Other printings of "Shepherd of the Flock // Usher to Safety": PLST #ELD-28 PLST #ELD-28 ELD #28 ELD #28 ELD #278 ELD #278 PRM #78802 PRM #78802
| id | 29987 |
|---|---|
| artist | Drew Baker |
| artistIds | a8c4ef83-94ad-41c7-861f-95debea16868 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 11372 |
| edhrecSaltiness | |
| faceConvertedManaCost | 2 |
| faceFlavorName | |
| faceManaValue | 2 |
| faceName | Shepherd of the Flock |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Not all heroes carry swords. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W} |
| manaValue | 2 |
| name | Shepherd of the Flock // Usher to Safety |
| number | 28 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.) // |
| otherFaceIds | 8580848d-5d70-5f53-966f-2c0979f71e02 |
| power | 3 |
| printings | ELD, PLST, PRM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ELD |
| side | a |
| signature | |
| sourceProducts | {'foil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2', 'f280c608-84ef-5371-bae2-801205b8f795'], 'nonfoil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '3d97f089-a37a-595c-9bfd-8ac368019c88', 'c1d28936-9b74-51a0-9051-813a43331fab']} |
| subsets | |
| subtypes | Human, Peasant |
| supertypes | |
| text | |
| toughness | 1 |
| type | Creature — Human Peasant |
| types | Creature |
| uuid | 1dddec28-ae0e-512e-a8a8-e93e1606fb8a |
| variations | 34322e9d-0a9f-5a99-a0bc-80d579b395cc |
| watermark | |
| setName | Throne of Eldraine |
| id | 29987 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 227918 |
| cardKingdomId | 227629 |
| cardsphereFoilId | 62329 |
| cardsphereId | 62050 |
| deckboxId | 46084 |
| mcmId | 401469 |
| mcmMetaId | 282429 |
| mtgArenaId | 70175 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 4561150c-f693-58ae-993d-f06052daa2f3 |
| mtgoFoilId | |
| mtgoId | 78152 |
| multiverseId | 472990 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c0b4f0ce-0d18-4546-803d-94a2f4f30951 |
| scryfallIllustrationId | f6bff105-d29d-4eac-b58c-3aadc40c6f17 |
| scryfallOracleId | 6d611800-5b0e-40ca-82a2-5b294a1ebf6d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 199345 |
| uuid | 1dddec28-ae0e-512e-a8a8-e93e1606fb8a |
| id | 29987 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 1dddec28-ae0e-512e-a8a8-e93e1606fb8a |
| vintage | Legal |
| id | 29987 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1d81d0c6267a8f5c |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/abcb1f82e0f85ba2 |
| cardmarket | https://mtgjson.com/links/b995b14317588b95 |
| tcgplayer | https://mtgjson.com/links/cacff7ada878e41d |
| tcgplayerEtched | |
| uuid | 1dddec28-ae0e-512e-a8a8-e93e1606fb8a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 羊群牧人 // 带离险境 | 羊群牧人 | 并非只有拿剑的才能当英雄。 | 生物 — 人类/平民 | 将目标由你操控的永久物移回其拥有者手上。(然后放逐此牌。之后你还可以从放逐区中施放该生物。) | 475411 |
| Chinese Traditional | 羊群牧人 // 帶離險境 | 羊群牧人 | 並非只有拿劍的才能當英雄。 | 生物 — 人類/平民 | 將目標由你操控的永久物移回其擁有者手上。(然後放逐此牌。之後你還可以從放逐區中施放該生物。) | 475680 |
| French | Berger du troupeau // Mettre à l'abri | Berger du troupeau | Certains héros ne portent pas d'épée. | Créature — humain et paysan | Renvoyez un permanent ciblé que vous contrôlez dans la main de son propriétaire. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.) | 473797 |
| German | Schäfer der Herde // In Sicherheit | Schäfer der Herde | Nicht alle Helden tragen Schwerter. | Kreatur — Mensch, Gesinde | Bringe eine bleibende Karte deiner Wahl, die du kontrollierst, auf die Hand ihres Besitzers zurück. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.) | 473259 |
| Italian | Pastore del Gregge // Condurre alla Salvezza | Pastore del Gregge | Non tutti gli eroi brandiscono una spada. | Creatura — Popolano Umano | Fai tornare un permanente bersaglio che controlli in mano al suo proprietario. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.) | 474066 |
| Japanese | 群れの番人 // 安(あん)全(ぜん)への導(みちび)き | 群れの番人 | 英雄が剣を持つとは限らない。 | クリーチャー — 人間・農民 | あなたがコントロールしているパーマネント1つを対象とし、それをオーナーの手札に戻す。(その後、このカードを追放する。あなたは後で追放領域からこのクリーチャーを唱えてもよい。) | 474335 |
| Korean | 무리의 목동 // 피난처로 안내 | 무리의 목동 | 모든 영웅이 검을 지니고 있는 것은 아니다. | 생물 — 인간 소작농 | 당신이 조종하는 지속물을 목표로 정한다. 그 지속물을 소유자의 손으로 되돌린다. (그 후 이 카드를 추방한다. 당신은 나중에 추방 영역에서 이 생물을 발동할 수 있다.) | 474604 |
| Portuguese (Brazil) | Pastor do Rebanho // Levar à Segurança | Pastor do Rebanho | Nem todos os heróis carregam espadas. | Criatura — Humano Plebeu | Devolva a permanente alvo que você controla para a mão de seu dono. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.) | 474873 |
| Russian | Пастырь Стада // Увести в Укрытие | Пастырь Стада | Не все герои носят мечи. | Существо — Человек Простолюдин | Верните целевой перманент под вашим контролем в руку его владельца. (Затем изгоните эту карту. Позже вы можете разыграть эту карту как существо из изгнания.) | 475142 |
| Spanish | Pastor del rebaño // Poner a salvo | Pastor del rebaño | No todos los héroes portan espadas. | Criatura — Plebeyo humano | Regresa el permanente objetivo que controlas a la mano de su propietario. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.) | 473528 |
| date | text |
|---|---|
| 2019-10-04 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary. |
| 2019-10-04 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2019-10-04 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. |
| 2019-10-04 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell. |
| 2019-10-04 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent. |
| 2019-10-04 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2019-10-04 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
| 2019-10-04 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down. |
| 2019-10-04 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2019-10-04 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |
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