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Spectral Adversary MID

Other printings of "Spectral Adversary": DBL #77 MID #77 PMID #77p PMID #77s MID #341 PRM #93916

Card

id54837
artistUriah Voth
artistIds14cf4c0c-1a83-4366-ba61-6d0a26ee5a69
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank12987
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlash, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameSpectral Adversary
number341
originalPrintings
originalReleaseDate
originalTextFlash
Flying
When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
otherFaceIds
power2
printingsDBL, MID, PMID, PRM
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
side
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5']}
subsets
subtypesSpirit
supertypes
textFlash
Flying
When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
toughness1
typeCreature — Spirit
typesCreature
uuid72d15706-f62a-5800-8942-6e0e1c065436
variations11931050-93b1-596e-a3f8-2056a0f8313e
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54837
cardKingdomEtchedId
cardKingdomFoilId251081
cardKingdomId250444
cardsphereFoilId81371
cardsphereId81353
deckboxId60240
mcmId574860
mcmMetaId345386
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id619452a2-2362-5d6f-a5e1-37eeb2ce9fa7
mtgoFoilId
mtgoId
multiverseId538696
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda320b73c-408a-4dc5-bfc9-3d2717a21397
scryfallIllustrationId4d45e237-6843-4e08-87e6-2021ace93edf
scryfallOracleId0de4171e-5908-408e-9852-25f148d0fb47
tcgplayerEtchedProductId
tcgplayerProductId248007
uuid72d15706-f62a-5800-8942-6e0e1c065436

Legalities

id54837
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid72d15706-f62a-5800-8942-6e0e1c065436
vintageLegal

Purchase URLs

id54837
cardKingdomhttps://mtgjson.com/links/1157dfdcd75b57c3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3b4ce41fac0d2e05
cardmarkethttps://mtgjson.com/links/531cba9a26163bf1
tcgplayerhttps://mtgjson.com/links/50256c29ffc6a6ec
tcgplayerEtched
uuid72d15706-f62a-5800-8942-6e0e1c065436

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchAdversaire spectralCréature — espritFlash
Vol
Quand l'Adversaire spectral arrive sur le champ de bataille, vous pouvez payer {1}{U} autant de fois que vous le souhaitez. Quand vous payez ce coût au moins une fois, mettez autant de marqueurs +1/+1 sur l'Adversaire spectral, puis jusqu'à autant d'autres cibles, artefacts, créatures et/ou enchantements, passent hors phase.
538876
GermanSpektraler WidersacherKreatur — GeistAufblitzen
Fliegend
Wenn der Spektrale Widersacher ins Spiel kommt, kannst du beliebig oft {1}{U} bezahlen. Wenn du diese Kosten ein- oder mehrmals bezahlst, lege entsprechend viele +1/+1-Marken auf den Spektralen Widersacher. Dann destabilisieren sich bis zu entsprechend viele andere Artefakte, Kreaturen und/oder Verzauberungen deiner Wahl.
538756
ItalianAvversario SpettraleCreatura — SpiritoLampo
Volare
Quando l'Avversario Spettrale entra nel campo di battaglia, puoi pagare {1}{U} un qualsiasi numero di volte. Quando paghi questo costo una o più volte, metti altrettanti segnalini +1/+1 sull'Avversario Spettrale, poi fino ad altrettanti altri artefatti, creature e/o incantesimi bersaglio scompaiono.
538936
Japanese幽体の敵対者クリーチャー — スピリット瞬速
飛行
幽体の敵対者が戦場に出たとき、あなたは{1}{U}を望む回数支払ってもよい。あなたがこのコストを1回以上支払ったとき、これでないアーティファクトやクリーチャーやエンチャントのうちその回数を最大とする数を対象とする。幽体の敵対者の上にその回数に等しい数の+1/+1カウンターを置く。その後、対象としたものはフェイズ・アウトする。
538996
SpanishAdversario espectralCriatura — EspírituDestello.
Vuela.
Cuando el Adversario espectral entre al campo de batalla, puedes pagar {1}{U} tantas veces como quieras. Cuando pagues este coste una o más veces, pon esa misma cantidad de contadores +1/+1 sobre el Adversario espectral, luego salen de fase hasta esa misma cantidad de otros artefactos, criaturas y/o encantamientos objetivo.
538816

Rulings

datetext
2021-09-24After you pay the {1}{U} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Spectral Adversary gets its +1/+1 counters and the target permanents phase out.
2021-09-24An attacking or blocking creature that phases out is removed from combat.
2021-09-24Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire. For example, phasing out Mind Flayer will cause the duration of its continuous effect ("for as long as you control Mind Flayer") to expire.
2021-09-24As a permanent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to that permanent.
2021-09-24Choices made for permanents as they entered the battlefield are remembered when they phase in.
2021-09-24If an opponent gains control of one of your permanents, that permanent phases out, and the duration of the control-change effect expires before it phases back in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
2021-09-24Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2021-09-24Permanents that are phased out are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2021-09-24Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

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