese夢魔その蹄の響きは、夢を絶望に変えてしまう。クリーチャー — ナイトメア・馬飛行(このクリーチャーは飛行や到達を持たないクリーチャーによってブロックされない。)
夢魔のパワーとタフネスは、それぞれあなたがコントロールする沼の総数に等しい。
384872
Korean나이트메어천둥과 같은 발굽 소리에 희망이 절망으로 바뀐다.생물 — 나이트메어 말비행 (이 생물은 비행이나 대공을 가진 생물에게만 방어될 수 있다.)
나이트메어의 공격력과 방어력은 각각 당신이 조종하는 늪의 수와 같다.
385156
Portuguese (Brazil)PesadeloO ressoar de seus cascos transforma sonhos em desespero.Criatura — Pesadelo CavaloVoar (Esta criatura só pode ser bloqueada por criaturas com voar ou alcance.)
O poder e a resistência de Pesadelo são ambos iguais ao número de Pântanos que você controla.
385440
RussianКошмарОт грохота его копыт добрый сон становится кошмаром.Существо — Кошмар ЛошадьПолет (Это существо может быть заблокировано только существами с Полетом или Захватом.)
Сила и выносливость Кошмара равны количеству Болот под вашим контролем.
385724
SpanishPesadillaEl trueno de sus cascos pisa los sueños hasta convertirlos en desesperación.Criatura — Caballo pesadillaVuela. (Esta criatura no puede ser bloqueada excepto por criaturas que tengan la habilidad de volar o alcance.)
Tanto la fuerza como la resistencia de la Pesadilla son iguales a la cantidad de pantanos que controlas.
386008

Rulings

datetext
2008-04-01If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
2009-10-01Nightmare’s power and toughness changes as the number of Swamps you control changes.
2013-07-01Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
2013-07-01The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.

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