← Back Card Profile (by Name)

Sungold Sentinel DBL

Other printings of "Sungold Sentinel": DBL #37 MID #37 PMID #37p PMID #37s MID #332 PRM #93892

Card

id23166
artistMarta Nael
artistIds266ab861-ed64-4ba5-865c-f18758421cc3
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank16343
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCoven
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameSungold Sentinel
number37
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsDBL, MID, PMID, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDBL
side
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Soldier
supertypes
textWhenever this creature enters or attacks, exile up to one target card from a graveyard.
Coven — {1}{W}: Choose a color. This creature gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
toughness2
typeCreature — Human Soldier
typesCreature
uuid46a23b10-4a51-564b-a9fa-0f88b56dfd2a
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23166
cardKingdomEtchedId
cardKingdomFoilId254348
cardKingdomId253810
cardsphereFoilId84129
cardsphereId83515
deckboxId62112
mcmId584855
mcmMetaId345421
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbb65e3e9-e67f-5068-adf3-bc8dd696f698
mtgoFoilId
mtgoId96286
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId35695302-ef0e-42bb-a1ce-3c21f8406842
scryfallIllustrationId1c3ff104-0a5d-4c10-81ae-64df8447a99f
scryfallOracleId410f5067-3380-4afb-9881-4b3bf0268493
tcgplayerEtchedProductId
tcgplayerProductId255722
uuid46a23b10-4a51-564b-a9fa-0f88b56dfd2a

Legalities

id23166
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid46a23b10-4a51-564b-a9fa-0f88b56dfd2a
vintageLegal

Purchase URLs

id23166
cardKingdomhttps://mtgjson.com/links/9c0fea1d819e6fde
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/24d0a98e1fe15ed0
cardmarkethttps://mtgjson.com/links/c46807ab5c969e33
tcgplayerhttps://mtgjson.com/links/9d12e258567fb891
tcgplayerEtched
uuid46a23b10-4a51-564b-a9fa-0f88b56dfd2a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
2021-09-24For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
2021-09-24Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

Tip: bookmark this page with your query parameters for quick access.