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Tovolar's Huntmaster // Tovolar's Packleader MID

Other printings of "Tovolar's Huntmaster // Tovolar's Packleader": PLST #MID-204 PLST #MID-204 DBL #204 DBL #204 MID #204 MID #204 PMID #204s PMID #204s MID #306 MID #306

Card

id54792
artistAndrea De Dominicis
artistIdsd0f5310c-acb8-4df7-b78d-84a4e5fb2a22
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank6729
edhrecSaltiness
faceConvertedManaCost6
faceFlavorName
faceManaValue6
faceNameTovolar's Huntmaster
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameTovolar's Huntmaster // Tovolar's Packleader
number306
originalPrintings
originalReleaseDate
originalText
otherFaceIdsfbd27c73-fdae-5fe3-8202-07fd6055c354
power6
printingsDBL, MID, PLST, PMID
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textWhen this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness6
typeCreature — Human Werewolf
typesCreature
uuid27ef4628-f66b-5e6e-8682-feac25f113d4
variations0bf51c8d-b481-5be5-8645-7f7d27d37846
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54792
cardKingdomEtchedId
cardKingdomFoilId251141
cardKingdomId250762
cardsphereFoilId81309
cardsphereId81304
deckboxId60205
mcmId575099
mcmMetaId345533
mtgArenaId78705
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idde565d51-536d-5c77-8d49-3f0617c38797
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId86e3848f-ee6a-4f9f-a231-4a22335a6808
scryfallIllustrationId24c72844-1422-4846-a77f-4606af7c8c24
scryfallOracleId18563bc9-6090-4629-b304-89a67d93f635
tcgplayerEtchedProductId
tcgplayerProductId248269
uuid27ef4628-f66b-5e6e-8682-feac25f113d4

Legalities

id54792
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid27ef4628-f66b-5e6e-8682-feac25f113d4
vintageLegal

Purchase URLs

id54792
cardKingdomhttps://mtgjson.com/links/51acbbc7a4b37cdb
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2369b626fa12946e
cardmarkethttps://mtgjson.com/links/6ea6da2fda7463f0
tcgplayerhttps://mtgjson.com/links/f39082844c41487c
tcgplayerEtched
uuid27ef4628-f66b-5e6e-8682-feac25f113d4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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