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Tovolar's Huntmaster // Tovolar's Packleader MID

Other printings of "Tovolar's Huntmaster // Tovolar's Packleader": PLST #MID-204 PLST #MID-204 DBL #204 DBL #204 MID #204 MID #204 PMID #204s PMID #204s MID #306 MID #306

Card

id54663
artistCristi Balanescu
artistIdsc09ede88-a1b5-4a18-9895-dc8a965d28a5
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank6729
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameTovolar's Packleader
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFight, Nightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue6
nameTovolar's Huntmaster // Tovolar's Packleader
number204
originalPrintings
originalReleaseDate
originalTextWhenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.
{2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
otherFaceIds0bf51c8d-b481-5be5-8645-7f7d27d37846
power7
printingsDBL, MID, PLST, PMID
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textWhenever this creature enters or attacks, create two 2/2 green Wolf creature tokens.
{2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness7
typeCreature — Werewolf
typesCreature
uuid24229b27-335a-538e-b6c0-95705dbcbbc0
variationsfbd27c73-fdae-5fe3-8202-07fd6055c354
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54663
cardKingdomEtchedId
cardKingdomFoilId251033
cardKingdomId250750
cardsphereFoilId80991
cardsphereId80923
deckboxId60103
mcmId575071
mcmMetaId345533
mtgArenaId78565
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id46365a06-980c-5cab-87f6-e4132e683d44
mtgoFoilId
mtgoId93402
multiverseId534995
scryfallCardBackId
scryfallId3983a304-5040-4b8d-945a-bf4ede3104a8
scryfallIllustrationId23e6095e-7129-493d-9813-4b47c0279676
scryfallOracleId18563bc9-6090-4629-b304-89a67d93f635
tcgplayerEtchedProductId
tcgplayerProductId248336
uuid24229b27-335a-538e-b6c0-95705dbcbbc0

Legalities

id54663
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid24229b27-335a-538e-b6c0-95705dbcbbc0
vintageLegal

Purchase URLs

id54663
cardKingdomhttps://mtgjson.com/links/2e206fd578e687ed
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f9c29f2839e8692f
cardmarkethttps://mtgjson.com/links/23d978c7e387f156
tcgplayerhttps://mtgjson.com/links/a39ede22c6b0b475
tcgplayerEtched
uuid24229b27-335a-538e-b6c0-95705dbcbbc0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified托瓦拉猎师 // 托瓦拉群首托瓦拉群首生物 — 狼人每当托瓦拉群首进战场或攻击时,派出两个2/2绿色的狼衍生生物。
{2}{G}{G}:另一个目标由你操控的狼或狼人与目标不由你操控的生物互斗。
夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)
537838
Chinese Traditional托瓦拉獵師 // 托瓦拉群首托瓦拉群首生物 — 狼人每當托瓦拉群首進戰場或攻擊時,派出兩個2/2綠色的狼衍生生物。
{2}{G}{G}:另一個目標由你操控的狼或狼人與目標不由你操控的生物互鬥。
夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。)
538154
FrenchMaître-chasseur de Tovolar // Chef de meute de TovolarChef de meute de TovolarCréature — loup-garouÀ chaque fois que le Chef de meute de Tovolar arrive sur le champ de bataille ou qu'il attaque, créez deux jetons de créature 2/2 verte Loup.
{2}{G}{G} : Un autre loup ou loup-garou ciblé que vous contrôlez se bat contre une créature ciblée que vous ne contrôlez pas.
Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)
535942
GermanTovolars Jagdmeister // Tovolars RudelführerTovolars RudelführerKreatur — WerwolfImmer wenn Tovolars Rudelführer ins Spiel kommt oder angreift, erzeuge zwei 2/2 grüne Wolf-Kreaturenspielsteine.
{2}{G}{G}: Ein anderer Wolf oder Werwolf deiner Wahl, den du kontrollierst, kämpft gegen eine Kreatur deiner Wahl, die du nicht kontrollierst.
Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)
535310
ItalianCapocaccia di Tovolar // Capobranco di TovolarCapobranco di TovolarCreatura — MannaroOgniqualvolta il Capobranco di Tovolar entra nel campo di battaglia o attacca, crea due pedine creatura Lupo 2/2 verdi.
{2}{G}{G}: Un altro Lupo o Mannaro bersaglio che controlli lotta con una creatura bersaglio che non controlli.
Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.)
536258
Japaneseトヴォラーの猟匠 // トヴォラーの群れ率いトヴォラーの群れ率いクリーチャー — 狼男トヴォラーの群れ率いが戦場に出るか攻撃するたび、緑の2/2の狼・クリーチャー・トークン2体を生成する。
{2}{G}{G}:あなたがコントロールしている狼や狼男のうちこれでない1体と、あなたがコントロールしていないクリーチャー1体を対象とする。その前者はその後者と格闘を行う。
夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。)
536574
Korean토볼라르의 사냥지휘관 // 토볼라르의 무리대장토볼라르의 무리대장생물 — 늑대인간토볼라르의 무리대장이 전장에 들어오거나 공격할 때마다, 2/2 녹색 늑대 생물 토큰 두 개를 만든다.
{2}{G}{G}: 당신이 조종하는 다른 늑대 또는 늑대인간 및 당신이 조종하지 않는 생물을 목표로 정한다. 그 두 생물은 서로 싸운다.
밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.)
536890
Portuguese (Brazil)Mestre da Caça de Tovolar // Líder de Matilha de TovolarLíder de Matilha de TovolarCriatura — LobisomemToda vez que Líder de Matilha de Tovolar entrar no campo de batalha ou atacar, crie duas fichas de criatura Lobo verde 2/2.
{2}{G}{G}: Outro Lobo ou Lobisomem alvo que você controla luta contra a criatura alvo que você não controla.
Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.)
537206
RussianЛовчий Товолара // Глава Стаи ТоволараГлава Стаи ТоволараСущество — ВервольфКаждый раз, когда Глава Стаи Товолара выходит на поле битвы или атакует, создайте две фишки существа 2/2 зеленый Волк.
{2}{G}{G}: другой целевой Волк или Вервольф под вашим контролем дерется с целевым существом не под вашим контролем.
Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.)
537522
SpanishMaestro de caza de Tovolar // Líder de manada de TovolarLíder de manada de TovolarCriatura — LicántropoSiempre que el Líder de manada de Tovolar entre al campo de batalla o ataque, crea dos fichas de criatura Lobo verdes 2/2.
{2}{G}{G}: Otro Lobo o Licántropo objetivo que controlas lucha contra la criatura objetivo que no controlas.
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)
535626

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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